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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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<FOMD> Freelancer of my dreams. Work in progress (permanently).

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<FOMD> Freelancer of my dreams. Work in progress (permanently).
Offline SnakeLancerHaven
06-12-2015, 03:55 PM,
#71
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

Wow Swallow 8| you just brought a 3rd Person Shoot possibility into Freelancer |8

This could be used on Planets LEL ok nvm I know it sounds ridouculus would be funny though XD everyone RPing with their mechs on Planets, but outside planet you'd have a ship.

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
R.I.P Tabris...
Youtube - Twitch - My old Account
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Offline SnakeLancerHaven
06-12-2015, 04:03 PM,
#72
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

Nvm abouf the mech thou. The distance view is awrsome!!!! Beeing able to see battles from far omg a dream.

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
R.I.P Tabris...
Youtube - Twitch - My old Account
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Offline Chuba
06-12-2015, 04:14 PM,
#73
uwu
Posts: 1,519
Threads: 40
Joined: Sep 2013

we need 3rd person mecha battles in freelancer))

[Image: Chubix.gif]
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Offline Swallow
06-12-2015, 04:16 PM,
#74
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Nah, you won't see a thing from there. Besides, LODs were (I've lost this mod folder Tongue) pushed for planet only. Bad idea to do so for ships.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Swallow
06-12-2015, 04:17 PM,
#75
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

(06-12-2015, 04:14 PM)Chuba Wrote: we need 3rd person mecha battles in freelancer))

I can actually provide mechas. Not that anthropomorphic, but like space tugs or so, you know.
As you can see my mecha had MOVING arms, legs and head, which were turning in a needd direction to look cool B)

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Fluffyball
06-12-2015, 06:54 PM,
#76
Banned
Posts: 2,426
Threads: 222
Joined: Jul 2013

(06-12-2015, 04:17 PM)Swallow Wrote:
(06-12-2015, 04:14 PM)Chuba Wrote: we need 3rd person mecha battles in freelancer))

I can actually provide mechas. Not that anthropomorphic, but like space tugs or so(...)

[Image: 77_Ball_01.jpg]

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
Time left: (Permanent)
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Offline Swallow
06-12-2015, 07:46 PM,
#77
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Yes, basically it.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
12-06-2015, 06:39 PM,
#78
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Bump. Give me more ideas.
I am thinking of something rather hard sci-fi.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
12-06-2015, 06:46 PM,
#79
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

How about finite amount of energy for pwercore?
How about removing engines and using thrusters only for propulsion?
How about Newtonian motion laws (FL engine suports it, if you set drag coefficient of the vacuum to zero and use real masses and propulsions for ships).
How about finite ammo for all guns and removal of laser weapons? (or pushing projectile speed to maximum)
How about one system=one planet (with belt for mining and atmospherical flight like tomioka has?)
How about planets on which you can land without burning in atmosphere? I mean putting a base directly on surface.
How about realistic ship designs? Inertia momentum symmetry and mass symmetry? Using the rule "every gram counts" to cut everything that is not needed to be on a ship?
How about ships without windows?
How about real-sized bases?

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
12-06-2015, 08:37 PM,
#80
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

No TL, cruise only. (with high mass and high speed - extremely risky and hard to do).

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
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