• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Player Requests Official Faction Requests Official Faction Creation Requests Archived Creation Requests
« Previous 1 2 3 4 5 6
[OPG]

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (17): « Previous 1 … 4 5 6 7 8 … 17 Next »
Thread Closed 
[OPG]
Offline Etaphreven
04-21-2008, 03:13 PM,
#51
Member
Posts: 2,773
Threads: 37
Joined: Sep 2007

' Wrote:Hmm should it be removed? It's just a starflier with some money in it to give new characters some cash to get a CSV.

I don't think that should be a problem... I mean, it can be quite a pain in the arse to get to the Omegas sometimes.
Offline pchwang
04-22-2008, 02:45 AM,
#52
Member
Posts: 2,463
Threads: 101
Joined: Dec 2006

I mean, I'll tell you this...it's an interesting idea, and frankly, I think you're the only people to have come up with it. The only thing is...it's also a slightly oorp idea. Why not just use a trader? or, make it unaligned with the OPG?

I dunno...Eta might be right...and the fact that it isn't tagged Corsair explains a bit too.

But to get back on the topic...the faction prop looks good. I'll first that.

Quote:[7:42:05 PM][6:51:36 PM] Igor (Smokey): btw terry
[6:51:48 PM] Terrance Cooper: Ye?
[6:52:00 PM] Igor (Smokey): nothin
[6:52:03 PM] Igor (Smokey): just sayin btw
[6:52:05 PM] Terrance Cooper: <_<
Quote:Johnny_Haas: you shot anti criuse speed rockets!!!
Johnny_Haas: but why????
Johnny_Haas: ??
Johnny_Haas: why you shoot criuse speed rockets?
 
Offline Jihadjoe
04-22-2008, 12:27 PM,
#53
Custom User Title
Posts: 6,598
Threads: 664
Joined: Nov 2007

My experience of you lot is generally rather good. The only issue I have is that I'd like to see fewer gunboats and more titans/praetorians.

You should strictly limit anything larger than a bomber IMO.

[Image: DramaticExit.gif]
Offline skoko
04-22-2008, 12:29 PM,
#54
Member
Posts: 508
Threads: 10
Joined: Jan 2008

Joe beat me to it...

Yes less capitals and more fighters/bombers... other than that... It looks okay.. oh yes and try to keep Bretonia busy...

<blockquote>Was member of : [LN] [LR] [RoS] Keepers (NovaPG) [AU]
[Image: newsiggy.gif]
[SA]-Jake.Benson - Benson's life
Alvaro Himenez of [RoS]- Alvaro's story</blockquote>
 
Offline Muleo
04-22-2008, 02:54 PM,
#55
Member
Posts: 862
Threads: 38
Joined: Jan 2008

' Wrote:Joe beat me to it...

Yes less capitals and more fighters/bombers... other than that... It looks okay.. oh yes and try to keep Bretonia busy...

We're on it. I've been making sure everyone has a titan, and slowly fitting people out with bombers.

I've personally been using the pirate transport instead of my gunboat, and we're now limiting gunboats in Bretonia to 1 maximum.

I still want everyone to have a gunboat though, just the other day we had 7 BH battlecruisers in Gamma..
 
Offline chopper
04-22-2008, 04:12 PM,
#56
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Quote:I still want everyone to have a gunboat though, just the other day we had 7 BH battlecruisers in Gamma..

7 BC's can beat... 7 Gunboats for sure..
4 Praetorians can massacre them back to Omega-15.
Trust me, they can.

So, it's not a valid reason, really.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
 
Offline Muleo
04-22-2008, 08:36 PM,
#57
Member
Posts: 862
Threads: 38
Joined: Jan 2008

' Wrote:7 BC's can beat... 7 Gunboats for sure..
4 Praetorians can massacre them back to Omega-15.
Trust me, they can.

So, it's not a valid reason, really.

That wasn't what I said, but by that logic, we have like 20 members, so make that 20 gunboats.

I know what you mean, but I'm saying I don't want to get rid of the gunboats.
 
Offline Muleo
04-23-2008, 02:23 PM,
#58
Member
Posts: 862
Threads: 38
Joined: Jan 2008

Anybody see anything that needs fixing still?
Does the back story need more embellishing?
 
Offline Jwnantze
04-23-2008, 02:32 PM,
#59
Member
Posts: 770
Threads: 14
Joined: Jul 2007

You should allow for adjustment on that rule about only one GB in bret, say the BPA/QCRF get there collective act together and get a large fleet out there, your going to be hard pressed to down their hussars in titans/preatorians. Just mention that that might change depending on the situation.

There is nothing worth living for, unless it is worth dying for. -Elizabeth Elliott

 
Offline Muleo
04-23-2008, 04:06 PM,
#60
Member
Posts: 862
Threads: 38
Joined: Jan 2008

The one-gunboat or no cruiser rule in Bretonia can be overridden by myself or one of my scourges. So if we absolutely have to, we can. But if none of us are there, then yes the lower level guys are screwed:P
 
Pages (17): « Previous 1 … 4 5 6 7 8 … 17 Next »
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode