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Treewyrm's Various Stuff

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Treewyrm's Various Stuff
Offline Treewyrm
06-24-2015, 11:45 PM,
#101
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Toto, I've a feeling we're not in Kansas anymore.

[Image: zGKmNd9l.jpg]

Unfortunately libdread [LN]Toto got lost while exploring the depths. Apparently something wasn't keen on visitors and simply... ate it.
Reply  
Offline Cælumaresh
06-24-2015, 11:49 PM,
#102
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

*Rendered speechless*

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

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Offline Swallow
06-25-2015, 10:53 AM,
#103
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

After five years I've finally found out what Toto means.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Sabru
06-25-2015, 10:58 AM,
#104
Member
Posts: 2,274
Threads: 262
Joined: Jan 2012

im in awe of the pic and what it entails.

im in hysterics about the gone with the wind references.

[Image: 9KgNaeX.png]
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Offline Treewyrm
06-27-2015, 10:38 PM,
#105
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

[Image: qqIt8PDl.jpg]

you can almost hear mass effect galaxy map theme softly playing on background

spess

[Image: HgMv66ql.jpg]
[Image: 4rVmjkSl.jpg]

potentially new menu screen?

[Image: mTmfSCOl.jpg]
[Image: zjMif5cl.jpg]
Reply  
Offline TheShooter36
06-27-2015, 10:41 PM,
#106
Guardian of Oaths
Posts: 1,970
Threads: 228
Joined: Jul 2014

whoa. Entire sirius map?

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Offline Swallow
06-27-2015, 10:48 PM,
#107
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Looks like city lights.
How about nebulaes?

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Treewyrm
06-27-2015, 11:00 PM,
#108
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

(06-27-2015, 10:48 PM)Swallow Wrote: Looks like city lights.
How about nebulaes?

Map effect is generated from actual game data by a script plus various helping tools I made over the last few months to help me create effects faster and more efficient. Nebulae and other visual extras would be just added manually to effect. Effect itself is pretty complex actually since it shows actual map and not just random lines like one was in campaign cutscene.
Reply  
Offline Mephistoles
06-27-2015, 11:21 PM,
#109
Gas Miners Guild
Posts: 2,347
Threads: 91
Joined: Jun 2013

https://www.youtube.com/watch?v=vGF-f3arb04

Sigma & GMG Discord Chat: https://discord.gg/d4j3W4v

[Image: stDvDRX.jpg]
Reply  
Offline Treewyrm
06-28-2015, 12:39 PM,
#110
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

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