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LH LF. WIP, Wed (Done: VHF, Bomber)

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Pages (23): « Previous 1 … 12 13 14 15 16 … 23 Next »
LH LF. WIP, Wed (Done: VHF, Bomber)
Offline Swallow
07-12-2015, 09:03 AM,
#131
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Yes, I can't really do it other way, I have to have a "sketch" in which I then see details and bring them out.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Sylvie557
07-12-2015, 09:10 AM,
#132
Could use a hand
Posts: 878
Threads: 73
Joined: Apr 2011

Honestly the texture seems way to busy to me
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Offline Gulryz
07-12-2015, 09:12 AM, (This post was last modified: 07-12-2015, 09:12 AM by Gulryz.)
#133
Member
Posts: 1,498
Threads: 123
Joined: Jan 2013

(07-12-2015, 09:10 AM)Loki557 Wrote: Honestly the texture seems way to busy to me

(07-12-2015, 09:03 AM)Swallow Wrote: I have to have a "sketch" in which I then see details and bring them out.
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Offline Sylvie557
07-12-2015, 09:15 AM, (This post was last modified: 07-12-2015, 09:19 AM by Sylvie557.)
#134
Could use a hand
Posts: 878
Threads: 73
Joined: Apr 2011

Yeah I read that post, my point was even if it is just a rough idea of what the texture he is going for it feels busy. Just posting my opinion on the current design.

Edit: I also prefer the v.1 and v.2 to the v.3 models personally

|| Aoi Iseijin |Aoi || Junker Marauders JM|- || MEMES- ||
[Image: NlHBsye.png]
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Offline Sciamach
07-12-2015, 09:25 AM,
#135
Member
Posts: 1,643
Threads: 114
Joined: Jul 2013

I wish luck upon whatever poor sap has to come up with a hitbox for that nose on v2/3

may the gods have mercy on their soul

[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
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Offline Swallow
07-12-2015, 10:18 AM,
#136
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

(07-12-2015, 09:25 AM)Scourgeclaw Wrote: I wish luck upon whatever poor sap has to come up with a hitbox for that nose on v2/3

may the gods have mercy on their soul

There is nothing special about it, why would it be?

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
07-12-2015, 10:44 AM,
#137
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

[Image: b6MiY.jpg]
Small image to show what colour scheme I picked up (silver-white alongside with BW/Li blue)
Please do not mind details and mapping yet. Only overall look and feel.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Fluffyball
07-12-2015, 11:47 AM, (This post was last modified: 07-12-2015, 11:48 AM by Fluffyball.)
#138
Banned
Posts: 2,426
Threads: 222
Joined: Jul 2013

I must admit I prefer v2 to v3, since v3 is more like a bastard child of a Zoner SHF (it reminds me of Osprey Mk II).

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
Time left: (Permanent)
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Offline Swallow
07-12-2015, 12:31 PM,
#139
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

(07-12-2015, 11:47 AM)Fluffyball Wrote: I must admit I prefer v2 to v3, since v3 is more like a bastard child of a Zoner SHF (it reminds me of Osprey Mk II).

See my signature. ^^

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Haste
07-12-2015, 04:42 PM,
#140
Lead Developer
Posts: 3,565
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

Greatly prefer the first model. The long-nosed Osprey bastard child doesn't do it to me. Not to mention how tricky it'll be to balance the shape.

[Image: cdSeFev.png]
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