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In game commodity events discussion thread

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In game commodity events discussion thread
Offline SnakThree
05-14-2014, 12:24 AM,
#41
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Posts: 9,091
Threads: 337
Joined: Mar 2010

Might be, but fastest Helium route goes through embargo. While I have no idea about uncut diamonds.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline Pavel
05-15-2014, 01:28 PM,
#42
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Posts: 2,018
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Joined: Jan 2012

Copying two posts from annoucement thread which should be here. Please remember this is discussion thread.



Highland Laddie and Hone answered to that:

(05-13-2014, 07:05 PM)Jack_Henderson Wrote: Suggestion for a 2-3 week scenario:

(NPC) Faction: IMG
Idea: See PM, please
Supporting roleplay: See PM, please.

It loses its intended irp effect when it is announced like this.

with that:

(05-13-2014, 11:01 PM)Highland Laddie Wrote: Boo to closed doors discussions on an open channel. Sad

Whatcha hiding, Jack?

(05-14-2014, 07:57 PM)Hone Wrote: Mmmmmmm not trying to get a secret bonus just for IMG?
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Offline Jack_Henderson
05-15-2014, 02:28 PM,
#43
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

It is still a roleplay server. Roleplay that is announced oorply by an open request, then discussed and debated by a lot of people loses most of its appeal and interesting aspects.

Easy as that.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
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Offline NoMe
05-15-2014, 04:24 PM, (This post was last modified: 05-15-2014, 04:29 PM by NoMe.)
#44
Savage
Posts: 2,006
Threads: 355
Joined: Jun 2011

Cryer Pharmaceuticals official representatives (Cryer| only) vessels may export:
- Med-Stasis Bands
- Pharmaceuticals
- Stabiline
- Synthetic Marijuana


[/quote]

i have a good idea

a base specialised in these things near the taus system! (i have an idea for the location Wink )

why? because this part of sirius need.

6000/1 unit stabiline
6000/1 unit synthetic marijuana

actual price is not enought attractive for this dangerous travel

or more

it's far and very dangerous. already tryed by the south of sirius 1 hour for travel and useless to say with all the pirates

not a cryer base
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Offline Highland Laddie
05-15-2014, 06:36 PM, (This post was last modified: 05-15-2014, 07:43 PM by Highland Laddie.)
#45
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Posts: 2,082
Threads: 21
Joined: Mar 2013

Quote:It is still a roleplay server. Roleplay that is announced oorply by an open request, then discussed and debated by a lot of people loses most of its appeal and interesting aspects.

Easy as that.

True, but there's also the need to keep the discussions open and transparent so that it doesn't look like folks are sucking up to the devs/admins for favoritism. I'm not saying that you are, but in a player group as large and diverse as ours, we should be holding ourselves to a higher standard. That is the WHOLE POINT of having this thread. Otherwise, why would devs need/want our input at all?

Quote:Cryer Pharmaceuticals official representatives (Cryer| only) vessels may export:
- Med-Stasis Bands
- Pharmaceuticals
- Stabiline
- Synthetic Marijuana

Why should this be Cryer only for export? For now, it would seem the most logical hotspot is Leeds. But given the general overall state of fighting that takes place...you could shift any place in Sirius or Gallia into a temporary hotspot for these. Also note, Synth Mary-J already sells for decent in Newcastle, right next door to the Taus.
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Offline NoMe
05-15-2014, 10:01 PM,
#46
Savage
Posts: 2,006
Threads: 355
Joined: Jun 2011

why the OC seem quiet?

answer1 civil war

answer2 an attractive way elswhere

or answer3 stabilne have a good effect on them!

they have childrens too and probably their mothers prefer another way

we must save this part of humanity if it is possible!

sure the price is hight, but the trader could be interested by it.

personnaly i've never seen these 2 commoditys transported! do you?
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Offline The Liberty Rogues
05-17-2014, 07:42 AM,
#47
Member
Posts: 336
Threads: 60
Joined: Jun 2010

(NPC) Faction:

Liberty Rogues

Idea:

Given the current price of Premium Scrap Salvagers can make almost double
the profit a rogue can with 600 less cargo space. However just an idea i'm throwing about since
rogues can now go and sell BMM to Crete. Can we buff this?

I know I spoke someone about 7000 being the new price. But I think it needs to even more than that.
a few figures to consider.

Rochester is the closest sell point for BMM it sells it for: 899 Per unit
A pirate train hold 4300.
If you chose to have guns this is now 4235.

