For the past two mod updates, .86 & .87 respectively, Bretonia has faced the onslaught of the Gallic War Machine, and to this day, has left pilots on all sides virtually in a rut. For the past few months since I took the helm of the BAF, things have gone from bad, to worse, to stuck. The same record being played over and over. I have even discussed recently with the leaders of several factions, The Mollys, the GRN and members of the War Cabinent on ideas and events we could work up, yet to no avail as each one was shot down.
To this point, I have decided to make public some of the ideas given forth:
--------------------------------------------------------------------------------- Event 1. Molly Independence of Dublin.
This was a goal I had put into thought all the way back in 2011, (God we're old) At that point of time, Jeni was in charge of the Mollys and the helm of the BAF was in Dab's hands. From what I heard the point of independence was given thought, but came to a point in which what was discussed turned sour fast. My ideas however were different and more open to discussion and flexible in terms.
Quote:1) Mollys Independence of Dublin , Londonderry, and 10k around any Molly Sation not in Dublin/Londonderry.
2) Molly Law is the Law of those areas. (To be further explained)
3) Withdrawal of Essex to the Leeds Jumphole in order to assist protection of the system from Gallic Incursion.
4) Graves station is to have a Bio-Dome constructed for assistance to the food supply of the region.
5) Arranmore is to become open to Bretonian Corporate trade vessels ONLY (Exluding BMM) to help jumpstart commerce with the Dublin Republic and with the express permission beforehand from the Molly Council
The first is mostly a given but can be flexible. One idea was to apply the Republic of Dublin into a Bretonian Protectorate. This notion is probably the most effective and agreeable. The second applies with the first notion.
The third can be easily done as to show BAF support in helping to protect the system still, seeing as it move closer towards the Hood to assist in IMG operations of defense.
Option Four is both symbolic and political outside of effectiveness, seeing at the Molly rebellion started on Graves, it would end with Graves. Details on this would be to turn the IFF of Graves from BMM to a Bretonian company such at Gateway or Bowex. The Biodome would assist in the food production of the area and surrounding systems, feeding the area's populace as seeing that the Molly's as a whole have only 1 source of food they can grow upon one of their stations in Londonderry.
Option Five is a natural given to begin a starting point for trade between the Mollys and the rest of Bretonia. If things worked out to the better, this would expand to other stations including Poole and Londonderry itself.
For the notion of this, one man said and I quote "To give the Molly's their independence would kill the faction, therfore their main goal is forever unobtainable" unquote. To counter that, Some ideas have come forth, the most favorable is to allow the Mollys to be a sort of Privateer faction, allowing them to do what they do best, plunder, mine, or get drunk (or all three at the same time), and yet continue to find a new path in which to progress themselves in.
Again. All of this is debatable.
--------------------------------------------------------------------------------- Event 2. "Doolittle" Raid on Corsair turf.
This was an event I literally thought of in my sleep. Considering the relations in which the RHA/BAF have, it would become a joint operation on Omicron Gamma itself. With a tiny window to work, 5-10 minutes tops, both forces would assault a pair of targets in Gamma. Tripoli Shipyard for the BAF. Skiros for the RHA. Both groups would be assigned a total of 4 bombers and 2 fighters in an surprise attack. Damage to each station would be measured in the amount of Nova's that make contact, ranging from Minor (1-5) to Major (20-25). In the short amount of time, it was either you hit your targets and run, or become trapped and taken hostage. Further RP would commence from the outcome. While it may not sound like much, such an act would become a morale boost to Bretonian and RHA forces given the scope of the operation.
"You know at Pearl they hit us with a sledgehammer. This raid, even if it makes it through, it'll only be a pinprick... but it'll be straight through their hearts." - Lt. Col. Jimmy Doolittle
This is an event which in how I hear, inevitable. The one incharge of each Bretonian Lawful faction would hate to be in such shoes, but seeing it would have to happen no matter who was in charge. When this would happen, is unclear. After recent talks with the head of the GRN, we both concluded that both sides have felt the storyline to become stagnant and tired of the same. Anyone can agree to such over the past few years that this is a constant truth. Same with the downfall of talks to end the Liberty-Rheinland War. The details on this would need to become discussed as as of late, a conditional surrender would be appropriate. Unconditional would simply lead to more stagnation on both sides as some people would want to continue to fight, thus dragging things on at the near dead pace it currently is.
Simple Pew Events, such as other places seem to be having, only lead to a short spike in activity for so long, then become stagnant again as seeing that little comes from the outcome no matter how large the fight.
So for the community to think upon all that has been spoken, or not spoken, what events would one think for Bretonia and the surrounding areas.
Please keep in mind to have all thoughts and such to be respectable and clean.
-"If we do not learn at least one thing a day....Our minds turn to stupor"- Kyle Sparrgrove -2005
Those are some nice ideas. While I do feel that #2 might be similar to just another "simple pew event" you mentioned, what about possibly combining ideas 1 and 3?
With the dissolution of Bretonian power, we could see it fall into some "states" or protectorates, whatever you'd like to call them. The Mollies could claim Dublin and take control, Bretonian forces could perhaps retain power by consolidating in a few systems (Cambridge, Poole perhaps?) and then keeping relationships and access to nearby areas by 'allowing' these systems to 'secede'.
Of course you could tweak our Inverness proposition and throw it into that #1 and #3 mix as well. Bretonian and other refugees could be part of the exodus to Forres, and Junkers might have the activity (I honestly have no clue where mollies are at on that) to provide you with some activity. Not to shamelessly plug glorious revolution, but it seems like 'independence ventures' could perhaps be the next big thing for Bretonian RP.
Overall I agree that Bretonia could use a bump, id be amazed by 'conditional surrender' as it would no doubt change the power structure and all that quite radically, however it could be an exotic and unique idea that brings Bretonia alot of new activity. I especially like that concept for Dublin, as it already seems to have some of the framework in place, and suddenly mining Gold out there would become infinitely interesting heh.
Edit:
Oh! A late thought: Could you perhaps do something like Event #2 in Dublin and other Bretonian systems instead of against the Corsairs, and use it instead to further the RP of #1 and #3? It seems like a series of planned 'attack events' could be a fun way to actualize any sort of larger 'surrender' or 'independence' RP in-game as well.
Whatever works, it'd be fun to have a shake up!
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[5:57:11 PM] InfernalTater (Lewis) [Formerly TLI-Inferno]:meanwhile, Aces 'I don't always miss my destinations, but when I do, I'm on the other side of house space.'
The Gallia lore guys and faction leaders group is discussing Event #3. When we've figured stuff out (finished conspiring) we'll make a post here or PM you on Skype with ideas.
That and both other ideas look good so far. Nice work, Bret
"You see what your knowledge tells you you're seeing. ... how, what you think the universe is, and how you react to that in everything you do, depends on what you know. And when that knowledge changes, for you, the universe changes. And that is as true for the whole of society as that is for the individual. We all are what we know, today. What we knew yesterday, was different; and so were we."
- James Burke, The Day the Universe Changed (1985)
I would think that #3 would require more than agreement from just GRN and BAF/BPA/whoever. Bretonia surrendering would greatly affect the overall mod story, so I believe that it would need to be done very carefully with a lot of forward planning.
For example if Bretonia surrenders, what happens to Liberty? They are now facing a 2 front war against Rheinland and Gallia and stretched relations with Kusari. If Bretonia steps out of the war, Liberty is now fighting completely on its own (major house-wise). It would take extremely strong mary sue plot armor for Liberty to survive for any length of time.
There would need to be developments in other houses to kind of even the scale a bit and keep things from becoming based on the inevitable Gallic conquest of Sirius
Both of these events are too significant to be roleplayed without Admin approval. The former is questionable since it eliminates a major reason for the Molly faction's existence, and the latter is so huge that it'd probably take a mod version update to properly portray.
Both of these events are too significant to be roleplayed without Admin approval. The former is questionable since it eliminates a major reason for the Molly faction's existence, and the latter is so huge that it'd probably take a mod version update to properly portray.
Then a better question to ask is "What did the Admin team have in mind when they began the Gallic invasion?"
