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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Salvager and Raba regen counts: too high?

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Salvager and Raba regen counts: too high?
Offline Pancakes
04-05-2015, 08:06 AM, (This post was last modified: 04-05-2015, 08:07 AM by Pancakes.)
#231
Member
Posts: 3,395
Threads: 151
Joined: Jul 2010

I love how the fact I literally flattened out the entire specs of the ships is being ignored by pretty much everyone, except for R.I.P who made quite a silly comment, who shows his entire regard to balance. "durr hurrr I want op durrrr"

In the same boat, can we please have back 4.86 Lynx? :}

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Offline SnakeLancerHaven
04-05-2015, 11:24 AM,
#232
Volgograd Industrial
Posts: 2,873
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Joined: Feb 2012

(04-04-2015, 09:39 AM)Lythrilux Wrote:
(04-04-2015, 09:38 AM)Snake Wrote:
(04-03-2015, 06:55 PM)Hidamari Wrote: but its a frigate lyth remember, since when are frigates trade ships?

+1
He was being sarcastic and making fun of your point about frigates, fyi.

What sarcasm? Frigates aren't trading ships, remove more Cargo and there you have no more QQ. Besides everyone knows that Frigates aren't used to carry cargo around, wtf it's a Warship (Yes, in old terms it has been categorized under Warship). Again you probably will come to me with "Dude don't get stuck with the description". I don't think you would still call it OP if devs would make a "Frigates" section and drop the Cargo of these ships.

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Offline SnakThree
04-05-2015, 11:52 AM,
#233
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Posts: 9,091
Threads: 337
Joined: Mar 2010

Ship name is irrelevant here. Thank you. Move on.

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Offline Lythrilux
04-05-2015, 12:05 PM,
#234
Edgy Worlds
Posts: 10,362
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Joined: Jan 2013

(04-05-2015, 11:24 AM)Snake Wrote:
(04-04-2015, 09:39 AM)Lythrilux Wrote:
(04-04-2015, 09:38 AM)Snake Wrote:
(04-03-2015, 06:55 PM)Hidamari Wrote: but its a frigate lyth remember, since when are frigates trade ships?

+1
He was being sarcastic and making fun of your point about frigates, fyi.

What sarcasm? Frigates aren't trading ships, remove more Cargo and there you have no more QQ. Besides everyone knows that Frigates aren't used to carry cargo around, wtf it's a Warship (Yes, in old terms it has been categorized under Warship). Again you probably will come to me with "Dude don't get stuck with the description". I don't think you would still call it OP if devs would make a "Frigates" section and drop the Cargo of these ships.
Junkers do not want a warship, they want a trading vessel with decent defense. However, that's no excuse for it to be as OP as it is. I couldn't care if it was called 'Frigate' or 'Transport' or even 'Dank Memer Ship'. As long as it's got the stats that it's got, it's overpowered.

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Offline Hawksmoor
04-17-2015, 08:10 PM, (This post was last modified: 04-17-2015, 08:11 PM by Hawksmoor.)
#235
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Posts: 80
Threads: 7
Joined: Jul 2014

Well looks like the whiney cry babies have won, looks like the oh-so "unbiased" devs/admins have given what you wanted. I guess it's true what they say, the squeaky, whiney wheel gets the grease. If Junkers were more vocal then maybe things might have happened differently, but then again with certain devs/admins having their way i doubt it......
Offline Lythrilux
04-17-2015, 08:33 PM, (This post was last modified: 04-17-2015, 08:34 PM by Lythrilux.)
#236
Edgy Worlds
Posts: 10,362
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(04-17-2015, 08:10 PM)Hawksmoor Wrote: If Junkers were more vocal then maybe things might have happened differently
HELLO I LEAD A JUNKER FACTION

On a more serious note I guess this thread can be closed now since the changes I campaigned for seem to be getting implemented therefore the issue has been addressed and there's nothing else to discuss.

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Offline Hawksmoor
04-17-2015, 08:50 PM,
#237
Member
Posts: 80
Threads: 7
Joined: Jul 2014

(04-17-2015, 08:33 PM)Lythrilux Wrote:
(04-17-2015, 08:10 PM)Hawksmoor Wrote: If Junkers were more vocal then maybe things might have happened differently
HELLO I LEAD A JUNKER FACTION

I think "Lead" might be too strong a word in this case, perhaps "position of authority" is more appropriate. Also just because you play a Junker doesn't mean you are one or have their best interests at heart.
Offline Corile
04-17-2015, 08:52 PM,
#238
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Posts: 3,248
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Joined: Apr 2014

Quote:I think "Lead" might be too strong a word in this case, perhaps "position of authority" is more appropriate. Also just because you play a Junker doesn't mean you are one or have their best interests at heart.
wtf?
He leads a junker faction. He leads JM. Fifth most active faction on the server.
What's the problem with understanding that?




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Offline Hawksmoor
04-17-2015, 09:05 PM,
#239
Member
Posts: 80
Threads: 7
Joined: Jul 2014

(04-17-2015, 08:52 PM)Protégé Wrote:
Quote:I think "Lead" might be too strong a word in this case, perhaps "position of authority" is more appropriate. Also just because you play a Junker doesn't mean you are one or have their best interests at heart.
wtf?
He leads a junker faction. He leads JM. Fifth most active faction on the server.
What's the problem with understanding that?

Oh there's no misunderstanding that he runs a quasi-junker faction who's shown interest in starting a war Against Junkers so pardon me when i know for a fact he does not have the best interests of Junkers in mind.
Offline SpaceTime
04-17-2015, 09:07 PM,
#240
Member
Posts: 1,501
Threads: 111
Joined: Jul 2005

(04-17-2015, 08:50 PM)Hawksmoor Wrote: Also just because you play a Junker doesn't mean you are one or have their best interests at heart.

You see, this way of thinking is where most balance/dev problems come from.

Instead of seeing the greater picture you only campaign and care for your own stuff/faction without regard to server balance and gameplay.
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