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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.88.6 Bug Reports

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4.88.6 Bug Reports
Offline sasapinjic
02-16-2017, 03:27 PM, (This post was last modified: 02-16-2017, 03:29 PM by sasapinjic.)
#151
Member
Posts: 1,693
Threads: 32
Joined: Apr 2015

(02-16-2017, 08:10 AM)jim-drover Wrote: ====================
Type: Ship Stats / Infocard / Equipment (choose one)
Bug: Pilgrim liner no heavy turrets slots
====================

Well i came across this while changing weapons on my pilgrim liner.
The turret slots are not mentioning the heavy turret option but yet I was able to mount 2 of them as seen in the picture. Dont know whats wrong here, could either be the slots or the heavy weapons.

I don't believe it is bug , but latest update , since all Battle transport and Liners i tested now have 2-4 heavy transport turrets slots .

[Image: rRK7Pya.png]
[+]Spoiler
welcome to Loberty [Image: qmJkeAC.png][Image: 546f6d6e95.gif]
^ where you can get Freelancer ISO , in emergency

These two spoilers were too big so now they're both one ~Champ
Offline jim-drover
02-16-2017, 05:02 PM,
#152
Bulwark of Kyushu
Posts: 129
Threads: 14
Joined: Oct 2016

(02-16-2017, 03:27 PM)sasapinjic Wrote:
(02-16-2017, 08:10 AM)jim-drover Wrote: ====================
Type: Ship Stats / Infocard / Equipment (choose one)
Bug: Pilgrim liner no heavy turrets slots
====================

Well i came across this while changing weapons on my pilgrim liner.
The turret slots are not mentioning the heavy turret option but yet I was able to mount 2 of them as seen in the picture. Dont know whats wrong here, could either be the slots or the heavy weapons.

I don't believe it is bug , but latest update , since all Battle transport and Liners i tested now have 2-4 heavy transport turrets slots .

Shouldnt the corrosponding slots state heavy then? Its either a slot failure or a weapons failure in my eyes. The akegata got x4 heavy turret slots named as heavy where this pilgrim only states normal turret slots

User was banned for: http://discoverygc.com/forums/showthread...pid1873367
Time left: (Permanent)
Offline Calo
02-17-2017, 12:03 PM,
#153
Banned
Posts: 158
Threads: 23
Joined: Feb 2017

====================
Type: Reputation
Bug: Ageira affected by Kusari NPC factions?
====================

I found out shooting FA, Hogosha, KSP and KNF npcs as a Junker somehow shifted my Ageira rep from no-dock into open hostile. I made sure every time I do not shoot at neutral targets, such as non-Kusari house corporates. I asked players around and they said there's no possibility any Kusari faction to have diplomatic empathy towards Ageira.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=148882
Time left: (Permanent)
Offline Zyliath
02-17-2017, 04:15 PM,
#154
Spear of Light
Posts: 870
Threads: 64
Joined: Jan 2016

(02-16-2017, 05:02 PM)jim-drover Wrote:
(02-16-2017, 03:27 PM)sasapinjic Wrote:
(02-16-2017, 08:10 AM)jim-drover Wrote: ====================
Type: Ship Stats / Infocard / Equipment (choose one)
Bug: Pilgrim liner no heavy turrets slots
====================

Well i came across this while changing weapons on my pilgrim liner.
The turret slots are not mentioning the heavy turret option but yet I was able to mount 2 of them as seen in the picture. Dont know whats wrong here, could either be the slots or the heavy weapons.

I don't believe it is bug , but latest update , since all Battle transport and Liners i tested now have 2-4 heavy transport turrets slots .

Shouldnt the corrosponding slots state heavy then? Its either a slot failure or a weapons failure in my eyes. The akegata got x4 heavy turret slots named as heavy where this pilgrim only states normal turret slots

Excuse me. I own an Akegata, and it does have only 2 heavy slots. Adding this.
Offline sasapinjic
02-17-2017, 04:51 PM,
#155
Member
Posts: 1,693
Threads: 32
Joined: Apr 2015

[Image: pMpWrow.png]


I purchased "Akegata" 4 days ago and i mount on it 3 heavy transport turrets and one transport flak , thats 4 heavy slots . Although only first 2 slots are named "Battleship forward guns" slots , you can also mount heavy ones on slots 8 and 9 no mater they are named plain "transport turrets" slots .
Game is full of little typo like that , for example nearly all Cruisers have 2-4 heavy slots and they are all named Cruiser heavy slots , no need to pay attention to such insufficient typo . (happy)

