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Wednesday, March 15th AT 21:00 UTC - Vagrant. & (C~ vs. [TBH] - Xi Clash!

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Wednesday, March 15th AT 21:00 UTC - Vagrant. & (C~ vs. [TBH] - Xi Clash!
Offline Jack_Henderson
03-15-2017, 10:40 PM, (This post was last modified: 03-15-2017, 10:40 PM by Jack_Henderson.)
#51
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

The setup with Cruiser and GB and bomber is no fun for... Cruiser, GB, and bomber. They all die really fast.
Everybody piles on the large things and shoot them out fast.
Perhaps a "cap vs. cap only" would make it better for the cap-drivers? I doubt they have fun getting swarmed.

The snub fight was cool, imo.
The duel really tense.
Good fight there!

~ Primary.Target[TBH]

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
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Offline Sombs
03-15-2017, 10:41 PM,
#52
Three orange cats in a mech
Posts: 6,816
Threads: 503
Joined: Feb 2014

It was worth a try. Thanks everyone for coming! It wasn't too disappointing. Smile




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

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Offline Clavius
03-15-2017, 10:51 PM,
#53
Member
Posts: 538
Threads: 65
Joined: Aug 2009

Kudos to everyone! It did end a bit fast but hopefully next time it will be better!

Ibiza[TBH]
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Offline Freeport7
03-15-2017, 11:03 PM,
#54
Member
Posts: 521
Threads: 19
Joined: Nov 2011

I actually like this type of events where you have Caps + snubs. But i understand that it can be a bit bad for the caps sometimes.

But it's these kind of team setups that give opportunity for nice strategic planning!

I had a lot of fun with this event... Although i missed a lot of SNACs on the bloody nomad GB.., that thing was more agile than me o.o

Kudos to everyne, and I hope we make more of these soon!
Next times maybe i'll play on Commune side! (wait)
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Offline Sombs
03-15-2017, 11:09 PM,
#55
Three orange cats in a mech
Posts: 6,816
Threads: 503
Joined: Feb 2014

Everyone did a great job, and although I died first, I am always happy to see my shots hitting something. I must say it's really difficult to balance those human vs nomads fights, as we for example don't have gunboat missiles/razors or gunboat solaris. We have the badass cruiser guns for the Nammu, but that's it. The FWG is only useful when I'm not piled by snubs. I do hope the Commune had fun, but I believe they had, seeing how Lerdi badassly killed Jack with something like 5 hitpoints left. Awesome.

I'll think about other scenarious that allow us to somehow bring cruisers (Commune) and gunboats (me) into play. Would be a shame if we really were to be reduced to snubs. Smile




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Offline Freeport7
03-15-2017, 11:17 PM, (This post was last modified: 03-15-2017, 11:18 PM by Freeport7.)
#56
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Posts: 521
Threads: 19
Joined: Nov 2011

(03-15-2017, 11:09 PM)Sombra Hookier Wrote: Would be a shame if we really were to be reduced to snubs. Smile

NO! this must not happen. EVER!
I volunteer to log caps and be first to die!. don't care! i'll gladly die for the cause! Big Grin
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Offline Pepe
03-16-2017, 12:03 AM,
#57
Moderately rare
Posts: 1,958
Threads: 111
Joined: Apr 2011

It's totally cool and unexpected if next event would be no-fighters.

I can't kudos this one, cuz I was under fire for a minute, or even less. I didn't spend half of nanos. It's not cuz of my skill. It tells me it was 1-sided, in our "favor".

[Image: 3tN2x9Z.png]
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Offline Jack_Henderson
03-16-2017, 12:11 AM,
#58
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Why not just have caps and snubs in a fight, but have snubs not shoots caps and caps not shoot snubs?

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
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Offline Sombs
03-16-2017, 12:12 AM,
#59
Three orange cats in a mech
Posts: 6,816
Threads: 503
Joined: Feb 2014

Tell Clavius to not multibox the snubs while he sits on the Ibiza and we're fine. ;3




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



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Offline Sombs
03-16-2017, 12:28 AM,
#60
Three orange cats in a mech
Posts: 6,816
Threads: 503
Joined: Feb 2014


Event starts at 32m50s




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

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