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  Discovery Gaming Community Discovery General News and Announcements
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Discovery 4.87: Conquest - Update 7a

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Discovery 4.87: Conquest - Update 7a
Offline aerelm
06-14-2014, 04:23 PM,
#21
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

Fixed. Second link is the valid one.

Sorry about that.
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Offline Highland Laddie
06-14-2014, 08:03 PM, (This post was last modified: 06-14-2014, 08:03 PM by Highland Laddie.)
#22
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Posts: 2,082
Threads: 21
Joined: Mar 2013

nevermind.
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Offline Adam.Roberts
06-14-2014, 09:27 PM,
#23
Member
Posts: 2
Threads: 0
Joined: Jun 2014

Noo! The in-game commodity events are gone!
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Offline FynnMcScrap
06-14-2014, 09:33 PM, (This post was last modified: 06-14-2014, 09:43 PM by FynnMcScrap.)
#24
Member
Posts: 1,097
Threads: 73
Joined: May 2014

Erm....


Quote:- Fixes a few critical gameplay bugs.
- Reassigned projectile effects by Syrus.
- Various balance fixes.


Does the adjustment of the Scrap prices go as bugfix ?
Nope, seriously : I know that Im probably going to be stoned, but nethertheless : "Jehovah!"

The Price of PremScrap is now to low, in my Opinion.
I live by scrapping, and I don´t mean I take the Salvager and see that I get the best price... that´s Scrap Trading.

Scrapping means I see where and how fast I can get the best haul out of space.
And at the price now, the PremScrap price in the shadowmarket is going to fall.

Meaning ? No more scrapping PremScrap.

It doesn´t figure out anymore. As a Junker I don´t haul the Scrap to Tokio, even if that market is much more interesting than Malta or Valetta. And Singapore and Sabah are no more appealing to me.
Im not interested in hauling it to the Borderworlds even if I know the Rundaround Tour to the Freeports and back through Rhineland. Sorry, but it´s not worth it. Ever calculated the efficiency in Profit per unit per hour ?
I do. And I get more out of my time if I go back to Beaumont and shoot normal Scrap. Fast, efficient ... and lots of noname Pirates leaving presents.

And please don´t argue "Jump Trading" ... this server isnt only meant for the lazy... or is it ?

I only do the great Tour if I want to look at wrecks or take a break from the fast money...
smugglings like a vacation to me.

Top the price in Tokio with 6.750 or 7.000, and my idea to build a Freelance Trading Post still works out.
Leave it that way and I´m still staying Scrapper. But not in PremScrap. Pointless.

Was there realy such a economy problem here ?
Junkers have a lot of enemys and IFF issues to balance the fast scrapping / good price bonus.

Oh , by the way
Thanks for the work here :
http://discoverygc.com/forums/showthread...pid1538820 [missing Engine Bug]

Im not sure if it was the Update,
but if you wanted to fix the issue with the missing engines : two of my birds can fly again since the update .
Great work, ceep it up !

Greetings

[Image: Signature1_zpsab81d9ee.png]
FynnMcScrap, Foreman of Tinkers Haven
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Offline aerelm
06-15-2014, 01:06 AM,
#25
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

The premium scrap pricing and commodity event adjustments are part of the server-side configs and were accidentally overwritten when installing the update. Both are already fixed and will be back in effect after the next server restart.
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Offline Trogdor
06-15-2014, 01:14 AM,
#26
Member
Posts: 1,236
Threads: 64
Joined: Feb 2009

I realize your time is valuable, but could you elaborate at all on the bug fixes and/or balance adjustments?

[Image: i4h0ll.gif]
[Image: zonerzonerzoner.gif]
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Offline Jack_Henderson
06-15-2014, 01:44 AM, (This post was last modified: 06-15-2014, 01:44 AM by Jack_Henderson.)
#27
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Missiles fire much slower now. Longer cooldown.

Makes sense.

Tnx for another update Smile

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
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Offline FynnMcScrap
06-15-2014, 04:39 AM,
#28
Member
Posts: 1,097
Threads: 73
Joined: May 2014

(06-15-2014, 01:06 AM)aerelm Wrote:
The premium scrap pricing and commodity event adjustments are part of the server-side configs and were accidentally overwritten when installing the update. Both are already fixed and will be back in effect after the next server restart.

BIG Sigh of relief !
THX

[Image: Signature1_zpsab81d9ee.png]
FynnMcScrap, Foreman of Tinkers Haven
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Offline Knjaz
06-15-2014, 07:24 PM,
#29
Member
Posts: 1,648
Threads: 80
Joined: Dec 2010

Is there a detailed changelog somewhere? At least on balance changes.
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Offline NoMe
06-16-2014, 12:52 AM, (This post was last modified: 06-16-2014, 01:01 AM by NoMe.)
#30
Savage
Posts: 2,006
Threads: 355
Joined: Jun 2011

(06-14-2014, 09:33 PM)FynnMcScrap Wrote: Erm....


Quote:- Fixes a few critical gameplay bugs.
- Reassigned projectile effects by Syrus.
- Various balance fixes.
you are not a miner!

we have a real problem actually. how much to sell? do you mean 4500/unit?

pob selling price, i mean

signé représentant of sirius miner Wink

[Image: Rzg7yMW.jpg]
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