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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery Bridges [Feedback Thread]

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Discovery Bridges [Feedback Thread]
Offline FallenKnight
01-07-2016, 01:58 AM,
#81
Member
Posts: 1,077
Threads: 69
Joined: May 2010

(This is not Necro thread, my last post was at november before the server fall)

First, thank you for the support about my project, which is now included in the mod. I hope you like the bridges I've made for all of you to use. If you have any issues or bugs, post here - this thread will be for feedback now. Share your ideas here which might be used when I finish the remaining bridges.

- The patch notes states "capital ship bridges" but such cockpits for most traders were also included. (Houses have specific, while the not finished ones - "generic")
- As most of you've noticed some ships are using "Generic" bridge. This is like a blanket and is not a final version for this ship.
- BHG/Unlawful Factions are next on the schedule, followed by "Colonial/Coalition/Zoners" (distant factions).

[Image: HEdQNeI.png]
[Image: iELcapo.png]
Discovery Bridges[Feedback] Baron Piett[Biography]
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Offline Cælumaresh
01-07-2016, 02:00 AM,
#82
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

*Bows* My lord.
This is truly awesome.

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

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Online Lythrilux
01-07-2016, 02:03 AM,
#83
Edgy Worlds
Posts: 10,356
Threads: 737
Joined: Jan 2013

Even though the Core caps have generic bridges, they're still pretty great. I was waiting a long time to be able to use these and the wait was definitely worth it Big Grin

[Image: Lythrilux.gif]
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Offline jammi
01-07-2016, 02:11 AM,
#84
Badger Pilot
Posts: 6,549
Threads: 360
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

The only thing I would really love is a fixed crosshair for the LSC, and any other capital with a fixed mount forward gun. Beyond that, absolutely excellent work already. Mod's in your debt for making it far prettier and immersive than it previously was.

[Image: redon.gif]
[Image: f0D5b.png][Image: O2Zu5.png][Image: IlS2I.png][Image: yNeaK.png][Image: 9zbjr.png][Image: D7RGg.png]
News article library, feedback and content requests.
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Offline FallenKnight
01-07-2016, 02:15 AM,
#85
Member
Posts: 1,077
Threads: 69
Joined: May 2010

@Lythrilux Problem with BHG/Core ships is similar to Rheinland ones - they have forward bridges with very little to be seen outside. Rheinland have "roofs" and "floors" outside to be seen but BHG does not. So possibly, the final version might be something really pretty to compensate for the...one bridge for all ships instead multiple per ship. Other alternative would be to make the bridge "view point" from a specific ship part of your choice - to see more of the ship outside.

@jammi yup, will work on that, even though it will take me a lot of time to properly fix the crosshair and idk if all players will see it exactly where we want it but will certainly give it a try.

[Image: HEdQNeI.png]
[Image: iELcapo.png]
Discovery Bridges[Feedback] Baron Piett[Biography]
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Offline realekki
01-07-2016, 10:01 AM,
#86
Member
Posts: 421
Threads: 48
Joined: Feb 2015

These Bridges are grear, thank you very much
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Offline The Savage
01-07-2016, 10:40 AM, (This post was last modified: 01-07-2016, 10:50 AM by The Savage.)
#87
Probation
Posts: 1,034
Threads: 60
Joined: Nov 2015

(02-06-2015, 07:20 PM)FallenKnight Wrote: Armed Forces new bridge
Lies! It lacks a teapot! How is it Bretonian without a teapot?
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Offline Connor
01-07-2016, 11:27 AM,
#88
Nomadmin
Posts: 3,606
Threads: 327
Joined: Aug 2012

Hey Fallen. Great work, I like the bridges however is there a way to turn them off? I use cockpit mod all the time for fighting and the new bridges kinda get in the way.

Plus you've given auto aims for forward guns now Confused

[Image: Snoopyman.gif]
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Offline Krmloo
01-07-2016, 11:35 AM,
#89
Member
Posts: 230
Threads: 14
Joined: Apr 2013

(01-07-2016, 11:27 AM)Snoopy Wrote: Hey Fallen. Great work, I like the bridges however is there a way to turn them off? I use cockpit mod all the time for fighting and the new bridges kinda get in the way.

Plus you've given auto aims for forward guns now Confused

Yes, just turn this off in settings.
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Offline Connor
01-07-2016, 12:00 PM,
#90
Nomadmin
Posts: 3,606
Threads: 327
Joined: Aug 2012

Ah thank you Kirill!

[Image: Snoopyman.gif]
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