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"Super Piranha" BH Light Fighter Replacement [concept]

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"Super Piranha" BH Light Fighter Replacement [concept]
Offline Croft
03-05-2015, 12:02 PM,
#41
Member
Posts: 1,642
Threads: 124
Joined: Oct 2011

Nice little model, makes me think of a minnow.

Jimmy The Rat | Croft's Feedback | The Rat Pack
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Offline Pepe
03-05-2015, 01:14 PM,
#42
Moderately rare
Posts: 1,958
Threads: 111
Joined: Apr 2011

(03-05-2015, 11:02 AM)Stoat Wrote: The 22nd was never about winning, it was about dying gloriously. Or stupidly. One of the two

Yeah, true all what old man says. Winning with 22nd was more like random side effect. Only fun was guaranteed every time. Only rule was to explode nice at the end, which well explains naming convention of 22nd.

But lately I hear I-play-to-win pretty often. That's why new model must live. That's why old one shouldn't die either.
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Offline Hidamari
12-11-2015, 05:37 AM,
#43
Member
Posts: 2,100
Threads: 217
Joined: Jul 2009

bump, updated with ingame working veediio

[Image: RKaqSve.png]
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Offline nOmnomnOm
12-11-2015, 07:04 AM,
#44
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

I really like the model and also love the bubble-like idea for the cockpit Smile

[Image: zBEqQfl.jpg?1]
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Offline TheShooter36
12-11-2015, 09:06 AM,
#45
Guardian of Oaths
Posts: 1,970
Threads: 228
Joined: Jul 2014

that bubble cockpit is...weird.

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Online sindroms
12-11-2015, 09:13 AM,
#46
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

Agreed. Love the model itself, but the bubblepit seems a bit off. Perhaps something a bit more tapered with four metal frames on the sides ala Libby.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
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Offline Hidamari
12-11-2015, 02:47 PM,
#47
Member
Posts: 2,100
Threads: 217
Joined: Jul 2009

i love the bubble cockpit, its so cute, and is the same size as the old piranha cockpit, the only real difference is there is nothing beneath the cockpit, which i thought would give the ships pilot much better visibility.

[Image: RKaqSve.png]
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Offline The Savage
12-11-2015, 03:51 PM,
#48
Probation
Posts: 1,034
Threads: 60
Joined: Nov 2015

All my yes.

Also, Hammerhead replacemato please.
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Offline Swallow
12-11-2015, 04:19 PM,
#49
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Push it to devs.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Online jammi
12-11-2015, 04:29 PM,
#50
Badger Pilot
Posts: 6,844
Threads: 410
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

I'd personally make it a tiny bit taller, just to avoid it being rejected for being too small. A tall side profile would make up for an incredibly slim front one as well.

[Image: redon.gif]
[Image: f0D5b.png][Image: O2Zu5.png][Image: IlS2I.png][Image: yNeaK.png][Image: 9zbjr.png][Image: D7RGg.png]
News article library, feedback and content requests.
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