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4.88.6 (4.88 Final) - Fall Update: Bretonia and Liberty Cleanup

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4.88.6 (4.88 Final) - Fall Update: Bretonia and Liberty Cleanup
Offline xiphos
10-10-2016, 03:24 PM,
#41
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Posts: 955
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Joined: Dec 2010

(10-10-2016, 02:47 PM)Teerin Wrote: I forgot to write about this in the original post, my apologies.

The "Baffin Highway" route which bypassed both Kusari and Bretonia House space by letting ships go directly from the Taus to Liberty (& associated borderworlds) was deemed harmful a long time ago by the development team, but a direct fix proved difficult. It is "bad" especially for KSP and BPA (but also House pirates) because the shortcut offers a way to navigate around/between those two Houses, allowing smugglers and even regular traders to avoid a lot of interaction. As a result, our solution moved the Cortez JH to Planet Baja to make that route potentially less desirable than the new route to Manchester (the JH of which is roughly where the Cortez point used to be) for a somewhat brief jaunt through Bretonia territory. This increases the chance for interaction with Bretonian factions if you choose that route, Crayter if you fly through Coronado, or Kusari factions if you go around the other way.

One of best decisions of the dev team ever. But If you ask me the Baffin Highway needs to die completly.
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Offline Epo
10-10-2016, 03:25 PM,
#42
Member
Posts: 1,706
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Most smugglers are flying when there's noone on the server tho. But I can agree that smuggling commodities should be buffed a bit.
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Offline Venkman
10-10-2016, 03:29 PM,
#43
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Posts: 3,496
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(10-10-2016, 06:21 AM)Teerin Wrote: 4.88.6 - Fall Update

Balance Changes
- Arbeiter rebalance
- Nomad Elder Primary balance fix
- Corsair Primary balance fix
- Bison, Shire, Uruz, Akegata, Shishapangma balance fix
- Pytho balance fix
- Annapurna balance fix
- Falchion balance fix

What do you mean? Give us clear numbers please. Like in a good patch note.
Ty

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Offline Shiki
10-10-2016, 03:29 PM,
#44
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Joined: May 2015

(10-10-2016, 03:25 PM)King Epo Wrote: Most smugglers are flying when there's noone on the server tho.

This must be bacuse of Baffin highway being too safe.

[Image: loyolabully.gif]
[Image: Q5rd5YU.png]
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Offline Corile
10-10-2016, 03:47 PM,
#45
C::iemka pl
Posts: 3,248
Threads: 267
Joined: Apr 2014

(10-10-2016, 03:29 PM)Venkman Wrote:
(10-10-2016, 06:21 AM)Teerin Wrote: 4.88.6 - Fall Update

Balance Changes
- Arbeiter rebalance
- Nomad Elder Primary balance fix
- Corsair Primary balance fix
- Bison, Shire, Uruz, Akegata, Shishapangma balance fix
- Pytho balance fix
- Annapurna balance fix
- Falchion balance fix

What do you mean? Give us clear numbers please. Like in a good patch note.
Ty

No but he's right. Write actual patch notes.




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Offline Backo
10-10-2016, 03:54 PM,
#46
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Posts: 3,594
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Joined: Feb 2009

(10-10-2016, 03:47 PM)Corile Wrote:
(10-10-2016, 03:29 PM)Venkman Wrote:
(10-10-2016, 06:21 AM)Teerin Wrote: 4.88.6 - Fall Update

Balance Changes
- Arbeiter rebalance
- Nomad Elder Primary balance fix
- Corsair Primary balance fix
- Bison, Shire, Uruz, Akegata, Shishapangma balance fix
- Pytho balance fix
- Annapurna balance fix
- Falchion balance fix

What do you mean? Give us clear numbers please. Like in a good patch note.
Ty

No but he's right. Write actual patch notes.

