gotta say it, ppl, it's not a walk in the park pegging a fighter with either a nova mine or torpedo... as long as you are strafing away from enemy fighter on an attack pass they won't hit you. Plus fighters have CMs as well. I believe supernova weapons are fine as they are.
[AW]AWC-Toronto <- Big Bad RH cruiser
[AW]282ndSKings.Redout <-Talon
Transport IMS-Canuk <- "Target" Shipper
1. Cruisers: I think cruisers should have a torpedo mount. They are anti-capitalship ships. Modern day cruisers have torpedos for taking out battleships and other capital ships, why not these cruisers?
Also, I think they should have countermeasure droppers to try and knock out incoming missles and cruise disrupters.
2. Missions: Can we add a little more variety. All missions now require killing specific targets. How about an "Escort the freighter mission", "transport cargo or contraband mission", "find an item and bring it back mission", etc.
3. A bug: New York to Magellan and reverse jump gate is locked. Can we get it to work?
Baby-Doc
BabyDoc: Large Train
DragonKnight: Liberty Assault Frigate
Shadowen: Albatross Frigate
[MiD]The_Enforcer[Ace]: Rheinland bomber
[DJC]The_Kraken: Heugenot Cruiser
Having torps on crusier would seriously unbalance them, don't think that'll ever happen. I think mission types are hardwired in the game and can't be edited, or new ones created. Even if they can it will take ALOT of work. And the escort trader/freighter missions I don't think are possibile as the freighter would need to have enough brains to know when you are escorting it and to start flying. Plus the game wouldn't know when the mission is finished. You can do "get the item missions" sorta. Its just you have to kill fighters, tractor in a cargo they had and bring it back, sometimes you have to destroy it instead.
Can it be made like a real station, dockable and stuff. Just a thought. Maybe selling the new Anubis or something like that.
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
Magellan Jump Gate
The New York to Magellan jump gate says locked when I try to use it.
The Magellan to New York jump gate says locked when I try to use it.
Is this a bug that needs to be fixed.
Baby-Doc
BabyDoc: Large Train
DragonKnight: Liberty Assault Frigate
Shadowen: Albatross Frigate
[MiD]The_Enforcer[Ace]: Rheinland bomber
[DJC]The_Kraken: Heugenot Cruiser
Uber trade routes or not, i would still do the delta run, i like it, so unlock it or keep it locked, its your choice. I do the delta run for my own RP reasons, Sevarith is a deep space passenger and artifact retrieval ship :D
SilverDragon IDAF --Commander of the Imperial Dragon Armed Forces-- Cruser
:P I know a route way better then the Delta => NY, FP11 => Manhatten one... The only reason I don't use it is because it's not right for me... Too much work and you have to stay at the keyboard while you are doing this route.. So no messing around on desktop or getting Homework done ect.. I like doing other stuff while I trade. Can we put patrols in Alaska? That arn't there in the story though. Because it's really hard to explore with no patrols. Also how come the sun and planet both do no damage? :crazy: Yes I have been trying to dive there. :crazy: