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AW vs TBH war, and AW current situation

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AW vs TBH war, and AW current situation
Offline chopper
04-24-2008, 02:55 PM, (This post was last modified: 04-24-2008, 02:56 PM by chopper.)
#71
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You missed the whole point. I didn't say that they should defend it as Zoners.
As I said a million times - Zoners are not warriors!

I mentioned that they should try to become exiles from Zoners, and run to the Outcasts.
Outcasts would accept them, control them trough cardamine, give them shelter on Palermo - and use them as defenders of their space.
Mutual gain.
They would become Outcasts, with the time.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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Offline Jinx
04-24-2008, 03:04 PM,
#72
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@chopper:

like the nova pg went to the dragons? - thats most certainly an option, but if the AW insists on their neutral status based on being zoners - they cannot follow this option of course. - if they do, it must be evaluated how it affects the balance between the corsairs and the outcasts.

the AW are not a weak faction - a bit low on numbers, but one would think the numbers increase if they become official again. - they have a strong warship fleet, too that is based on their previous roleplay. - so the corsairs would face another enemy.



while i think the idea is a good one.... i d still hope more that the AW reviewed their faction as zoners and would rebuild it around true neutrality - true guardians without being biased ( and for the sake of neutrality, - only used ships that won t come with stereotypes ) - that would surely aid the situation in theta more. - but the AW would have to keep the neutrality and should avoid open combat as much as possible, like all ( well... most ... other zoners )

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Offline globalplayer-svk
04-24-2008, 03:30 PM,
#73
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jinx,zoner guardians with neutrality of zoners thats good idea,but what can faction with this affiliation make in theta? only enemies are harvesters,all others are neutral so what they can do? only staying near freeporst and waiting if someone attack? i think all factions need to have some enemies and some allies.

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Offline Muleo
04-24-2008, 03:44 PM,
#74
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' Wrote:jinx,zoner guardians with neutrality of zoners thats good idea,but what can faction with this affiliation make in theta? only enemies are harvesters,all others are neutral so what they can do? only staying near freeporst and waiting if someone attack? i think all factions need to have some enemies and some allies.

That's a good point. I can't imagine how boring it would be to be OPG if we were just pirating with no enemies to give us some excitement every now and then. I hate the BHs hunting after us, but that's what makes the game fun.
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Offline Jinx
04-24-2008, 03:50 PM, (This post was last modified: 04-24-2008, 03:51 PM by Jinx.)
#75
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well, i d have to bluntly say "its not my business what they can do" - if they choose the role of guardians of zoners, they have to live with boredom.... . one of the sideeffects of guarding a faction with no enemies:laugh:

** that means, if the "guards of zoners" is the central issue about the faction **

if - however, they want to have more action around, then they should indeed not be zoners - like i said in the beginning.... the point is ... they cannot have both, which was said multiple times, too. - but i think it needs some time to really sink in.

the point i want to make is - i am all for a guardforce of zoners in theta - and its not a pointless duty, too. - i am sure there times when those people in theta wished for a respecatable and neutral / unbiased force that tries to keep the peace. - but a faction that won t shoot at the slightest sign of violating those rules of respect. - ( but rather a faction that takes conflicts to a RP base - and so, rather delegates the fighting to those that do it by profession ... that means... if the corsairs make trouble - ask the BHG to deal with it... if the BHG makes trouble, ask the corsairs to deal with it... if the outcasts make trouble - ask the BHG or the corsairs etc etc. )

the strength of zoners is not to fight, but to let others fight. - if the AW did that,.... things could work out well. - of course, the AW wouldn t need many combat ships then. - the sheer knowledge that they CAN if they want is usually enough. - the best battleship is one that is rumored to be around and ready, but never in action. rumor is stronger than experience - and ... well, in roleplay terms... its better to make the corsairs think that the juggernauts are utterly uber ships, capable of destroying more than 2 osiris at once - than actually flying out and fight them.

fear is the best weapon of a juggernaut. cause in reality, they are rather only big.......

@mule:

but thats the point of being a zoner. - you don t fight. - you don t choose the zoners if you want to fight. - you choose the zoners if you like alternative ways to still force others to do your bidding

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Offline Muleo
04-24-2008, 03:55 PM,
#76
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' Wrote:fear is the best weapon of a juggernaut. cause in reality, they are rather only big.......

hehe, and hard. From personal experience, whatever the juggernaut's flaws, it makes up in excess hull >.<
Cap8 armoured Zoner Juggernaut could probably ram a planet to death...


' Wrote:@mule:

but thats the point of being a zoner. - you don t fight. - you don t choose the zoners if you want to fight. - you choose the zoners if you like alternative ways to still force others to do your bidding

Well that's the thing isn't it? As zoners, the AW don't have enough to do, so they dissappeared, now the war with the Corsairs is back, they're returning. If they can't stand the neutrality, they shouldn't be zoners, if they want to be zoners, they've got to be neutral. Simple really..
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Offline Dab
04-24-2008, 09:16 PM,
#77
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' Wrote:jinx,zoner guardians with neutrality of zoners thats good idea,but what can faction with this affiliation make in theta? only enemies are harvesters,all others are neutral so what they can do? only staying near freeporst and waiting if someone attack? i think all factions need to have some enemies and some allies.

Thats why I talked to Treewyrm (a bit before he left that one time) about a possible AW-Keepers fight. But we couldn't find any reason for the Keepers. If AW won we'd get something, if Keepers won they wouldn't get anything.. So we hit a brick there.. We occasionally fought the Harvesters after they came up, but there are not enough of them for us to truely fight them.. That is why people didn't see AW. We didn't lose numbers due to boredom, we just didn't have them advertised as we didn't have enough for everyone to do each night, and I wasn't about to tell my members they have HAVE to fly around Theta for 2 hours a day.. They are on now as the Corsairs outnumber us, so we need them all to be getting on. We don't just have AW popping out of nowhere because they hear war. We hae them coming out because they are needed to defend Theta.

' Wrote:the point i want to make is - i am all for a guardforce of zoners in theta - and its not a pointless duty, too. - i am sure there times when those people in theta wished for a respecatable and neutral / unbiased force that tries to keep the peace. - but a faction that won t shoot at the slightest sign of violating those rules of respect. - ( but rather a faction that takes conflicts to a RP base - and so, rather delegates the fighting to those that do it by profession ... that means... if the corsairs make trouble - ask the BHG to deal with it... if the BHG makes trouble, ask the corsairs to deal with it... if the outcasts make trouble - ask the BHG or the corsairs etc etc.)

I just feel like pointing out that this is EXACTLY what we are doing.. We have hired bounty hunters, a few mercs, and have asked Outcasts for help. You say if Corsairs make trouble I should use BHG to stop them. If Outcasts make trouble, I should use BHG and Corsairs to stop them.. So why is it so different to have Outcasts help us against Corsairs than to have Corsairs help against Outcasts? Is taking your advice such a bad thing?

' Wrote:fear is the best weapon of a juggernaut. cause in reality, they are rather only big.......

Wrong. Very, very wrong. Yes, its big. But it also has firepower equal to the Outcast Dreadnaughts and Corsair Dreadnaughts.. As well as 50,000 more base-armor than the Outcast Dreadnaught.. Multiplied by the cap 8 armor on mine, thats a 200,000 difference in armor.. 2,000,000 vs 2,200,000 is actually a big difference. Especially since the Corsair Dreads never have anything better than Cap 7 except their flagship, which hasn't be used against us yet, which means I have roughly 400,000 more armor.. You want to test the actual destructive capabilities, I'm right here.. You could also ask Global, a few of the guys who have flown the OPG Torquemada, Skyelius, or whoever flew the Artemis.. The Juggernaut is possibly the 2nd best BS, 2nd only to the RH BS.

' Wrote:hehe, and hard. From personal experience, whatever the juggernaut's flaws, it makes up in excess hull >.<
Cap8 armoured Zoner Juggernaut could probably ram a planet to death...
Well that's the thing isn't it? As zoners, the AW don't have enough to do, so they dissappeared, now the war with the Corsairs is back, they're returning. If they can't stand the neutrality, they shouldn't be zoners, if they want to be zoners, they've got to be neutral. Simple really..

Well the planet would win.. But from personal experience, it'd be a long fight..

2nd part of your post was explained above.

[Image: DFinal.png]
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Offline globalplayer-svk
04-24-2008, 09:26 PM, (This post was last modified: 04-24-2008, 09:26 PM by globalplayer-svk.)
#78
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hm, it is all about tactic in cap ship dab:)and artemis was in my hands in theta.

and about rp with keepers.try to steal nomad power cell,and you see what keepers will make. they will search it as devils.

and yes, juggernaut has better armour, and more guns, but that is reason why you will see more bombers in theta not cap ships:)

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Offline pchwang
04-24-2008, 09:28 PM,
#79
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No, the AW are not getting tagged Outcasts. If you're not conditioned to constant cardamine intake, you aren't an Outcast... And frankly speaking, they aren't outcasts.

As of now, my personal preferences are either they have no tag like the Agnus Dei, or keep the Zoner tag.

EDIT:

Besides that, why would we just let a bunch of outsiders join us? Allies or not, we're better than them.

Quote:[7:42:05 PM][6:51:36 PM] Igor (Smokey): btw terry
[6:51:48 PM] Terrance Cooper: Ye?
[6:52:00 PM] Igor (Smokey): nothin
[6:52:03 PM] Igor (Smokey): just sayin btw
[6:52:05 PM] Terrance Cooper: &lt;_&lt;
Quote:Johnny_Haas: you shot anti criuse speed rockets!!!
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Offline Dab
04-24-2008, 09:32 PM, (This post was last modified: 04-24-2008, 09:32 PM by Dab.)
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' Wrote:No, the AW are not getting tagged Outcasts. If you're not conditioned to constant cardamine intake, you aren't an Outcast... And frankly speaking, they aren't outcasts.

As of now, my personal preferences are either they have no tag like the Agnus Dei, or keep the Zoner tag.

EDIT:

Besides that, why would we just let a bunch of outsiders join us? Allies or not, we're better than them.
Oh, forgot to mtntion this to the others.. Even though its almost completely off-topic..

AW don't use vast quantities of Cardamine, so we wouldn't become Outcasts..


And you might want to rethink that last Elgato..

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