Arbeiter rebalance:
- Increased max turn rate to 1.1980 radians per second
- Reduced reaction time from 5.9 to 5.8
- Reduced hull from 12400 to 12300
- Reduced b/b count from 70/70 to 69/69

There, now go back to Dota if you want those detailed patchnotes.

Republic of the Sword and Sun
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Offline Venkman
10-10-2016, 03:56 PM,
#47
Fellow Junker
Posts: 3,496
Threads: 222
Joined: Jun 2011

(10-10-2016, 03:54 PM)Bloodl1ke Wrote:
(10-10-2016, 03:47 PM)Corile Wrote:
(10-10-2016, 03:29 PM)Venkman Wrote:
(10-10-2016, 06:21 AM)Teerin Wrote: 4.88.6 - Fall Update

Balance Changes
- Arbeiter rebalance
- Nomad Elder Primary balance fix
- Corsair Primary balance fix
- Bison, Shire, Uruz, Akegata, Shishapangma balance fix
- Pytho balance fix
- Annapurna balance fix
- Falchion balance fix

What do you mean? Give us clear numbers please. Like in a good patch note.
Ty

No but he's right. Write actual patch notes.

Arbeiter rebalance:
- Increased max turn rate to 1.1980 radians per second
- Reduced reaction time from 5.9 to 5.8
- Reduced hull from 12400 to 12300
- Reduced b/b count from 70/70 to 69/69

There, now go back to Dota if you want those detailed patchnotes.

Ty friend
Also Haste plays that bad MOBA, not me ( :

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Offline Zyliath
10-10-2016, 04:01 PM, (This post was last modified: 10-10-2016, 04:02 PM by Zyliath. Edit Reason: derped bbcode )
#48
Spear of Light
Posts: 870
Threads: 64
Joined: Jan 2016

Teerin Wrote:- Nomad Elder Primary fix
Umm..what is this?
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Offline Mirkha
10-10-2016, 04:37 PM,
#49
Member
Posts: 10
Threads: 1
Joined: Sep 2016

(10-10-2016, 07:32 AM)Tachyon Wrote: I may have found the issue with FLComp. Wait for the hotfix.



cool Smile
thx
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Offline Shaggy
10-10-2016, 05:14 PM,
#50
#BlameShaggy
Posts: 2,073
Threads: 157
Joined: Oct 2011

(10-10-2016, 03:20 PM)Sanja Wrote:
(10-10-2016, 02:47 PM)Teerin Wrote: I forgot to write about this in the original post, my apologies.

The "Baffin Highway" route which bypassed both Kusari and Bretonia House space by letting ships go directly from the Taus to Liberty (& associated borderworlds) was deemed harmful a long time ago by the development team, but a direct fix proved difficult. It is "bad" especially for KSP and BPA (but also House pirates) because the shortcut offers a way to navigate around/between those two Houses, allowing smugglers and even regular traders to avoid a lot of interaction. As a result, our solution moved the Cortez JH to Planet Baja to make that route potentially less desirable than the new route to Manchester (the JH of which is roughly where the Cortez point used to be) for a somewhat brief jaunt through Bretonia territory. This increases the chance for interaction with Bretonian factions if you choose that route, Crayter if you fly through Coronado, or Kusari factions if you go around the other way.

The problem is there is not a lot of smugglers those days and will be even less now. I'd expect development team to make smuggling more attractive, because currently it's all about the lwaful ore trading. Ore profits and smuggling not being good is the exact problems of less work for lawfuls in Kusari/Bretonia, not the Baffin "highway". Weird, but okay /shrug.

That is where you are wrong, there are alot of smugglers around and that has been proven with the latest Tau event which was Unlikely Friends. We found outself over 20 different smugglers within it self. The Baffin Highway was just a very fast and quick route for people to smuggler and with Barrier Gate station within 15k of both Cortez JH and Baffin JH it was almost impossible to stop smugglers without them docking on BGS. I like this update as it gives a chance for alot more RP for people within Coronado and also Bretonian Lawful and Kusari Lawful having to fly through those spaces now. Good job to the dev team on this one.
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