• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 681 682 683 684 685 … 780 Next »
Terrorist ID

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Poll: Do You Think Farmers Should have Terrorist ID
You do not have permission to vote in this poll.
Yes
47.22%
17 47.22%
No
52.78%
19 52.78%
Total 36 vote(s) 100%
* You voted for this item. [Show Results]

Pages (3): « Previous 1 2 3 Next »
Terrorist ID
Offline Zelot
02-21-2008, 07:59 AM,
#11
Member
Posts: 7,539
Threads: 379
Joined: Jun 2007

Just to add about the Farmers Allaince. They are just as Xenophobic as Xeno's. They dislike Synthfoods most because they are the most visable of the Foreign companies in Kusari, but they are against the growing influance of foreign products and ideas into Kusari. As a Farmer, I would say the RP would be attacking foreign shipping as well as the Britonians, as they are foreigners trying to force themselves into Kusari sociaty.

[Image: 13121_s.gif]  
Reply  
Offline xxrockstar992xx
02-21-2008, 08:01 AM,
#12
Member
Posts: 655
Threads: 48
Joined: Jan 2008

i say put no on all... thats wat i did... exept for gaians... which i did put no for but they need more pple


[12:51:19 PM] Sean: Actually, Alex is cool, I forgot 8-)
  Reply  
Offline sovereign
02-21-2008, 08:02 AM,
#13
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

agreed. FA are pretty much a more focused, Kusari version of Xenos, with a specific problem to rally around: the loss of farming jobs and increase in poverty due to Synth Foods. If Xenos get terrorist ID, FA should have it for the same reasons (just different targets).

[Image: SCRAgenderheuristics.png]
  Reply  
Offline chopper
02-21-2008, 08:11 AM,
#14
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Yes, i think a term "Terrorist" is going slightly too far from what we want.

Actually, I would like to see something like this.
For example, Farmers would never pirate a Trader carrying food, they would kill it, and they should.
Outcasts should be able to kill Artifact smugglers without asking for tax.
Corsairs should be able to kill Cardamine smugglers without taxing.

Etc etc.
Every faction has a specific enemy and a commodity that goes with it.
Or simply ditching the generic trader ID and going for the corporation if you want to trade.
That would make things much easier.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
  Reply  
Offline tfmachad
02-21-2008, 01:01 PM,
#15
Member
Posts: 1,245
Threads: 32
Joined: Oct 2007

I agree that they should have very specific targets that they can deal with as terrorists according to their RP, even if that means, in the case of Xenos (or as Zelot put, the Farmers), a broad list of targets. But then again, a broad list of targets isn't every single ship in space. At this point, not even Mon'Star can justify (I'm guessing) killing every single ship in space. I don't think he'd kill Psi.Borg.

Basically putting, I agree giving limited terrorist powers to these factions, but only towards their disaffections.

[Image: singnature02.jpg]
Meet the Kriegers - The story of a family and of two men that shared more than just a name
Fantasmas de la Nube Siniestra
I Mon'Star: The Strange Case of Elizabeth Wallace
  Reply  
Offline me_b_kevin
02-21-2008, 02:13 PM,
#16
Member
Posts: 1,525
Threads: 132
Joined: May 2007

' Wrote:At this point, not even Mon'Star can justify (I'm guessing) killing every single ship in space. I don't think he'd kill Psi.Borg.

there you go guessing again...tsk tsk.

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
Reply  
Offline Jihadjoe
02-21-2008, 02:25 PM, (This post was last modified: 02-21-2008, 02:27 PM by Jihadjoe.)
#17
Custom User Title
Posts: 6,598
Threads: 664
Joined: Nov 2007

The problem here is that the term terrorist in disco has rather different connotations to that in the real world. For instance, a terrorist in disco seems to have the right to indiscriminately kill stuff (correct me if I'm wrong please). Maybe what is needed for characters like this is a 'Psychopath' ID. Terrorists in real life has very very specific goals and targets. Now the Gaians, The LWB and the Farmer's Alliance all fit this. They are POLITICAL activists who are using violence to achieve their goals, therefore they are terrorists/freedom fighters depending on you point of view.

