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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery 4.80 features, bugs & suggestions

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Discovery 4.80 features, bugs & suggestions
Offline Jamez
05-18-2006, 04:55 PM,
#41
Member
Posts: 1,571
Threads: 80
Joined: Feb 2006

1) I never said trains. I said the transport, which has a slight resistance to CD's, not an immunity.

2) CM's would be very handy as even weak NPC's can disrupt me which means i have to turn round and blast them which is boring and time-consuming.

3) Having a train with a cruise disruptor seems pointless.

Andrew Skye
Starflier thrill-seeker

Evangeline Knight
Seasoned fighter pilot

Shinji Takeda
Renzu Corp ex-COO
 
Offline gezza999
05-18-2006, 05:08 PM,
#42
Member
Posts: 935
Threads: 33
Joined: Mar 2006

Ever been in a Battleship Jamez?? Its WAY more annoying... Get distrupted and spun x times by just ONE fighter ok??? IF you want to have imunity from CDs fly around in a train everyday. :angry: :angry2: :dry:

This is my signature.
 
Offline Dab
05-18-2006, 05:28 PM,
#43
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

Korrd,May 18 2006, 10:04 AM Wrote:those are supposed to be rare superweapons, not common sidearms.
[snapback]20855[/snapback]

Even though they only work on half the battleships...

[Image: DFinal.png]
Offline Virus
05-20-2006, 01:06 AM,
#44
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

I have a bit of problem with the damage for the Liberty Cruiser forward gun.... You know how it seems like it should kill a fighter in two hits
(one shield, one hull), right?

Well.... Make it five. Three for the hull... Two for shield.

Perhaps a little strengthening? It kind of sucks now that the only ships it is used against have huge huge amounts of damage... And for it to kill a stationary fighter takes five second... Just imagine how long it would take to kill another cruiser that is sitting still....

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
Offline Dab
05-20-2006, 02:18 AM,
#45
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

I agree. The Liberty cruiser was made to be the main anti-battleship cruiser. Now at the beginnning it was too strong. I could beat two battleships by myself in it in version 4.75... But we have reduced it so much and so many times that it is almost useless. The forward gun should be a big danger to a battleship not just the second most important thing after the enemy battleships. Now a fighter can do alot more dmg by itself with novas and tizonas than the cruiser can.

It need a damage increase of twice or three times the current.

[Image: DFinal.png]
Offline The Damned
05-20-2006, 02:45 AM, (This post was last modified: 05-20-2006, 02:50 AM by The Damned.)
#46
Member
Posts: 317
Threads: 13
Joined: Sep 2005

Hey guys read my post about the forward gun of lib cruser :D Thank you.

http://discoverygc.com/forums/showthread...1016&st=20

"Comm. Adama:
-Starbuck whadda 'ya hear?
Starbuck:
-Nothing but the rain sir!
Comm. Adama:
-Then grab your gun and bring in the cat!
Starbuck:
-Boom , boom , boom!"

--------------------------------------------------------------------
My characters:
- =BSG=Starbuck ; Maj. Kara Thrace(fighter pilot)
- =BSG=Galactica ; Commander Lee Adama(Battlestar)
- =BSG=Helo ; Lt. Karl Agathon (bomber)
- Colonial 795 (trader)

- [Phantom]The_Damned (oopps a baddie)
 
Offline The Damned
05-20-2006, 02:46 AM, (This post was last modified: 05-20-2006, 02:49 AM by The Damned.)
#47
Member
Posts: 317
Threads: 13
Joined: Sep 2005

Oh and i still think that the enrgy regen of cap ship should be increased with 50 % or so. :P

"Comm. Adama:
-Starbuck whadda 'ya hear?
Starbuck:
-Nothing but the rain sir!
Comm. Adama:
-Then grab your gun and bring in the cat!
Starbuck:
-Boom , boom , boom!"

--------------------------------------------------------------------
My characters:
- =BSG=Starbuck ; Maj. Kara Thrace(fighter pilot)
- =BSG=Galactica ; Commander Lee Adama(Battlestar)
- =BSG=Helo ; Lt. Karl Agathon (bomber)
- Colonial 795 (trader)

- [Phantom]The_Damned (oopps a baddie)
 
Offline Profile
05-20-2006, 10:09 PM,
#48
Member
Posts: 209
Threads: 26
Joined: Jun 2005

My suggestion for 4.80 and I already told it to Igiss, is to include Starlancer ships what are really cool fighters !

Characters

All characters have been deleted.

[Image: ugtprofile3mm.png]
 
Offline Gwynzer
05-23-2006, 11:48 AM,
#49
Member
Posts: 109
Threads: 0
Joined: Dec 2005

This may be the wrong place to post, as it is 4.80 and my problem is in the lastest version. But i think the Asteroid Miner in Edinbourgh is Glitched, whenever i went near it, the server crashed. This happemnd 3 times

[Image: gwynzer.png]
 
Offline Igiss
05-23-2006, 12:58 PM,
#50
Discovery Creator
Posts: 3,179
Threads: 578
Joined: Jun 2005

Are you sure that server crashed? I know that *roid miners are buggy, but thought it was only for clients... I'll check that.
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