• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
1 2 3 4 5 … 28 Next »
Sarissa MkIII. WIP

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (11): 1 2 3 4 5 … 11 Next »
Sarissa MkIII. WIP
Offline Swallow
06-11-2015, 05:32 PM, (This post was last modified: 12-22-2019, 04:19 PM by Swallow.)
#1
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Sarissa Mk III
http://p3d.in/XF0pz - 1.0.2

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline HuggieSunrise
06-11-2015, 10:13 PM,
#2
Member
Posts: 1,559
Threads: 125
Joined: Jul 2008

Whats wrong with it.
Reply  
Offline Swallow
06-11-2015, 10:15 PM,
#3
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Referring to my previous thread, there were many people asking to make it better.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Lythrilux
06-11-2015, 10:15 PM,
#4
Edgy Worlds
Posts: 10,356
Threads: 737
Joined: Jan 2013

I think the current Sarissa model looks fine too tbh.
On topic, I can't think of any design suggestions.

[Image: Lythrilux.gif]
Reply  
Offline Swallow
06-11-2015, 10:32 PM,
#5
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Then I'd slap over some details and re-texture it.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Sciamach
06-11-2015, 11:53 PM,
#6
Member
Posts: 1,643
Threads: 114
Joined: Jul 2013

It's actually the Ranseur that needs touching up:

My primary complaint with it is the engine cowling being too large and none of the engine exhaust actually showing. An easy way to fix this would be just to remove the unnecessary "Lid" that's covering the rear of the thing up and leaving the rest of the engine as is. Detail touchups and a few hardpointing issues aside, I could come up with about a million more issues if yer interested in hearing 'em

Message me on skype (bloodclaw95), if y'are

[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
Reply  
Offline Connor
06-12-2015, 12:11 AM,
#7
Nomadmin
Posts: 3,606
Threads: 327
Joined: Aug 2012

Ranseur is fine as it is. The Sarissa could do with a few hard point changes though so it fires more then 1 heavy back or forth...

[Image: Snoopyman.gif]
Reply  
Offline Killer
06-12-2015, 12:37 AM, (This post was last modified: 06-12-2015, 12:40 AM by Killer.)
#8
Member
Posts: 161
Threads: 29
Joined: Nov 2010

No no no. The Sarissa looks good and it is prety good battleship to fight,but the changes must be done on Ranseur and Storta.

The Ranseur is useless against other battleships or dreadnoughts and the Storta is funny to look how it fight even against gunbouts.
Some of the guys are even telling that they want the old Ranseur from the 4.85 if you remember. (It looked brown and odd)

[Image: noahmendez.png]
Reply  
Offline Venkman
06-12-2015, 12:45 AM, (This post was last modified: 06-12-2015, 12:45 AM by Venkman.)
#9
Fellow Junker
Posts: 3,496
Threads: 222
Joined: Jun 2011

(06-11-2015, 11:53 PM)Scourgeclaw Wrote: It's actually the Ranseur that needs touching up:

My primary complaint with it is the engine cowling being too large and none of the engine exhaust actually showing. An easy way to fix this would be just to remove the unnecessary "Lid" that's covering the rear of the thing up and leaving the rest of the engine as is.

That ^

Also, Sarissa is perfectly fine as it is now...

User was banned for: https://discoverygc.com/forums/showthrea...tid=206147
https://discoverygc.com/forums/showthrea...tid=206210
Time left: (Permanent)
  Reply  
Offline Thyrzul
06-12-2015, 12:59 AM,
#10
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

2cents: Sarissa is fine, Ranseur needs it's horrible engines fixed asap, rest of the ship is fine, and all the Storta needs are light hardpoints.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
Reply  
Pages (11): 1 2 3 4 5 … 11 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode