• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Freelancer Forum Other Discovery Servers
« Previous 1 2 3 4 5 … 14 Next »
Discovery Freeplay 24/7 Non-RP

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (4): « Previous 1 2 3 4 Next »
Discovery Freeplay 24/7 Non-RP
Offline Alphablood1
01-25-2013, 05:07 PM,
#21
Member
Posts: 354
Threads: 47
Joined: Jun 2012

(01-22-2013, 06:41 AM)KellyR Wrote:
(01-22-2013, 02:05 AM)Alphablood1 Wrote:
(01-21-2013, 12:59 PM)KellyR Wrote:
(01-21-2013, 06:00 AM)Alphablood1 Wrote: A question ^_^ im wondering how you changed the ingame server rules Cargo Thing ^_^ and if the History of Sirius can be changed to ^_^

Commodity Item: Discovery Freeplay Server Rules

Thanks

It's in the [IDS Strings] section of dsacesrv.cfg in the flhook_plugins directory under your main freelancer EXE folder. And yes, History of Sirius can be changed. I've even changed the description of the Nomad Artifact that is needed to build a cloaking factory. Well, added to it, actually.

As for using the nomad artifact as a fuel source, I know how to do that. Been considering it, (and the BS scanner too) for a series III drive. Not going to touch the cloaks that way. Don't want to let people cloak indefinitely.

Thanks for the ideas though. All are appreciated even if I don't implement them. They tend to give me other ideas I haven't thought ofBig Grin


Thanks ^_^ and you welcome

I changed the Rules File and added a part to the admin ID but the history of sirius bugged and shows original and all the writing below it in code so donno why that bugged

^_^ its awesome what can do server side now all need to do is figure out how other admins can see a list of all players on server so if they need to do any stuff or look through for bad names or unused characters cause i always have to go look myself which gets abit enoying at times ^_^

The freelancer XML that is used in the ID strings portion of dsacesrv.cfg is very exacting. I ran a server one time and my rules showed all the code below and I never could figure out how to correct it. There was a mistake, but I never found it.

As for a list of all players, you can use FLStat and there is also the stats that DSAccountManager creates in your stats directory. I prefer FLStat, myself. It looks prettier.

Kelly

ok ^_^ and thanks Smile and do you know where to find the FLStat Program

[img][/img]
Leader of the Atlantian Empire Military Force|AEFLSM
-Greetings-|USS. Mining Industries
Reply  
Offline pitockm
01-25-2013, 05:38 PM,
#22
Member
Posts: 471
Threads: 23
Joined: Dec 2011

Thats awesome. Kudos .
Reply  
Offline KellyR
01-25-2013, 09:22 PM,
#23
Member
Posts: 138
Threads: 22
Joined: Oct 2012

(01-25-2013, 05:07 PM)Alphablood1 Wrote:
(01-22-2013, 06:41 AM)KellyR Wrote:
(01-22-2013, 02:05 AM)Alphablood1 Wrote:
(01-21-2013, 12:59 PM)KellyR Wrote:
(01-21-2013, 06:00 AM)Alphablood1 Wrote: A question ^_^ im wondering how you changed the ingame server rules Cargo Thing ^_^ and if the History of Sirius can be changed to ^_^

Commodity Item: Discovery Freeplay Server Rules

Thanks

It's in the [IDS Strings] section of dsacesrv.cfg in the flhook_plugins directory under your main freelancer EXE folder. And yes, History of Sirius can be changed. I've even changed the description of the Nomad Artifact that is needed to build a cloaking factory. Well, added to it, actually.

As for using the nomad artifact as a fuel source, I know how to do that. Been considering it, (and the BS scanner too) for a series III drive. Not going to touch the cloaks that way. Don't want to let people cloak indefinitely.

Thanks for the ideas though. All are appreciated even if I don't implement them. They tend to give me other ideas I haven't thought ofBig Grin


Thanks ^_^ and you welcome

I changed the Rules File and added a part to the admin ID but the history of sirius bugged and shows original and all the writing below it in code so donno why that bugged

^_^ its awesome what can do server side now all need to do is figure out how other admins can see a list of all players on server so if they need to do any stuff or look through for bad names or unused characters cause i always have to go look myself which gets abit enoying at times ^_^

The freelancer XML that is used in the ID strings portion of dsacesrv.cfg is very exacting. I ran a server one time and my rules showed all the code below and I never could figure out how to correct it. There was a mistake, but I never found it.

As for a list of all players, you can use FLStat and there is also the stats that DSAccountManager creates in your stats directory. I prefer FLStat, myself. It looks prettier.

Kelly

ok ^_^ and thanks Smile and do you know where to find the FLStat Program

I can give it to you right here. It's just a web link.

http://www.cryosphere.co.uk/Freelancer/flstat.html

Kelly
Reply  
Offline KellyR
01-27-2013, 07:26 PM,
#24
Member
Posts: 138
Threads: 22
Joined: Oct 2012

Edited main post to include ADMIN ship purchases plus Base moves and Base insurance for a fee.

Kelly
Reply  
Offline profnova
01-28-2013, 08:49 PM,
#25
Member
Posts: 1
Threads: 0
Joined: Jan 2013

I play on this server and it is loads of fun. I don't like being constrained to play in character and I like the ability to combine different ships and weapons. There is still plenty of interaction, battles, skirmishes and wars between the players and clans but we have the flexibility to utilize all the elements of Freelancer Discovery in our gameplay. I think it adds more variation to the game. I definitely recommend checking out the server.
Reply  
Offline Lord Chaos
01-29-2016, 06:06 PM, (This post was last modified: 01-29-2016, 06:08 PM by Lord Chaos.)
#26
Member
Posts: 356
Threads: 63
Joined: Dec 2015

Well im moving there for sure im an old Freelancer fan and we left around 10 years ago , we are a group of friends and we had to give up when the rules (way too many and defended in a radical sick way by some players, dont get me rong i like to RP but these days it should be optional for the players. And in m opinion what kept Disco alive was the love of many players for Freelancer concept, back in the days the idea was to get as many ships and as many sistems on Freekancer, today i see sistems being deleted factions and ships banned and so on...
When the RP gets in the way of fun , RP is dead my friends.
On a note iv played and RPed in few games like , Age of Conan ; World of Warcraft ; Neverwinter Nidhts and amany many RP focused games abd honestly... RP here feels sick. Theres a line that separates RP from "Role Harrassing Players"
And remenber, what keeps Disco alive are the players might be a good idea to listen a lil bit Wink
  Reply  
Offline Alley
01-29-2016, 06:08 PM,
#27
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

You just bumped a three years old thread for a server that doesn't exist anymore.

Laz Wrote: Alley was right.
Reply  
Offline Lord Chaos
01-29-2016, 06:24 PM,
#28
Member
Posts: 356
Threads: 63
Joined: Dec 2015

im on it now Tongue NON-RP USA SERVER
  Reply  
Offline Parvizal
01-29-2016, 06:42 PM,
#29
Member
Posts: 56
Threads: 6
Joined: Mar 2014

(01-29-2016, 06:06 PM)Ascendant Wrote: Well im moving there for sure im an old Freelancer fan and we left around 10 years ago , we are a group of friends and we had to give up when the rules (way too many and defended in a radical sick way by some players, dont get me rong i like to RP but these days it should be optional for the players. And in m opinion what kept Disco alive was the love of many players for Freelancer concept, back in the days the idea was to get as many ships and as many sistems on Freekancer, today i see sistems being deleted factions and ships banned and so on...
When the RP gets in the way of fun , RP is dead my friends.
On a note iv played and RPed in few games like , Age of Conan ; World of Warcraft ; Neverwinter Nidhts and amany many RP focused games abd honestly... RP here feels sick. Theres a line that separates RP from "Role Harrassing Players"
And remenber, what keeps Disco alive are the players might be a good idea to listen a lil bit Wink

You were insulting HMS officers out of roleplay for asking you to leave Bretonian space while you were using an Order Gunboat. Then you were defeated in PvP after refusing to leave and you came back and started crying and making threats in local chat.

5 different people witnessed including two members of your own faction. Then you proceeded to make death threats against them in team speak.

Roleplay is dying because of people who think that can bend or avoid certain rules. You were given a lawful demand. You ignored it. You attacked an Officer. You were destroyed. Then you went on a 20 minute rant. You killed roleplay for yourself
Reply  
Offline Findarato Veneanar
01-29-2016, 06:44 PM,
#30
Member
Posts: 421
Threads: 15
Joined: Sep 2012

How active is the non rp server? :O

Signatures may not be bigger than 700x250, 1MB. ~Skorak

https://www.youtube.com/watch?v=EddX9hnhDS4 https://dl.dropboxusercontent.com/u/6623...%20Sig.png http://i.imgur.com/BpOtRCf.jpg -My stance on all the censorship in this community.
|:~ TBS ~:|:~ LMP ~:|:~ BMF ~:|:~ SW ~:|
  Reply  
Pages (4): « Previous 1 2 3 4 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode