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  Discovery Gaming Community Discovery General Server Events Official Event Archive
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[Event] An Exchange of Pleasantries + GRP ID Conversion (Completed)

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[Event] An Exchange of Pleasantries + GRP ID Conversion (Completed)
Offline Alestone
03-31-2017, 02:32 PM,
#121
Alestone Enterprises
Posts: 761
Threads: 75
Joined: Nov 2014

Foreign warships are what was not desired.

As to the bank comment, I suppose it could have been misconstrued somehow, although how you arrived where you did eludes me especially with the sentence that follows it.

I'll be blunt for you. If the resources for the event are controlled by players that have to be logged on, you have a situation that allows those players to determine who will and, more importantly, will not be able to participate in the event. You will have made a situation that allows the official factions to discriminate against anyone that that does not, for whatever reason, meet their approval through the simple expedient of not selling the commodity to those players.

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Offline sindroms
03-31-2017, 02:40 PM,
#122
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

Do I really need to start locking all event threads?
Go enjoy your event, whichever side you pick to be. I will be reducing the CPS on the routes after this weekend.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline Laura C.
03-31-2017, 03:34 PM,
#123
Member
Posts: 1,445
Threads: 51
Joined: Dec 2011

(03-31-2017, 02:40 PM)sindroms Wrote: I will be reducing the CPS on the routes after this weekend.
I am quite on the fence with this. On the one hand, I understand it because people are making billions on this event so it is reasonable to stop flooding troublesome economy with even more credits. On the other hand, it is unfortunate that this will happen at moment, when those which tried to do things "by the book" and roleplayed about it, finally finished/are finishing the necessary roleplay. So basically they will be "rewarded" for doing things right by lower profits.

On a ragebreak. Or ragequit. Time will tell.
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Offline Sombs
03-31-2017, 04:12 PM, (This post was last modified: 03-31-2017, 04:39 PM by Sombs.)
#124
Naughty Catto
Posts: 6,790
Threads: 501
Joined: Feb 2014

(03-31-2017, 02:32 PM)Chance Wrote: Foreign warships are what was not desired.

As to the bank comment, I suppose it could have been misconstrued somehow, although how you arrived where you did eludes me especially with the sentence that follows it.

I'll be blunt for you. If the resources for the event are controlled by players that have to be logged on, you have a situation that allows those players to determine who will and, more importantly, will not be able to participate in the event. You will have made a situation that allows the official factions to discriminate against anyone that that does not, for whatever reason, meet their approval through the simple expedient of not selling the commodity to those players.

Do read this.

Quote:§4. All foreign military and intelligence agency combat vessels of any size are banned from Rheinland, unless permission to enter is given by a High Command member. All foreign military combat vessels entering Rheinland without permission may be destroyed.

§4.1. Kusari Naval Forces ships up to cruiser size may enter Frankfurt to enforce Rheinland laws.

That is why they did the roleplay.

As for the rest: BAF and LN allow almost everyone to carry their tag. BAF has good influence on its players, as 5th| has. LN is pretty okay-ish. RM and KNF, well, they would be happy to get more members. Your fear for them being dictatoric player factions without sense is pretty unnecessary. Especially for BAF, as Bretonia has the most charming playerbase.

Edit: Before you yell at me for declaring transports as military combat vessels: inRP, people wouldn't send sealed high-value containers without escort. The event even encourages to get military escorts, which is quite nice.



I'd thank you if you wouldn't prevent people from discussing in this thread though, Spazzy. If it is so annoying, while it is within the forum rules, please try to ignore it. It's not even bad blood this time.




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Offline Enkidu
03-31-2017, 05:31 PM, (This post was last modified: 03-31-2017, 05:31 PM by Enkidu.)
#125
UN| Unioners
Posts: 4,082
Threads: 378
Joined: Apr 2013

Wait?! KNF ships can enter Rheinland?

Further proof of the decadence of federalism.
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Offline WesternPeregrine
03-31-2017, 10:42 PM,
#126
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

Might be a temporary glitch, but I did two runs from Westfalen to Nagumo, and the event messages and score did not activate. Might be worth checking out.

done with [KNF]Akashi-maru

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Offline sindroms
03-31-2017, 10:45 PM,
#127
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

(03-31-2017, 10:42 PM)WPeregrine Wrote: Might be a temporary glitch, but I did two runs from Westfalen to Nagumo, and the event messages and score did not activate. Might be worth checking out.

done with [KNF]Akashi-maru

Yes, because your bonus route is to Liberty, not Rheinlan.
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Offline WesternPeregrine
04-01-2017, 12:22 AM,
#128
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

Understood. I figured out it could have been that reason.

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[Image: 5tZIDB3.jpg]
========================
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| Character Profiles | The North Star Bulletin News|
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Offline ronillon
04-02-2017, 11:38 AM,
#129
Copper Storage Depot
Posts: 563
Threads: 19
Joined: Oct 2012

(03-31-2017, 02:40 PM)sindroms Wrote: I will be reducing the CPS on the routes after this weekend.

Why? Its not like we are anywhere near the finish: 0.01% - 86099/999999999





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Offline St.Denis
04-02-2017, 12:10 PM,
#130
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(04-02-2017, 11:38 AM)ronillon Wrote:
(03-31-2017, 02:40 PM)sindroms Wrote: I will be reducing the CPS on the routes after this weekend.

Why? Its not like we are anywhere near the finish: 0.01% - 86099/999999999

I don't thing, realistically, that the uppermost figure is supposed to be reached (or anywhere near it).

Just think of how much money 1 billion units at 12,000 credit, profit/per unit, would inject in to the Game. That doesn't take in to account that there are 4 Routes.

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