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  Discovery Gaming Community Rules & Requests Rules
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Cruise to catch up.....Allowed?

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Cruise to catch up.....Allowed?
Offline Robert.Fitzgerald
04-22-2008, 08:13 AM,
#21
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Raekur, the capital ship is NOT allowed to engage cruise at any time, unless the pilot wants to leave the system.

I would say the retreat range should be 4k, at most. Anything beyond that is too far.

If you encounter fighters fleeing to 6k then reengaging, just report them. If you cruise after them then shoot at them, you are reengaging (cruise rule).

It's simple. If they flee, they lost the fight. If they reengage, PM them and/or report.
If you cruise after them, you have to leave as well.

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Offline Internity
04-22-2008, 08:14 AM, (This post was last modified: 04-22-2008, 08:23 AM by Internity.)
#22
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I read all those posts + (the rules when I joined the server) and now I found out that I`m very confused.
I wanna get closer to the target by using cruise engines and is not allowed ! I wont bother to fight anymore then because I don`t understand this rule with cruise engines ! This game doesn't have a name called Freelancer ?
PS: Don't get me wrong...ehm of course I`ll fight if I have to but someone please explain this rule I don't understand at all !

LNS Ithaca
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Offline Exsiled_one
04-22-2008, 08:31 AM,
#23
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ummm you're right. Actually, why don't we all just get all the cash we want and fight over and over when killed and ged god modes?

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Offline NonSequitor
04-22-2008, 08:37 AM,
#24
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After following this type of discussion for about 2 weeks now, I've come to the conclusion that the no cruise rule
should be soundly deep-sixed. As in dropped straight into the Marianas Trench. My reasons...

1) Induces ill-will all around and instigates pointless bickering and rules-lawyering about shield-running. An incredible waste of time and energy that ultimately dilutes the fun of rp-pvp.
2) Unrealistic hamstringing of oneself (If you're the one chasing)
3) Smells like a rule created by those who firmly believe and hold to the ancient creed, that you can only rp in a fighter.

That said, I stick by this rule, because it is still a rule. I pilot a gs and will continue to do so, even with this rule in place. It won't nudge me into the cockpit of a fighter anytime soon.

Peace.
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Offline Robert.Fitzgerald
04-22-2008, 08:40 AM,
#25
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It isn't that confusing.

Example One:

You see a Xenos Fighter ahead, blowing up transports. You're a Liberty Navy pilot, assigned to Colorado with your trusty Gunboat. You are allowed to cruise up to him to engage him.

The Xenos, feeling outgunned, decides to flee. He thrusts through the asteroids to Ouray.

You cannot cruise after him. You may attempt to catch him with thrusters, but you are too slow. Maybe next time, you can blow up his ship before he flees.

Situation number two: Your Liberator Light Fighter sights a Liberty Rogue fighter outside of West Point. You engage him.
The Liberty Rogue Fighter is clearly useless compared to your Liberty fighter. He thrusts away to the Badlands. You decide to thrust after him, keeping up with his fighter's speed (200 speed for fighters). You eventually catch him in the Badlands and kill the unlawful.

Edit: Megiddo, the cruise rule is to prevent shield running (more painful when capitals do it) and to allow fighters a way to escape capital ships.
Sure, they can cruise. You can thruster also, which is more beneficial in certain cases (cruise engines have to charge).

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Offline Spear
04-22-2008, 08:55 AM,
#26
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This is the most widely flaunted rule in Disco. Everyday ships that cannot keep up with my thruster engage cruise to jump on top off me again. C'est la vie! Its a hard thing to prove as at this point your dodging for your life and rarely turning into your enemy.

As it stands you dont cruise in engagements at all. Sad thats its ignored by so many who want to kill a fighter in a dreadnought :D

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Offline globalplayer-svk
04-22-2008, 09:16 AM,
#27
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ok similar question.

bs(A) vs bs(B),fly directly to each other, on one side(A) are some fighters/bomber. bs(A) with escort start turning after the first one,but the other one(B) is still flying the same direction. when is turning finished, the distance is something about 2,1-2,3 k. the bs(B) is in fight with escort of the other bs(A)(fighters/bobmer) how can the bs(A) catch the other one(B)? both have the same speed and no thruster, fight is not ended because part of the group(A) with that bs(B). or simply the bs(A) is out of the fight?

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Offline Robert.Fitzgerald
04-22-2008, 09:20 AM,
#28
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Well, the BS has a range of 3.5k (I think, correct me if wrong).

So you'd still be in the fight. You aren't more than 4k away, nor have you engaged cruise engines.

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Offline Reverend Del
04-22-2008, 09:21 AM,
#29
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' Wrote:ahh...quotes

but that still doesn't answer the issue.
It does answer the issue, no cruise. Not for any reason. Not to catch up, not to gain ground, not for any reason. If you engage cruise you are fleeing, whatever your reasons for engaging cruise. The initial post was asking if it was okay to use cruise to catch an attacker fleeing on afterburners. It's not.

Whatever your personal feelings on the matter, this point has been clarified in another thread. You cannot do it.

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Offline NonSequitor
04-22-2008, 09:22 AM,
#30
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Quote:Edit: Megiddo, the cruise rule is to prevent shield running (more painful when capitals do it) and to allow fighters a way to escape capital ships.
Sure, they can cruise. You can thruster also, which is more beneficial in certain cases (cruise engines have to charge).

Yes, I have understood that much. I know shield running (a clever tactic in itself) extends fights to the point that many would just rather die and get it over with or flee.

Seems that the possibility to use cruise and to shield-run would make one think twice about getting into a pvp.

But on another note, why does the fighter have to escape the capship?

If you have a fighter, let' say a BH in a Manta, who has just turned a Corsair's Titan into an expanding cloud of incandescent gas. An Osiris or the ubiquitous Lunchbox shows up, a bit late to help his comrade, but not too late to avenge his death. The Manta decides that discretion is the better part of valor and decides to bug out. After being cded a couple times, the Manta finally manages to escape in cruise. RP would dictate, that the BH dog must pay, and the capship would go into cruise to give chase. Even if the pursuer is in a capship and the target is in a wee fighter.

Peace.
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