(11-14-2013, 01:39 PM)sindroms Wrote: Snake, I thought after 3 years of playing here, you too can't really play the game as it is ''supposed'' to be play anymore.
Woud you at least agree to that statement?
Well, the more you get into Disco, the more you get involved. The more you see how it works and how every action is a consequence and has some OORP meaning or whatever. Every drama, every encounter.
Sort of can't ignore it, even though perhaps the game would be a lot more fun if I could. It is still interesting tho, so not really complaining.
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I disagree with the current rule but i find that the problem stems mostly from half of the players online following the rule, and the other half going by what appears to be the way it should be. My problem is that ID's are visible and mounted and act as a tractor beam, but people still want them to not exist inrp. I'm hoping this will change but there's been no official word on it yet.
They need to blast this rule in game, and frequently. Or they need to ditch it and players would be forced to accept that pirates can only blend into the population up to a certain distance, (i.e. cargo scanning range). After that, not everyone's going to freak that they see a pirate, some will. Its mostly pirates and unlawful charater'd people that prefer the current rule.
I was hauling casualties and refugees of off planet Leeds, using the smugglers jumpgate for freighters around the backside of the planet..... So...I got my ship all decked out....Stabaline...MedStasispackthingamajigs.....Scientist to rp as Doctors...Pharma... and bunch of other stuff....and ONE unit of HumanOrgans.....
On my way to Detroit munitions to get light arms and blackmarket munitions, and LNS stops me...He is in a Brettonian gun boat, with a Navy ID Freelancer IFF. So, he says he has to scan me.....I say sure...Im part of the effort to help the resistance in Leeds....He says drop the Human Organs or Ill fire.....I say, Yea...gona be hard to do, it is parts of the last guy trying to get on board, mortar round came in real close, he got splatter along the rear hatch.....He says, drop it or I shoot, he says for me to read the description of the Human Organs and that he was allowed to shoot....shortly later he did, I managed to dock so my forward progress on that ship was not lost....but anyways...
He was right, by the rules, he can shoot me down for not complying to his order to drop the Human Organs.
It did not matter that he was flying a mix match ship/IFF/ID combo, or that I had a logical explanation to the human organs.
If you play for the blue message you will always lawyer your way to a kill.
If you play for RP the objective is different, both styles are acceptable ways of playing,
But, you have to consider that with the new scanners, you can see what kind of a ship you are coming up on, so if it of a Pirate line or house criminal line, you should be able to rp your way into a shootout or out off one with out having to look at a players ID.
My favorite ships to play are Freelancer ID and No or Neutral IFF to everyone, with few hostiles.
You would be doing a lot of reporting if you reported everyone who metagamed their way to a kill.
One solution to this is to simply make it mildly unpalatable to play one of the "blending-in" Pirates in the first place.
Rogues and Bundschuh (yes, selfish plug) have the right idea by rephacking Pirate-IDed ships to No-Dock.
And honestly I don't think this is as big of a problem as it seems, regarding the "sit in front of a LNS-ship" thing. Liberty (in your example) outlaws a lot of the ships that potential Libertonian pirates might want to use anyway. It can still be presumed that a Pirate IDed Greyhound is in fact a pirate just by the colors he flies. Same with a Pirate ID-ed Bayonet, Arbeiter, etc.
That essentially restricts the in-plain-sight pirate to either Civilian or Border Worlds technology. And all I've heard about regarding those lines is whining about "RIP EAGLE" or how the Sabre is no longer the most overpowered ship in Sirius.
Quote:He was right, by the rules, he can shoot me down for not complying to his order to drop the Human Organs.
It did not matter that he was flying a mix match ship/IFF/ID combo, or that I had a logical explanation to the human organs.
In this case, inrp-wise, you could consider him an 'undercover' LN ship, using a BAF ship (which i'm pretty sure under house laws is OK now without the need of license agreement since they're allies, but i could be wrong on that one). He uses the Freelancer IFF to mask what he really is. He should during the RP engagement announce that he is actually LN and has the authority to pursue you for the organs. If he doesnt, you can continue to treat him as a Freelancer, and take your chances if that is what you prefer. Its like an undercover cop, they stay undercover, but when they go to make an arrest, they still need to announce that they're a cop, or legally its nothing but thuggery equal to kidnapping.
Its the same if it were the opposite, if you see an LN IFF'd ship with a freelancer ID, he can make all the demands he wants they would simply be in violation of the server rules. You would not have to listen to him simply based on that, but you wouldnt be able to claim that inrp, you'd have to RP around the fact 'you don't trust his papers' or something like that. Thats another reason I don't like the curreint ID/IFF rule.
So at the very least militaries and police ought to REQUIRE the ID and IFF match, the ID being like a badge. Its easy to get a LN IFF, but the ID, as like a badge/ID, is the evidence of legal authority. No badge/ID, no proof of legal juridiction. In the real world anyone can work on a cop costume and pose as one, at least the official badge/ID is authenticated and usually only procurable via legitimate means.
This wouldnt make it against server rules to have an ID/IFF mismatch like mentioned above, just give you the ability to say 'i see your IFF indicator sir, but can i see your badge/ID?' and if none present, no authority to make demands as navy/police, and rp from there.
Maybe we just need to be able to hide and reveal ID's at will. So if you pirate, and someone accuses you of doing so outside your ID's ability, you can then reveal it.
(11-14-2013, 05:56 PM)Coin Wrote: so, what happens if its an iff-less police-id'd character.
is he police?
He is, but you wouldnt treat him as such until he acts on it, like announcing that he is police in coversation, probably when he makes a demand. He may make a demand to stop, if you arent close enough to see his ID you can chance running but in cases like that, unless you're looking for a running fight you might as well stop and see whats up. He should through RP let you know who he is and why he's doing what he's doing.
If he doesnt mention he's police, although he is not in violation by flying a police ID and taking those actions, you still have no inRP reason to listen to him, so what you do next depends on what you think you're odds are. It would not be server violation, but you might want to report him to the LPI, if they find him they'd probably ask him to fly the IFF or announce his authority before/as he stops people.
EDIT: a lot of ID's have rephacks that prevent such things, not sure if its so with all police /navies.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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