[Image: rRK7Pya.png]
[+]Spoiler
welcome to Loberty [Image: qmJkeAC.png][Image: 546f6d6e95.gif]
^ where you can get Freelancer ISO , in emergency

These two spoilers were too big so now they're both one ~Champ
Offline jim-drover
02-17-2017, 05:08 PM,
#156
Bulwark of Kyushu
Posts: 129
Threads: 14
Joined: Oct 2016

Typo or not, it is that i wanted to change my weaponry on my pilgrim liner or i would never have known it could mount 2 heavy turrets. I am shure this mistake is being made more then just by me thus needs adjusting to be more clear about that fact.
(02-17-2017, 04:51 PM)sasapinjic Wrote: [Image: pMpWrow.png]


I purchased "Akegata" 4 days ago and i mount on it 3 heavy transport turrets and one transport flak , thats 4 heavy slots . Although only first 2 slots are named "Battleship forward guns" slots , you can also mount heavy ones on slots 8 and 9 no mater they are named plain "transport turrets" slots .
Game is full of little typo like that , for example nearly all Cruisers have 2-4 heavy slots and they are all named Cruiser heavy slots , no need to pay attention to such insufficient typo . (happy)

User was banned for: http://discoverygc.com/forums/showthread...pid1873367
Time left: (Permanent)
Offline Calo
02-18-2017, 09:26 PM, (This post was last modified: 02-18-2017, 09:30 PM by Calo.)
#157
Banned
Posts: 158
Threads: 23
Joined: Feb 2017

====================
Type: Ship
Bug: Stuck docking with Battleship Gettysburg
====================

For some odd reason, Manta (not sure about other snubs) is hitting non-existant wall while trying to dock into Gettysburg's hangar bay. It stucks at docking animation and even /stuck does not help.

Fixed. -Xalrok

User was banned for: http://discoverygc.com/forums/showthread.php?tid=148882
Time left: (Permanent)
Offline jim-drover
02-18-2017, 09:41 PM,
#158
Bulwark of Kyushu
Posts: 129
Threads: 14
Joined: Oct 2016

This is a known bug, there are indeed an number of ships with this problem and the solution is to find the fastdock spot on each of those battleships
(02-18-2017, 09:26 PM)Calo Wrote: ====================
Type: Ship
Bug: Stuck docking with Battleship Gettysburg
====================

For some odd reason, Manta (not sure about other snubs) is hitting non-existant wall while trying to dock into Gettysburg's hangar bay. It stucks at docking animation and even /stuck does not help.

User was banned for: http://discoverygc.com/forums/showthread...pid1873367
Time left: (Permanent)
Offline jim-drover
02-19-2017, 01:16 PM, (This post was last modified: 02-19-2017, 02:59 PM by jim-drover. Edit Reason: *New discovery* )
#159
Bulwark of Kyushu
Posts: 129
Threads: 14
Joined: Oct 2016

====================
Type: Commodity
Bug: Item in cargohold not shown in pob but does outside the base
====================

Right then,

So i have started construction on a cloak distruptor factory module at my base. I got my commoditys needed for that so i would be able to setup shop.

Here come the funny part, I was able to see and sell and setup the Quantum arrays they bio neural processors and scientist but upon landing in my base the optronic arrays disapeared out of my cargohold but still took up room . Outside base with the commoditys - Inside the base with taken cargo room but no goods - Now i will show you the shop pages and info pages - Base info page 1 - Base info page 2 - Base info page 3 - Shop info page 1 - Shop info page 2 - Shop info page 3

As you can see i need these optronics arrays but somehow i am not able to sell the needed commodity's . Hope this is just something temporary or else some other option could be made to progress in this thing.

Friendly regards from,
Jim

*Edit* Right so i have flown to Schwermetal handel right next to my base and in that shop it does show up .SMH shop

*Edit 2* In the mean while the things i have tryt. 1 jetison in space and tractor in agian, no luck. 2 sold it to an npc base and bought back, no luck. 3 rebooted game, no luck 4 rebooted pc also no luck.

*Edit3* Ok so i just now rebooted my system agian, fun fact. The optronics arrays have disapeared out of my cargo hold but holded 1. The room in my ships cargo room cleared. Just now i sold that 1 unit, managed to setup shop as it should have, still dont understand where my other 1249 units of optronics arrays went but it works agian.

User was banned for: http://discoverygc.com/forums/showthread...pid1873367
Time left: (Permanent)
Offline Emperor Tekagi
02-19-2017, 05:26 PM,
#160
Niemann's legacy
Posts: 2,843
Threads: 267
Joined: Jun 2015

====================
Type: Effects
Bug: Gunboat Cerberus turrets have no sound effect at all
====================

See above.
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