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Treewyrm's Various Stuff

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Treewyrm's Various Stuff
Online Treewyrm
03-22-2015, 11:11 AM,
#61
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

(03-22-2015, 02:09 AM)FallenKnight Wrote: Very nice example of beam weapons and epic effects.
The first thing I thought by looking these projectiles was this...
[Image: WRFQ3XX.png]
Would be great if other factions receive such pretty beam turrets.

Good eye, it is indeed somewhat based of those pre-rendered effects, a reference. Similarly new nomad shipline is based on pre-rendered original intro cutscene and concept art. Keep in mind these 'beam weapons' aren't actual beam weapons of course but a substitute in absence of actual game mechanic needed to implement them. Think of them as almost-railguns instead, but resulting weapon isn't an instant-hit nor a guaranteed hit for the matter, and it's not a hitscan weapon either, in case anyone is worried they'd hit anything all the time.

Likely they'll first appear as event-only weapons to experiment with and to see how they will perform in actual combat environment. There isn't equivalent of them right now and zappers don't count since they don't work anyway.

So I guess there'll be human versions of those eventually, just not initially. I'm kinda viewing noms as experiment platform to try out new ideas where it is less difficult to rollback changes.
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Offline Sabru
03-22-2015, 11:24 AM,
#62
Member
Posts: 2,274
Threads: 262
Joined: Jan 2012

was gonna +1 fallenknight, but Treewyrm already answered.

(sun) for possible eventual human beam weapons.

kudos and good job Treewyrm. keep it up, you come up with some great stuff

i also love the 'almost railguns' description

[Image: 9KgNaeX.png]
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Online Treewyrm
03-23-2015, 12:28 AM,
#63
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Before I move onto showcasing new environments for old systems one last nom weapon video. Noms still don't have flaks and here what I'm doing about it.



Worth to note those aren't really homing projectiles at all. In fact in game mechanic it runs exactly the same as other flaks, but it's purely visuals that make it look different.
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Offline Lythrilux
03-23-2015, 12:39 AM,
#64
Edgy Worlds
Posts: 10,362
Threads: 737
Joined: Jan 2013

oh my god that looks cool

[Image: Lythrilux.gif]
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Offline Sciamach
03-23-2015, 01:11 AM,
#65
Member
Posts: 1,643
Threads: 114
Joined: Jul 2013

BEST
FLAK
EVER

[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
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Offline Cælumaresh
03-23-2015, 12:30 PM,
#66
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

Add it, add it all

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

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DragonRider
03-23-2015, 03:07 PM,
#67
Unregistered
 

(03-22-2015, 12:37 AM)Treewyrm Wrote:

(03-23-2015, 12:28 AM)Treewyrm Wrote:

My lord those look stunning.
Absolutely fantastic work man.
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Offline The Liberty Rogues
03-23-2015, 03:24 PM,
#68
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Posts: 336
Threads: 60
Joined: Jun 2010

#YuriForEffectDev2015

[img=0x150]http://i.imgur.com/jGvKoXe.png[/img]
This is a shared forum account between @sindroms and @Impyness . When reading roleplay posts done by this account, please take note of the character it is from. Andrew M. for the former and Charlie P. for the later.
INFO | RECRUITMENT | TITLES | OBJECTIVE LIST | MESSAGE DUMP | GUIDELINES
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Online Treewyrm
03-26-2015, 08:03 PM,
#69
Alchemist
Posts: 2,084
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Joined: Jul 2007

But fancy stuff ain't just for nomads. Here's something to Order folks. Since FK is making new cap bridges 'cockpits' I've decided to give a quick try at that and here's what I came up with:

[Image: LNymAnjl.jpg]

edit: updated with correct camera offset
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Offline pillow
03-26-2015, 11:10 PM,
#70
Probation
Posts: 1,564
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Joined: May 2014
Staff roles:
Balance Developer

Yuri for GodofDiscoberry.
give me your babies and your nomad loveness
i want to pew those things
all of them
even the cockpits
<333
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