• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 74 75 76 77 78 … 547 Next »
NPCs old strength (Aliens)

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): 1 2 Next »
NPCs old strength (Aliens)
Offline SnakeLancerHaven
03-25-2016, 05:29 PM, (This post was last modified: 03-25-2016, 11:49 PM by SnakeLancerHaven.)
#1
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

Guys seriously I get what your problem was with the NPCs being hard, ruining your RP and all but please. I always enjoyed a lil challenging NPCs to shoot at from time to time, it made it interesting to even go that far and sometimes horrifiying if you know you could have a certain death.

But I mean can't we make them at least harder at Core systems of certain factions, give them usual guns as the players use maybe. Would be nice to bring them back again.

EDIT: Nomad NPCs or just Alien NPCs like Wilde/Nomad/AI etc. I'm talking about Snubs here not Capital Ships.

Or maybe increase the amount of NPCs in systems like Iota or Omega-55 and Drake, such places which should crawl with NPCs and people would just love to hang out go there and shoot Aliens. Wilde Scorpion Gunboats and some rarely appearing Tundra would be realy cool in those systems like O-55 and Drake.

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
R.I.P Tabris...
Youtube - Twitch - My old Account
  Reply  
Offline Lythrilux
03-25-2016, 05:31 PM, (This post was last modified: 03-25-2016, 05:32 PM by Lythrilux.)
#2
Edgy Worlds
Posts: 10,361
Threads: 737
Joined: Jan 2013

(03-25-2016, 05:29 PM)Snake Wrote: But I mean can't we make them at least harder at Core systems of certain factions, give them usual guns as the players use maybe. Would be nice to bring them back again.

level 100 Core NPCs in Rho and Delta come on.

In all seriousness, if you want a challenge just do missions. Tough NPCs not need to populate the enviroment naturally. Players seeking a challenge can just go find it.

[Image: Lythrilux.gif]
Reply  
Offline SnakThree
03-25-2016, 05:35 PM,
#3
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

You want challenge? Head out to Guard systems or take high level missions.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
  Reply  
Offline Wesker
03-25-2016, 05:45 PM,
#4
Level 99 Boss
Posts: 5,296
Threads: 457
Joined: Nov 2014

Lol on so many levels

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
Reply  
Offline SquireJames
03-25-2016, 05:52 PM,
#5
Member
Posts: 12
Threads: 1
Joined: Feb 2016

"NPCs are too weak!"

*runs into two Gallic Gunboats*

Yeeeah, no. Tongue

[Image: lZ4Nq8.jpg]
Reply  
Offline Stefz
03-25-2016, 05:54 PM,
#6
Purple-eyed
Posts: 2,002
Threads: 121
Joined: Mar 2011

I'm still getting triggered when NPCs disrupt my lane, so no thanks. There are missions for what you're looking for.

[Image: LYB774k.jpg]
Reply  
Offline SnakeLancerHaven
03-25-2016, 06:36 PM,
#7
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

not talking about Caps, I mean at least Nomad NPCs. Yeah Nomad NPCs gonna change topic to nomad NPCs.

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
R.I.P Tabris...
Youtube - Twitch - My old Account
  Reply  
Offline Lythrilux
03-25-2016, 06:40 PM,
#8
Edgy Worlds
Posts: 10,361
Threads: 737
Joined: Jan 2013

It's annoying enough that Delta has a million Nomad NPCs that spawn continuously. I'd hate it if they'd all be potent enough to damage interactions.

Nomads/Alien players should be making the enviroment dangerous. Not the NPCs. If I want that'll take Nomad missions from Yaren or head to 99.

[Image: Lythrilux.gif]
Reply  
Offline Kauket
03-25-2016, 06:43 PM, (This post was last modified: 03-25-2016, 06:43 PM by Kauket.)
#9
Dark Lord of the Birbs
Posts: 6,563
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

If you leave the neutral population zone in Omicron Delta (toggle it on your navmap) - level 19 npcs will spawn, which are the 'difficult' varients of npcs.
Reply  
Offline thisDerius
03-25-2016, 06:46 PM,
#10
Badass Donut Muncher
Posts: 1,068
Threads: 104
Joined: Apr 2015

Go to Delta behind Tuvalu and have fun there.

[Image: YBCOHag.png]
Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode