• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 185 186 187 188 189 … 198 Next »
Cruise to catch up.....Allowed?

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (10): « Previous 1 2 3 4 5 … 10 Next »
Cruise to catch up.....Allowed?
Offline mwerte
04-22-2008, 05:10 AM,
#11
Old Man
Posts: 4,049
Threads: 0
Joined: Nov 2007

ahh...quotes

but that still doesn't answer the issue.


  Reply  
Offline Raekur
04-22-2008, 05:13 AM, (This post was last modified: 04-30-2008, 11:39 PM by Raekur.)
#12
Member
Posts: 338
Threads: 2
Joined: Sep 2006

*DELETED*
Reply  
Offline sovereign
04-22-2008, 05:22 AM,
#13
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

' Wrote:Hmmm..

So engaging cruise to pursue a target is considered fleeing? Sounds more like chasing.

So if you are chasing a pirate and he manages to flee from you using thrusters you still win as he has fled and must leave the zone. This was already covered in the other thread. Once he is outside 6k range he is considered fleeing so just state in open system chat "Target has fled, engaging cruise to verify target has left the system". That means the battle is over and the loser is being escorted out of the system.

If a pirate thrusts away from a battle and then pirates in the same zone then it is a violation.
If he remains in the zone for more then 10 min, report him. I really can not see it taking more then 10 min for a fighter/bomber to exit a zone.

Remember that if you leave they're fine. But yeah, that's pretty much right.

[Image: SCRAgenderheuristics.png]
  Reply  
Offline Dieter Schprokets
04-22-2008, 05:23 AM,
#14
Member
Posts: 4,394
Threads: 662
Joined: Jul 2007

' Wrote:Nope. Cruising is fleeing. If he didn't engage cruise, then you can't. Not unless you want to flee.

I disagree.

How else is a GB supposed to keep up with a fighter or bomber afterburning at 200?

[Image: siggy.jpg]
Reply  
Offline sovereign
04-22-2008, 05:29 AM,
#15
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

' Wrote:I disagree.

How else is a GB supposed to keep up with a fighter or bomber afterburning at 200?

You aren't. That's how. GB on up have low thrust speed for a reason. Otherwise, why would anyone bother with fighters?

[Image: SCRAgenderheuristics.png]
  Reply  
Offline Robert.Fitzgerald
04-22-2008, 06:54 AM,
#16
Member
Posts: 1,727
Threads: 32
Joined: Feb 2008

Exactly. If a fighter decides to disengage from your capital via thruster, he is allowed to. But it counts as fleeing.

If you engage cruise however to chase after him, you count as fleeing as well.
----------------------------

Simple as that. It gives fighters and bombers the mobility to escape a capital ship without dying. They still have to leave though, as they fled.

[Image: GatewaySig.png]
~Gateway Interstellar~ Gateway)Gibraltar
Gateway Corporate Profile - Gateway Message Dump - Gateway Recruitment - Gateway Faction Feedback
  Reply  
Offline sovereign
04-22-2008, 06:59 AM,
#17
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

' Wrote:Exactly. If a fighter decides to disengage from your capital via thruster, he is allowed to. But it counts as fleeing.

If you engage cruise however to chase after him, you count as fleeing as well.
----------------------------

Simple as that. It gives fighters and bombers the mobility to escape a capital ship without dying. They still have to leave though, as they fled.

Wait, so if the fighter thrusts away and the cap goes into cruise, do they both have to leave system? Or is the second to flee allowed to stay in system (since he won... sort of) but just not re-engage?

[Image: SCRAgenderheuristics.png]
  Reply  
Offline Exsiled_one
04-22-2008, 07:27 AM,
#18
Member
Posts: 3,621
Threads: 137
Joined: Mar 2008

Here's how I see it.

Fighters and bombers thrust faster because they are lighter, and thus weaker than cap ships. That ofcourse doesn't give them liberty to just thrust away from the fight all the way out of radar range and consider themselves still in fight.
That DOES mean though that they CAN thrust away to 6k, recharge their shields while for example, their wingmate keeps the damn cap ship busy. Thats called teamwork and it works great.
So.. To answer question above, if fighter starts thrusting away and stays within some sane range (8k, 6k) I don't consider him fleeing. If capship enters cruise then, the capship lost the fight. end of discussion.

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
  Reply  
Offline Raekur
04-22-2008, 08:01 AM, (This post was last modified: 04-30-2008, 11:39 PM by Raekur.)
#19
Member
Posts: 338
Threads: 2
Joined: Sep 2006

*DELETED*
Reply  
Offline Exsiled_one
04-22-2008, 08:10 AM,
#20
Member
Posts: 3,621
Threads: 137
Joined: Mar 2008

I just see it as one of pros to fly a fighter. And honestly I don't see a big deal there. Fighter can't really scratch a cap ship without some serious anti cap equipment anyway. If I decide to fly a capship at one point and get in situation where fighter is being so annoying I'll just continue with my business ready to hit him hard when he returns near me.

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
  Reply  
Pages (10): « Previous 1 2 3 4 5 … 10 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode