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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Piracy, where art thou?

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Piracy, where art thou?
Offline Backo
02-26-2014, 09:08 PM,
#1
Basilica Combat Patrol
Posts: 3,594
Threads: 123
Joined: Feb 2009

So recently I reinstalled Disco out of nostalgia and made a ship from the money I had on an old account I had laying around. The server population is lower that's okay, but what really got me feeling annoyed was the disproportion between lawfuls and unlawfuls.

See, back in the older days whenever you flew between two houses you were bound to meet at least someone unlawful. Well maybe not on the first trip, maybe not on the second, but you won't have a day where there won't be a single pirate on the lanes. And if you picked a hot spot like maybe the California lane you'd be guaranteed some interaction.

Though from what I saw in the past few days was nothing but transports minding their own business and trading and capital ships. The few unlawfuls I met were 2 Corsair gunboats in Leeds minding their own business and speaking russian, a scimitar in New York and a few unlawful capital ships above Manhattan. Compare that to the amount of lawful ships I've seen - dozen of capital ships, few dozen of fighters and a plethora of traders on the lanes minding their own business and making credits.

With such a disproportion obviously something's wrong with the system that balances the trio - pirate, law, trader. Why else would there be an abundance of two and nearly no trace of the third?

The lack of pirates kills the activity of a lot more than just the pirates. Why log my navy patrol, bounty hunter, etc if there is nothing to shoot? Have we reached the end game where we just RP_RP on the forums and not have fun ingame?

Republic of the Sword and Sun
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Offline Tyler
02-26-2014, 09:29 PM,
#2
Member
Posts: 840
Threads: 50
Joined: Sep 2011

Oh, NPC Gunboat patrols happened. Piracy with those damned bastards and their cheating aim make it really difficult to pirate. Or hunt.

NPC's in general... They're near aces. Making it somewhat less pleasant.

And ID's getting nerfed, limitations added and so on.

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Offline Vexykin
02-26-2014, 09:31 PM, (This post was last modified: 02-26-2014, 09:31 PM by Vexykin.)
#3
Member
Posts: 2,069
Threads: 194
Joined: Jan 2010

Well, that doesn't stop me, i'm still terrorizing Liberty and Bretonia atleast, sometimes other houses too...

Join the bandwagon...
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Offline Backo
02-26-2014, 09:37 PM,
#4
Basilica Combat Patrol
Posts: 3,594
Threads: 123
Joined: Feb 2009

(02-26-2014, 09:31 PM)Vex. Wrote: Well, that doesn't stop me, i'm still terrorizing Liberty and Bretonia atleast, sometimes other houses too...

Join the bandwagon...


I'd love to, any particular faction? Been planning on making a Rogue Barghest if all else fails.

Republic of the Sword and Sun
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Offline Kazinsal
02-26-2014, 09:39 PM,
#5
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

Sad fact is we just don't have 199/200 on for eight hours of the day anymore. Proportionate losses means we're gonna lose pirates as well.

Also, you saw a pirate flying a scimitar? Holy crap.

Retired, permanently.
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Offline Vexykin
02-26-2014, 09:41 PM,
#6
Member
Posts: 2,069
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Joined: Jan 2010

(02-26-2014, 09:37 PM)Slight Remorse Wrote:
(02-26-2014, 09:31 PM)Vex. Wrote: Well, that doesn't stop me, i'm still terrorizing Liberty and Bretonia atleast, sometimes other houses too...

Join the bandwagon...


I'd love to, any particular faction? Been planning on making a Rogue Barghest if all else fails.

Currently, with Pirate ID mostly and abit smuggling with LR Pirate train, also teaming up with other solo pirates...Can cause quite a havoc from time to time Wink
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Offline Backo
02-26-2014, 09:43 PM,
#7
Basilica Combat Patrol
Posts: 3,594
Threads: 123
Joined: Feb 2009

(02-26-2014, 09:39 PM)Kazinsal Wrote: Sad fact is we just don't have 199/200 on for eight hours of the day anymore. Proportionate losses means we're gonna lose pirates as well.

Also, you saw a pirate flying a scimitar? Holy crap.


I don't feel the loss of traders/lawfuls. I can encounter plenty of them if I travel around. But pirates - that's a different story. So it's not the proportionate losses because the server is now 60-110 and not 208/215 (remember when we uncapped to 215 or was it 225 and got unstable?).

Outcast flying a scimitar in Liberty. Counts as a pirate to some extent, even if he wasn't pirating, but pewpew'ing. Regardless point stays.

Republic of the Sword and Sun
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Offline Technogeist
02-26-2014, 09:46 PM,
#8
Member
Posts: 300
Threads: 11
Joined: Oct 2013

I nabbed two guys in Alberta for 20 mil the other day on my Waran. But I haven't run in to another pirate in a long time now.
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Offline Vulkhard Muller
02-26-2014, 09:53 PM, (This post was last modified: 02-26-2014, 09:54 PM by Vulkhard Muller.)
#9
20yrs & I Only Got This Title
Posts: 2,335
Threads: 411
Joined: Feb 2012

(02-26-2014, 09:39 PM)Kazinsal Wrote: Also, you saw a pirate flying a scimitar? Holy crap.

I used to pirate in a Scimi before the LF Gun introduction, it was halfway decent. If they choose to run I focused on their guns (usualy ran Screamer/Train/Flashies) I would hit the shield with the mine and then Target the guns

On topic:

Yeah I do notice a severe lack of Unlawfuls compared to Lawfuls. I have a large variety of both, but there comes a time when getting 6+ on 1 Snub that just isn't fun anymore.


Sent me (Nemesis/Junker Congress a Comm? haven't received a reply in a week or more? Sorry! Post here and I'll get back to you asap!
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Offline Croft
02-26-2014, 10:30 PM,
#10
Member
Posts: 1,642
Threads: 124
Joined: Oct 2011

A bit of a shameless plug but I've been working on this it's a set of bases that would buy and sell stolen cargo/blackmarket items. While it may not solve the lack of pirates it could certainly help.

Jimmy The Rat | Croft's Feedback | The Rat Pack
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