(12-22-2016, 05:59 PM)Croft Wrote: Sombra your analogy is a bit reaching. Within Disco your faction, your ID and your name defines your character and what it can do for the explicit purpose of preventing as Zelot said, textbook metagaming.
The character in question may be working with the religious faction but being apart of it allows that person to do a role of two people, a clear use of metagaming, which I believe is the principle folks are trying to convey.
Eh, it would be metagaming if it was two different inRP characters. It's the same one, though, and we have a lot of approved characters that are permitted this way. Goro Yoshida? Both Oracle and Lane Hacker. Enma Loyola and Wolfram Kruppstahl? Not only in two factions but also SRP approved.
To say something is metagaming, you'd need to be aware of what was defined as metagaming before for some reason the explanation was taken aware from the rules page:
Metagaming is having your roleplay character to know things that it couldn't know without experiencing it first hand or becoming aware of it through an outer influence, be it chatlogs, comms or something inRP. But the inRP character knows what happened.
for those of you arguing that that character = ship, explain to me this, how can a ship, which must have one ID and only one ID be part of more than one faction, thus necessitating this rule. Isn't it millions of times more logical that it is about characters (funny since we used that word) which without this rule could be part of multiple factions?
A character can be in a faction and having as many ships there as it wishes as long it's faction tagged, and the very same character can fly as untagged Freelancer with an FL-ID. The same character cannot be in two different factions though.
Could you link not only the quote but also the link from what thread that quote came from? I believe that's a different context you're trying to give me here. Wouldn't be the first time, after the thing with the sanction.
That's the end of that discussion. It's violating the rules. Period.
Funny. So I basically violate rules and nobody cares? Oh wait, I forgot it is actually alright and accepted to have one char being in two factions , take a look at Wild agents in other factions. A nice exception to this rule, don't you think? Oracle and NC is possible too in my eyes.
(12-22-2016, 05:47 PM)Sombra Hookier Wrote: You're tryharding to fight common sense, currently. What prevents you from being both mailman and soldier at the same time? Nothing. What prevents you from having a foot in a religious institution while being working for an intelligence service? Nothing. If you can justify it inRP - that is what is given - your inRP character can be in two factions. And there is nothing wrong with that, as no matter what ship you are using, you have to deal with the restrictions the ID you are currently using comes with. It's not only a clever thing, but also a legal thing.
(12-22-2016, 06:12 PM)Zelot Wrote: for those of you arguing that that character = ship, explain to me this, how can a ship, which must have one ID and only one ID be part of more than one faction, thus necessitating this rule. Isn't it millions of times more logical that it is about characters (funny since we used that word) which without this rule could be part of multiple factions?
I may be a little slow, but since when you can FR5 your own NPC faction? Or I've missed something and 101st are no longer identifying themselves with Outcasts?
(12-22-2016, 06:12 PM)Zelot Wrote: for those of you arguing that that character = ship, explain to me this, how can a ship, which must have one ID and only one ID be part of more than one faction, thus necessitating this rule. Isn't it millions of times more logical that it is about characters (funny since we used that word) which without this rule could be part of multiple factions?
(12-22-2016, 06:12 PM)Zelot Wrote: for those of you arguing that that character = ship, explain to me this, how can a ship, which must have one ID and only one ID be part of more than one faction, thus necessitating this rule. Isn't it millions of times more logical that it is about characters (funny since we used that word) which without this rule could be part of multiple factions?
(12-22-2016, 06:12 PM)Zelot Wrote: for those of you arguing that that character = ship, explain to me this, how can a ship, which must have one ID and only one ID be part of more than one faction, thus necessitating this rule. Isn't it millions of times more logical that it is about characters (funny since we used that word) which without this rule could be part of multiple factions?
To ensure you don't take a Corsair Battleship to act like that ship with Corsair limitations would be a Farmer's Alliance ship. This is about balacing things ingame but not about balancing things inRP. inRP, there is no fairness, because the world is cruel, especially in Freelancer, where a life has as much value as the Armor Upgrade has. Gameplaywise, there is fairness. Would you want to see AFA Legates roaming around Kusari? (Well, you probably would like it, Zelot, but anyone else wouldn't.) When you log as a Sair, you simply have to deal with the fairness-based regulations of the ship and ID.
(12-22-2016, 06:12 PM)Zelot Wrote: for those of you arguing that that character = ship, explain to me this, how can a ship, which must have one ID and only one ID be part of more than one faction, thus necessitating this rule. Isn't it millions of times more logical that it is about characters (funny since we used that word) which without this rule could be part of multiple factions?
You possibly can be aware that one word in different context can have multiple meanings. In the case of that rule, there was a ship. In other cases this word can mean also RP char and many other stuff: https://www.merriam-webster.com/dictionary/character