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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.88.4 Bug Reports

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4.88.4 Bug Reports
Offline Leve
03-23-2016, 05:11 AM,
#121
Member
Posts: 3
Threads: 0
Joined: Mar 2016

(03-22-2016, 11:02 PM)Leve Wrote:
(03-22-2016, 03:01 PM)Lythrilux Wrote: What cargo were you carrying?

Also to avoid a certain bugs saves are automatically deleted upon game exit.

gold, was only 125 units, not that much of a loss.
Offline Jir So-Kinh
03-23-2016, 12:00 PM, (This post was last modified: 03-23-2016, 05:32 PM by Jir So-Kinh. Edit Reason: dev comment )
#122
Banned
Posts: 139
Threads: 30
Joined: Jan 2016

====================
Type: Equipment
Bug: Voyager (Freighter) has Class 10 (Missile) slot on a Turret Mount. It wouldn't be an issue if not the fact its a turret that fires to the right side and backwards only.
====================

It looks like Haste fixed something like this in June (devs: dd01b77a). -Alex

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
Time left: (Permanent)
Offline Epo
03-23-2016, 05:31 PM,
#123
Member
Posts: 1,706
Threads: 109
Joined: Jul 2014

====================
Type: Equipment - ID
Bug: <TEXT> </PARA> <TEXT>
====================

Aye random <TEXT> </PARA> <TEXT> across the ID

Duplicate of http://discoverygc.com/forums/showthread...pid1748523. -Alex
Offline sasapinjic
03-25-2016, 03:36 PM,
#124
Member
Posts: 1,693
Threads: 32
Joined: Apr 2015

====================
Type: Ship Icon
Bug: Wrong picture
====================

Coalition Carrier Icon shows Fighter instead Carrier/battleship .

Fixed by Haste in June. -Alex

[Image: rRK7Pya.png]
[+]Spoiler
welcome to Loberty [Image: qmJkeAC.png][Image: 546f6d6e95.gif]
^ where you can get Freelancer ISO , in emergency

These two spoilers were too big so now they're both one ~Champ
Offline The Savage
03-25-2016, 10:21 PM, (This post was last modified: 03-25-2016, 10:21 PM by The Savage. Edit Reason: dev comment )
#125
Probation
Posts: 1,034
Threads: 60
Joined: Nov 2015

====================
Type: Infocard
Bug: Pilgrim Liner still reads that it has 3600 cargo, while vessel due to the not-so-recent update has the cargo of 4300 units.
====================

This fact is pretty confusing for the players which are not aware of the fact and fly Pilgrims on Freelancer/Pirate IDs. Are we going to keep the infocard and reduce the cargo, or we are going to change infocard keeping the cargo?

Fixed by @Tachyon in November. -Alex.
Offline TheSauron
03-26-2016, 04:44 PM, (This post was last modified: 03-26-2016, 04:45 PM by TheSauron.)
#126
Local Gaian
Posts: 2,423
Threads: 341
Joined: Aug 2013

====================
Type: Ship Stats
Bug: CSF seems to be missing a turret
====================

As you can see on this potato screenshot, CSF's infocard states it has 6 turrets, while the ship itself has only 5.


One MD Admiral
Offline Black Widow
03-27-2016, 08:11 PM,
#127
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

====================
Type:Effects
Bug: Cloaking Animation
====================

So I have been testing different cloak effects now that I can look inside .ale files and with the Battleship Cloak when either the standard No_Cloakeffect_04 or Osiris cloak are used there is something funny going on in the animation sequence -

Cloaking Sequence appears to take place in the Z axis:
http://i.imgur.com/Esr2Kr2.png

While the decloaking sequence appears to occur along the ship axis :
http://i.imgur.com/WazAYUF.png

Any ideas about what could be going on here?

Osiris cloak is vertically oriented AFAIK. -Xalrok
Offline The Savage
04-01-2016, 02:40 PM, (This post was last modified: 04-01-2016, 02:42 PM by The Savage.)
#128
Probation
Posts: 1,034
Threads: 60
Joined: Nov 2015

====================
Type:Effect(?)
Bug:CSV has wrong cockpit.
====================

This problem is self-explanatiory, I believe. I don't think so small ship should have cockpit from a heavy transport/gunboat. Unless it's TARDIS.
Offline Sand-Viper
04-05-2016, 01:27 AM, (This post was last modified: 04-05-2016, 01:27 AM by Sand-Viper.)
#129
Member
Posts: 1,937
Threads: 102
Joined: Nov 2007

====================
Type: Equipment
Bug: Cruise Charge Time - HN-D6 Edge World Engine, Heavy Transport Class
====================

On my Bison today, I noticed my shiny new Edge World Engine (The one BHG/Corsairs use) had a suspiciously fast charge up time. I timed it: The engine charges up in only five seconds. Heavy Transport Engines (Ones with cargo more than 3,600) are supposed to take 8 seconds to charge, if I'm not mistaken.

It doesn't feel right to keep using the engine, but it set me back 15,000,000. Any chance at a refund for Blackbox.Storm?
Offline Haste
04-05-2016, 01:14 PM,
#130
Lead Developer
Posts: 3,565
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

(04-01-2016, 02:40 PM)Toris Wrote: Bug: CSV has wrong cockpit.

Fixed. Next update it'll be using the same cockpit as the Kestrel and various other freighters.

(04-05-2016, 01:27 AM)Sand_Spider Wrote: Bug: Cruise Charge Time - HN-D6 Edge World Engine, Heavy Transport Class

Fixed for next update as well. The cruise charge-up time was five seconds when the standard is seven.

Thanks for your bug reports.
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