IMO the Red Hessians should get this status as well, but each group should have included in the ID the targets they can just kill on sight, rather than leaving it open to interpretation.

I haven't voted yet by the way.

[Image: DramaticExit.gif]
Reply  
Offline tfmachad
02-21-2008, 02:48 PM,
#18
Member
Posts: 1,245
Threads: 32
Joined: Oct 2007

' Wrote:there you go guessing again...tsk tsk.
Dreygon, what I meant is that apart from everyone else, Psi.Borg would be perhaps the only character you wouldn't destroy at this point of your RP, but that I wasn't assured even of its safety around Mon'Star. It was intended to be a joke. I'd say you have more allies than that (hah! this just gave me an incredible idea).

Quote:The problem here is that the term terrorist in disco has rather different connotations to that in the real world. For instance, a terrorist in disco seems to have the right to indiscriminately kill stuff (correct me if I'm wrong please).
I believe you may be wrong in the concept, perhaps right in perception. The Terrorist ID would grant the owner the right to kill not anyone, but those his RP dictates as targets for him. The only terrorist I can see indiscriminately killing anyone around him is Mon'Star. I wouldn't be surprised if he decided it would be fun to dismantle Psi.Borg (hence my above mention). His RP is that of a psychopath. As for the other terrorists, they are more in the line of political terrorists and should act as such, not just killing everyone in sight.

Example, the Novas and the Mandalorians are currently on a friendly status towards each other, it would be odd (to say the least), if they started shooting Mandalorians without a fair reason, even if their IDs grants them the right to do so (?).

[Image: singnature02.jpg]
Meet the Kriegers - The story of a family and of two men that shared more than just a name
Fantasmas de la Nube Siniestra
I Mon'Star: The Strange Case of Elizabeth Wallace
  Reply  
Offline DBoy1612
02-21-2008, 02:54 PM, (This post was last modified: 02-21-2008, 02:59 PM by DBoy1612.)
#19
Member
Posts: 2,067
Threads: 96
Joined: Oct 2006

"Terrorist ID". Saying that is what's kinda going to make this thread get moved to flood. No faction should get a Terrorist ID other then The Phantoms and of course the selected few characters who have a real Terrorist ID. Yes, that means not even the Xenos have a Terrorist ID, which is correct.

Xenos are very limited Terrorists, they have to stay fully within server rules. They have to ask for cash before killing a Trader, they have to announce their attacks, have to stay within Liberty at all times. They have to pretty much do everything a Pirate has to if you want to stay within server rules. If you want to change the LWB, Farmers Alliance, and Gaians to the same thing? ... Well, actually I'd still have to think about before I set my opinion down.

Now, what's a real Terrorist? It's the ones that can only be accomplished with the Terrorist, Phantom, and Keepers (Sort of) ID. Where you're able to kill anything (other then under levels of course), in any ship, and still be within rules. If you want to turn the three selected factions in to that? You have no chance at all. It would get abused to no end, I think we can all see that coming.

There ya go, that's me.

Retired Admin
What Dustin now spends his free time doing... Don't hurt me... Though EVEMail me if you play. ^_^
[Image: DBoy-Blue-Copy3.png]
  Reply  
Offline I_m_rdy
02-21-2008, 03:10 PM,
#20
Member
Posts: 863
Threads: 23
Joined: Jun 2007

Well, we could create two types of terrorist. The first one is the already existent "psychopath" who kills everybody in his path (Example: Phantoms and Mon'Star). And then there should be the second type, the "activists". They fight against a certain part in the house governments. Gaians fight the pollution of Bretonia, FA and LWB fight Synth Foods and Xenos fight the corrupt Liberty house which allowed foreign workers and automated machines. Xenos see that as a problem since the workers and automated machines make them to leave their job. Xenos were formerly miners in Colorado and Texas, as far as I know.

[Image: nowings.jpg]
  Reply  
Pages (3): « Previous 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode