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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Salvager and Raba regen counts: too high?

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Salvager and Raba regen counts: too high?
Offline SnakThree
09-22-2014, 05:17 PM, (This post was last modified: 09-22-2014, 05:18 PM by SnakThree.)
#41
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(09-21-2014, 07:15 PM)John Wildkins Wrote: it's almost like the ship was designed to survive

I can see the arguments for it, I suppose, but I've never had a problem killing even CAU8 salvagers. They usually just bot up once and then have no regens. Then again, I pirate with a bomber 9/10 times, so...maybe against transports the Salvager has more of a chance. Dunno, really.

Bullcrap detected.

EDIT: And what Haste explained properly.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
 
Offline Jansen
09-23-2014, 06:11 AM,
#42
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(09-22-2014, 04:55 PM)Haste Wrote: Soloing a CAU8 Salvager that's thrusting towards a docking location while turretsteering competently and firing at you simultaneously - while you're in a bomber - has to be one hell of a feat.

Im not sure how that would be different for any of the bigger transports to be honest, especially the armored ones around 4k are no fun to kill. I really fail to see why we even need this discussion, there isnt anything wrong with the Salvager or Raba.

[Image: HkdyBql.gif]
Offline SnakThree
09-23-2014, 06:42 AM,
#43
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(09-23-2014, 06:11 AM)Jansen Wrote:
(09-22-2014, 04:55 PM)Haste Wrote: Soloing a CAU8 Salvager that's thrusting towards a docking location while turretsteering competently and firing at you simultaneously - while you're in a bomber - has to be one hell of a feat.

Im not sure how that would be different for any of the bigger transports to be honest, especially the armored ones around 4k are no fun to kill. I really fail to see why we even need this discussion, there isnt anything wrong with the Salvager or Raba.

Those can be Nova'd, thrust slower ans don't have gunboat turrets.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
 
Offline pillow
09-23-2014, 06:14 PM,
#44
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(09-21-2014, 07:15 PM)John Wildkins Wrote: it's almost like the ship was designed to survive

I can see the arguments for it, I suppose, but I've never had a problem killing even CAU8 salvagers. They usually just bot up once and then have no regens. Then again, I pirate with a bomber 9/10 times, so...maybe against transports the Salvager has more of a chance. Dunno, really.

hax

That guy you 'soloed' was either flying without a thruster or that CAU 8 was un-mounted. Or was a simple AU8.
It's simply impossible to kill a Salvager in a lone bomber. Especially with a CAU 8. That is, if the pilot of the Salvager isn't A.F.K.
What Haste said times two.
Offline Sath
09-23-2014, 06:16 PM, (This post was last modified: 09-23-2014, 06:17 PM by Sath.)
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(09-23-2014, 06:14 PM)Freedom Phantom Wrote: ....or that CAU 8 was un-mounted.....

[Image: m1HB-sX8-250x250.jpeg]
 
Offline Redon
09-23-2014, 06:38 PM,
#46
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(09-21-2014, 01:33 PM)Snake Wrote: By calling the Salvager a "Frigate" you are actually showing signs of this Class inside the Game.

I mean if it were just small differences like, Cruiser and Destroyer or Gunboats and Gunships, ok, but a Frigate and a Transport are 2 different things. It's meant to survive longer.
(09-21-2014, 05:27 PM)Snake Wrote:
(09-21-2014, 01:41 PM)Mímir Wrote: it has gunboat guns and powercore, maybe that's the "frigate" trait? Why does "frigate" have to do with regens?
It's survivability Frigate > Corvette > Gunboat

Alright, so if we were to give it the cargo space of a gunboat or cruiser, are you still going to argue for that distinction then?
Offline Highland Laddie
09-23-2014, 07:11 PM,
#47
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Quote:I'd say lower the repairs to 500 and that might be a good start.

Quote:I'd say 400 would be more balanced, given their current stats.

Quote:I think 450/500 is enough. The Salvager has 160k armor after all.

Quote:400-500 is a lot more reasonable.

Okay! 475 it is! Tongue
Offline Lythrilux
09-25-2014, 09:28 PM,
#48
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Any more thoughts? Can we get Dev input?

[Image: Lythrilux.gif]
Offline R.I.P.
09-25-2014, 09:33 PM,
#49
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So lame when so many lose a fight they get on here and cry to get it changed, stuff like this drives people away and may cause me to leave.
Offline Lythrilux
09-25-2014, 09:35 PM,
#50
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I fly Salvagers myself, there's no question of losing fights or crying Big Grin
I've just seen things from both sides of the encounter, and I feel the salvager has too many regens given it's current stats.

[Image: Lythrilux.gif]
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