Currently you can sell them on:
Planet Crete for 5545 per unit giving you a profit of: $23,483,075.
Takes 25 minutes 42 seconds. (if you can Power lane the whole way there)
Alcudia supply station for 6701 per unit giving you a profit of: $28,378,735.
Takes 30 minutes exactly (if you can Power lane the whole way there)
Seguro Refugio for 5595 per unit giving you a profit of: $23,694,825.
Takes 24 minutes 45 seconds (if you can Power lane the whole way there)
Realistically add 5- 10 min on those if you get held up having to go
around PoB and outrun police.

What I was hoping for was:
BMM to 10k~ at Planet Crete. This gets a pirate trains a hefty 42m profit
(the trip is about 10 min longer than alpha).

The obvious answer might to be to a few people get congress to mine rogues premium scrap.
And If I could I would. But have you seen Rogues and Congress on at the same time.
It might be possible to ask in game if there was one.

Also another note I'd probably only do this for a long weekend of maybe push it to a week or two.
If nobody bites then we'll just have to come up with something else.


Supporting roleplay
http://discoverygc.com/forums/showthread.php?tid=113352

[img=0x150]http://i.imgur.com/jGvKoXe.png[/img]
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Offline Jack_Henderson
05-18-2014, 03:46 PM,
#48
Independent Miners Guild
Posts: 6,103
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Joined: Nov 2010

Quote:1) Iridium: 9000 per unit (From 2928) on Planet Holstein

Nice to see that one happening.

2 questions:
  • Is it intentional that the dropoff point is a DHC planet?

    The rephacks make it impossible for all mining factions except DHC to dock there. Even the independent miners ID that has the only bonus cannot dock there because of rephack. Is it meant that DHC should spread their wings and move to Delta now? Or is it meant to be that miners and shippers need to have separate IDs? Or is it an oversight?

  • Have there been changes in the mining mod for Iridium (as they were with Premium Scrap)?

    It was painfully slow (~ 2 / rock), so it would be ~6 with the independent miners bonus (x3?, not sure). It is not really feasible, if the changes are not deeper in nature (make Iridium drop 1-5 / rock, and add multipliers of x3 to an ID), so that it is similar to other ore. With the mining site 60+ k from the next destination and a hostile base directly nearby and Nomads around who can no-rp you... 9k selling price will not draw people out there, I predict.

Still, this is going into the right direction.
Thank you for doing these changes! It makes FL a lot more dynamic and makes it feel alive and player-driven.

P.S: Oh, and by the way: I did not request that for IMG. My "secret" rp is still being prepared... for maximum secrecy. Big Grin

+ IMG| DISCORD: https://discord.gg/TWrGWjp
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Offline Jack_Henderson
05-18-2014, 03:52 PM, (This post was last modified: 05-18-2014, 03:53 PM by Jack_Henderson.)
#49
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

(05-15-2014, 06:36 PM)Highland Laddie Wrote: True, but there's also the need to keep the discussions open and transparent so that it doesn't look like folks are sucking up to the devs/admins for favoritism. I'm not saying that you are, but in a player group as large and diverse as ours, we should be holding ourselves to a higher standard. That is the WHOLE POINT of having this thread. Otherwise, why would devs need/want our input at all?

Don't worry. It is a pure roleplay event that would not profit IMG but the allies of IMG mostly, as well as a lot of freelance traders and smugglers, depending on how the rp evolves.

If I wanted to get special gimmicks for my faction, I would use other me[A]ns, obviously.

But I would just say: let's not take away the surprise.

I promise, it is absolutely harmless in nature and does not provide any advantage in terms of "money route, ore access, bonus, etc).

I understand your point, however it is unfounded. If the Devs/admins in charge find that it should be here publically, they always have the power to publish it. Their call.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
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Offline Pavel
05-19-2014, 05:33 PM,
#50
On leave
Posts: 2,018
Threads: 197
Joined: Jan 2012

(05-18-2014, 03:46 PM)Jack_Henderson Wrote:
Quote:1) Iridium: 9000 per unit (From 2928) on Planet Holstein

Nice to see that one happening.

2 questions:
  • Is it intentional that the dropoff point is a DHC planet?

    The rephacks make it impossible for all mining factions except DHC to dock there. Even the independent miners ID that has the only bonus cannot dock there because of rephack. Is it meant that DHC should spread their wings and move to Delta now? Or is it meant to be that miners and shippers need to have separate IDs? Or is it an oversight?


Finally, I've waited almost 20 hours for that post since I got yelled at on skype, you're getting old Jack Tongue


1. All mining factions can dock at DHC planets, with two exceptions: Generic Miner ID and, tsk tsk, IMG. Is IMG preparing to spread its wings and move to Del..oh wait.

2. DHC had deep and extensive cooperation and roleplay with Core before my time in Disco, what possibly explains that buypoint. I didn't request it, but it's nice addition.
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