What was the intended path for the gameplay here? Was it to be an endless war? Gallia has essentially been forced on the community and now the players are being told "Deal with it." and being left with the mess of resolving its existence and implications. At least that's how it reads to me.
in my personal opinion, playing as a [M]olly, if bretonia ended up conceding more territory and retreating back to poole, manchester and cambridge, the Mollys could then seize graves and dublin fully while going on the offensive to perhaps seize a few stations in other areas of bretonia.
i dont think the complete seizure of dublin would kill off the mollys, as we'd probably want to continue fighting the crown.
Both of these events are too significant to be roleplayed without Admin approval. The former is questionable since it eliminates a major reason for the Molly faction's existence, and the latter is so huge that it'd probably take a mod version update to properly portray.
Then a better question to ask is "What did the Admin team have in mind when they began the Gallic invasion?"
What was the intended path for the gameplay here? Was it to be an endless war? Gallia has essentially been forced on the community and now the players are being told "Deal with it." and being left with the mess of resolving its existence and implications. At least that's how it reads to me.
The people with the original answer to that question have long since left Discovery - if there was even a plan for that far into the future at all.
Edit: I am under the impression that the Gallic invasion would eventually be repelled, but I can't remember if that idea was formed from popular opinion or an official plan.
Echo 7-7. I am aware of the plan for the next few updates story wise for the Bret-Gallic war. If you could contact me on Skype, I'd be happy to discuss such with you.
As for the points suggested, I will speak on behalf of the War Cabinet. Regarding points one and three. They have yet to be discussed further by the war cabinet. Point one was shot down yes, by a Dev. Point three was not raised until we saw this thread go up. At this point in time, you could consider neither going through. Point two however, affects lone factions, which Bret is more than fair with going ahead on.
- gallia invades through before unknown jump corridors which they had prepared in secrecy as bridgeheads
- gallia, desperate due to their space being void of further resources ( the last they had, they put into building this invasion fleet ), would push hard and relentless into the core of sirius - not exactly to keep - but to drive a HUGE wedge into the old houses
the original idea was that the old hatred was a motivation, but the actual driving force was the decision to get the richer sirius mining areas.
- gallia would devastate bretonia in a kind of blitzkrieg and even threaten liberty, at the same time ending most sirian conflicts by being a major threat. gallia was meant to be technologically much more advanced in terms of military tech.
- combined forces of sirian houses would finally get together and stop the invasion, hence forming uneasy alliances, ending the wars between the houses temporarily.
- while the houses focussed on the frontline of the invasion wedge, gallia would bridgehead the rich leeds system and the systems leading to their home and heavily fortify them
- when defeated, the gallic invasion would be at an end, because they would not have reinforcements ( cause they had used up all their resources for this invasion fleet ) - they would then sit in leeds, edinbourgh and whats-its-name jumpsystem(s) to gallia. .... which was meant to henceforth BE THEIRS.
the sirian houses would discuss peace, but it was ( originally ) meant to be an non-aggression agreement, because despite gallia being beaten, they were still highly skilled and technologically more advanced.
- bretonia would recover and in due process claim more borderspace, which was earlier owned by no one ( or zoners or cooperations ) - making taking them closer to rheinland, liberty, kusari.
- the next step was that bretonia was gaining strength again while tensions among the victors rose higher due to being closer to bretonia (omegas and taus)
thats where the "grand" plan before the actual introduction of gallia ends. another option was the collapse of the gallic jumpholes - sealing gallia away from sirius again ( yes, at some point gallia was only meant to be temporary ) - leaving "gallia" only as their established bridgehead in the borderworld systems, edinbourgh and leeds.
all that should have happened in about 3 steps ( so should have been resolved already ) - creating new conflicts especially between bretonia as a house invading previously unowned space. - despite bretonia being beaten up, it was perceived that it was still stronger and more organized than corsairs, hessians or zoners of course. so bretonia would push especially zoners out of 49 and fp1 system and create a new frontier for corsairs - while corsairs would become a much more organized force due to their new role much closer to a house. a mild change from a raiding pirate faction to a faction that is threatened to loose actual homeland to a core house.
sadly though - igiss left before most of that was really done - and i m not sure how much of it can be achieved based on the situation today. - but yea - we did have plans for gallia in 4.83/4
edit:
the above "plan" was just one of the plans from an old document around from early develpement of 4.84 with igiss. it was only a rough storyboard without any ideas or concepts how to achieve it via ingame changes.