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Discovery4.79 mods, bugs and sugestions

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Discovery4.79 mods, bugs and sugestions
Offline Fellow Hoodlum
04-12-2006, 04:37 PM,
#121
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marauder,Apr 12 2006, 02:06 PM Wrote:What disadvantages?

8 gun mounts, high agility and (for now) dual thrusters, I can see any disadvantages. With 8 guns it can pack a massive amount of firepower, even with low energy levels, it can still strip the shields off and at least cripple every other ship it comes across (not capships naturally). So unless you count the fact that everyone seems to be using it.

So far every raven claw I've scanned has been like dab's (4 tizonas, 4 wildfires). I've only seen one that was different, 2 tizonas and 6 nomad blasters.
[snapback]17001[/snapback]

Marauder you can't get 6 blasters on the bird.... It only has 4 class 10 mounts. Mine has
a pair of Wyrms as well as the Tizonas. Extra damage against BH molecular shields

Hoodlum :)

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Offline Met2085
04-12-2006, 04:52 PM,
#122
Member
Posts: 405
Threads: 9
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The Swarm Missle IS NOT LAGGING! I know this because Wolfpack, Viper and I were Molly Hunting in Newcastle, and they didnt cause ANY lag while they were using it. THe only reason we got lag was because there were so many Mollys (as Joe thought, that they may be directly proportional to the amount of PC players near there base)

EX Black Squadron Officer
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Offline Dab
04-12-2006, 05:32 PM,
#123
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marauder,Apr 11 2006, 05:58 PM Wrote:Raven claw is very, very agile. It rivals the starflier in agility.
[snapback]16945[/snapback]


marauder,Apr 12 2006, 09:06 AM Wrote:What disadvantages?

8 gun mounts, high agility and (for now) dual thrusters, I can see any disadvantages. With 8 guns it can pack a massive amount of firepower, even with low energy levels, it can still strip the shields off and at least cripple every other ship it comes across (not capships naturally). So unless you count the fact that everyone seems to be using it.

So far every raven claw I've scanned has been like dab's (4 tizonas, 4 wildfires). I've only seen one that was different, 2 tizonas and 6 nomad blasters.
[snapback]17001[/snapback]

Im inclined not to believe you mainly because you say every one is like mine and you don't even know what my load-out its. Maybe you actually need to take a look at it. Its 4x tizonas and 2 Blue blazes, 2 wilds. So get facts right before trying to use them.

Also its not near the agility of the starflier. The Talon has better manuverability. (Ask Angel, we fought and she turns faster.) And the Slipstream can turn 2x the speed of the talon. The starflier turns faster than the slipstream. The starflier is the most agile ship in the game because it is so weak. Nothing can turn as fast as it.

Now maybe 2 of the level 9 guns do need removed or changed to missile only (don't know if thats possible) or level 7/8 guns.

[Image: DFinal.png]
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Offline marauder
04-12-2006, 07:47 PM,
#124
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Dab,Apr 12 2006, 04:32 PM Wrote:Im inclined not to believe you mainly because you say every one is like mine and you don't even know what my load-out its. Maybe you actually need to take a look at it. Its 4x tizonas and 2 Blue blazes, 2 wilds. So get facts right before trying to use them.

Also its not near the agility of the starflier. The Talon has better manuverability. (Ask Angel, we fought and she turns faster.) And the Slipstream can turn 2x the speed of the talon. The starflier turns faster than the slipstream. The starflier is the most agile ship in the game because it is so weak. Nothing can turn as fast as it.

Now maybe 2 of the level 9 guns do need removed or changed to missile only (don't know if thats possible) or level 7/8 guns.
[snapback]17017[/snapback]

I scanned your [P]xizer character before you blasted me with it and it had 4 tizonas and 4 wildfires, ok?

If you've changed it since then I wouldn't know because I stay as far away from you as I can get.

I'm just saying what has come up when I scanned people, ok?

