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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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4.87 Bug Reports (Post here instead of making a new one.)

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4.87 Bug Reports (Post here instead of making a new one.)
Offline Yesterday
10-14-2013, 07:09 AM,
#501
Member
Posts: 7
Threads: 2
Joined: Aug 2013

(10-14-2013, 03:19 AM)Evo Wrote: ==============
Tractor Monster Refuses to Stop Tractoring
==============



[Image: Freelancer%202013-10-13%2022-14-25-59.jpg]


Tractoring..

[Image: Freelancer%202013-10-13%2022-14-30-59.jpg]

Still tractoring..

That would be ammo iirc. I'm assuming some sort of "u no tractor past allowed ammo limits" safeguard. As is, it keeps trying to tractor unless you either get out of range and hit B again, or clear your target and hit shift+B. Quite annoying.

Confirm this. I had a same problem.
Offline LunaticOnTheGrass
10-14-2013, 08:41 AM,
#502
Member
Posts: 932
Threads: 134
Joined: Nov 2011

I guess since similar things are mentioned as being on Echo's to-do list...

==============
Bruchsal Bar NPCs
==============


All Bundschuh bases use only the NPCs on Bruchsal with their outdated Vanilla Freelancer rumors and stuff.

In addition, the new Zwickau Depot has a bare, empty bar save for a robot who thinks he's on the now-destroyed Border Station Pirna.
Offline Ponge
10-14-2013, 11:02 AM,
#503
Member
Posts: 1,266
Threads: 103
Joined: Feb 2013

==============
Docking module
==============


It is a problem inherited from 4.86. If a ship docks on a player ship, then undocks, the player ship becomes empty ("No ship docked" message on the /listdocked command). However, after logging out and in with the dockable player ship, the last docked ship is still listed as docked on the /listdocked command.

[Image: 2whqqh0.png]
Offline Scumbag
10-14-2013, 02:58 PM,
#504
Member
Posts: 1,010
Threads: 82
Joined: Dec 2011

==============
TRACTOR CARGO
==============


I have been experiencing infinite tractor beams on different ships. I think there is a problem somewhere
Offline sindroms
10-14-2013, 03:10 PM,
#505
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

==============
Liberator
==============


http://i.imgur.com/YpuQXho.png
Shields do not work for both the ship and the NPCs.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Offline SeaFalcon
10-14-2013, 04:31 PM, (This post was last modified: 10-14-2013, 04:35 PM by SeaFalcon.)
#506
Member
Posts: 3,044
Threads: 101
Joined: Aug 2009

==============
ORCA ARCS
==============


Guess you also did a rollback on that or failed when you said you changed the arcs.

It can't shoot anything behind it above, no guns aim there.
Left behind, 2. Right behind 2, get in the middle, none can fire.

Fixing, means you change things to make them better not worse.
Also here is a good tip. Try to test things you mod ingame to see what the results are rather than just looking at the numbers, that you apparently all fail at to change.

Also the Orca increased in size like 3 times compared to told Orca.
The forward gun is nowhere near good compared to the agility and size of the ship.
The armor is bad if not df kjlsndfgknd sfgm d;!!

You get the point.

Try again - and test it before patching.
Not bothering with screens since you'd have to get ingame to actually check for yourself.

Edit: Oh yes, it's not a "balance issue", since it's just the modders failing at filling in arc numbers.
Offline Stone21
10-14-2013, 06:39 PM,
#507
Member
Posts: 303
Threads: 5
Joined: Jan 2009

=====================
TRACTOR BEAM
=====================


The tractor beam once is activated, cannot be stopped, it goes on and on until you leave the tractor beam range.
Offline Narcotic
10-14-2013, 06:46 PM,
#508
Member
Posts: 3,407
Threads: 151
Joined: Oct 2010

==============
NOMAD CLOAK
==============


Not compatible with Wild ID. Don't tell me that this was made on purpose.

[Image: Narcotic.gif]

Lee's Logs | Lee's Diary | Nat's Story | AI Shodan | Rogue Clyde | Braun's Logs | The Narcotic | The Pandora | Biographies | Feedback
 
Offline Coin
10-14-2013, 06:53 PM,
#509
Difficult Customer
Posts: 3,329
Threads: 82
Joined: Apr 2008

all these are since update 3:


=====================
Crash to desktop after reconnecting
=====================

have to reconnect using different account, then close down program, and swop accounts, then open up program and.... repeat if it doesnt work


=====================
restart corsair bw light fighter has class 7 and 8 guns in class 6 slots
=====================



=====================
Missions from planet crete have no npcs
=====================




=====================
Opening screen flashes white 5 times a second for approx ten seconds, then settles down
=====================


as much as i enjoy a good dose of epilepsy, im not sure if this is my machine (it didn't do this in 4.86, nor vanilla, nor any other mod, but it is a laptop with a built in g-card)

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
Offline Tunicle
10-14-2013, 08:28 PM,
#510
Server Administrator
Posts: 6,668
Threads: 866
Joined: Jan 2008

==============
URUZ
==============
Cockpit mode = engine flame fills view
Still seems to have mostly empty containers

[Image: Sharp-Sig.jpg]
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