Now stop having a go at me and report the bloody bugs instead, we've got enough threads that are arguements. :angry:
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Offline Dab
04-12-2006, 09:18 PM,
#125
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marauder,Apr 12 2006, 01:47 PM Wrote:I scanned your [P]xizer character before you blasted me with it and it had 4 tizonas and 4 wildfires, ok?
[snapback]17027[/snapback]
Its never had 4 wilds. It started with 2 tizonas, 2 disinfector 3s, 2 wilds, and blue blazes. It never had 4 wilds. Ever.

[Image: DFinal.png]
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Offline Nightfall
04-13-2006, 01:36 PM,
#126
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Posts: 2,291
Threads: 58
Joined: Mar 2006

Can I give a suggestion?

I played a mod (think it's Solaris Evolutions: Nomad Revenge II) that had one very cool looking thing: customized cargo pods, you could buy cargo pods and put as much as the ship can carry (6 for the Large Train) they had them in several colours, blue, white, red, magenta (?!). and they didn't cost too much (like 100k or so).
Can that be done?

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Offline Fellow Hoodlum
04-13-2006, 01:44 PM, (This post was last modified: 04-13-2006, 01:46 PM by Fellow Hoodlum.)
#127
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Dab,Apr 12 2006, 08:18 PM Wrote:Its never had 4 wilds. It started with 2 tizonas, 2 disinfector 3s, 2 wilds, and  blue blazes. It never had 4 wilds. Ever.
[snapback]17036[/snapback]

Hey guys please. This is not bug discussion. Take it to flood. I apologize for my earlier
off topic slide.

Hoodlum :(

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Offline Angel
04-13-2006, 04:09 PM,
#128
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Posts: 1,277
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Joined: Sep 2005

Quote:I played a mod (think it's Solaris Evolutions: Nomad Revenge II) that had one very cool looking thing: customized cargo pods, you could buy cargo pods and put as much as the ship can carry (6 for the Large Train) they had them in several colours, blue, white, red, magenta (?!). and they didn't cost too much (like 100k or so).
Can that be done?

I played that on another mod, only the Cargo pods where where from the Game, Toxic Waste, several different Box cargo pods, one for water and H-fuel, it made it Fun to be a trader.

Another recommendation would be a wider variety of Transport and Train Turrets, not just the standard Small transport turrets.

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Offline Nightwind
04-13-2006, 08:17 PM, (This post was last modified: 04-13-2006, 08:38 PM by Nightwind.)
#129
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Posts: 309
Threads: 6
Joined: Apr 2006

@ Nightfall: I know this mod too
It's name is Evolutions : Nomad Revenge II
I Like this Mod very much and i think there are a few good things in it that could be added in discovery...
One of the best things in this mod are the 2nd hand Things (weapons and ships) you can buy in Junker-Bases...
These 2nd Hand weapons/ships are much cheaper than normal ... but also hmm
"already used". In "rochester Base" New York you can buy a 2nd hand centurion... MUCH cheaper than the original but with a worse armour and i think worse turning rate .....
Please ... please add these 2nd hand things in Discovery !

There are also many good new ships in. I like the new House ships very much. New "House-VHFs" and House Bombers. The Liberty Bomber looks very good .. and the other House ships too.

One thing i don't like in Evolutions are the new Systems: Tehy looks like crap.
The new Systems in Discovery are very good. The people who designed them are awsome.

And the only thing i don't like in Discovery are the Homeworld ships... they don't fit in the Freelancer universe, except of the huegenot.

So could one of you please think about adding these things in discovery ?
I would be very pleased :yahoo:

EDIT: I remember one VERY important thing....
Please make Capital ships buyable on shipyards. That would be
logical....
What other sense make shipyards if you only can buy commodities there.
In Evolutions you can buy packed light and heavy fighter... which you can
sell at other stations, but u need a big cargospace.

PS: Great Work Guys
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Offline Fire_Tzunami
04-13-2006, 08:48 PM,
#130
Member
Posts: 500
Threads: 14
Joined: Oct 2005

Ok i really like the idea of cargo pods.

I'l get one magneta in lines with green drops.

People have the right to be stupid but some people abuse their rights
I don't suffer from crazynes, I enjoy it every moment.
Artifical intelligence does not compare with natural stupidity.
Nobody's perfect, i am nobody.


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