• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 183 184 185 186 187 … 198 Next »
Revising rule 5.6

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): 1 2 3 Next »
Revising rule 5.6
Offline Sand-Viper
05-25-2008, 06:48 PM,
#1
Member
Posts: 1,954
Threads: 104
Joined: Nov 2007

Quote:5.6 If a player engages cruise engine or docks during a PvP fight, this player is considered fleeing. The fleeing player must leave and may not re-enter the system where the fight took place with any of the characters on his/her account(s) while the enemy (player or players involved in the fight) remains in the system, but no more than 4 hours.

The following message should be added to this rule:

"Cruising to catch up to someone just because their ship's thruster is faster than yours is not allowed" ( At least something along these lines)

The people of the Disco community will argue that this is allowed, but Fellow Hoodlum says otherwise, stating that this is "Interpreting the rules." If it ain't allowed, then it should be stated in the rules!

The Gaelic Wyvern Inn
If you've interacted with us recently, please consider checking out our in-character Public Guest Reviews thread!
Reply  
Offline sovereign
05-25-2008, 06:49 PM,
#2
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

I concur. I'd also like to point out that your thruster is slower for a reason... if they can't cruise away, you can't cruise to catch up. Makes perfect sense to me.

[Image: SCRAgenderheuristics.png]
  Reply  
Offline Dab
05-25-2008, 06:50 PM, (This post was last modified: 05-25-2008, 06:51 PM by Dab.)
#3
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

That doesn't need added at all. If the capship cruises to catch up with you, screenshot it and send it in and admins will sanction it.

Also, don't say the 'people of the Disco Community will say this is allowed.' You don't know everyone, nor what they will say. I'm one of the 'people of the Disco Community' and I find it pretty rude.

[Image: DFinal.png]
Reply  
Offline Zapp
05-25-2008, 06:56 PM,
#4
Member
Posts: 4,978
Threads: 267
Joined: Sep 2007

Hard thing to get a scrrenshot of, Dab. I think that rules should be spelled out just for people looking for that cheap loophole...

[Image: u8rHEaq.png]
Reply  
Offline sovereign
05-25-2008, 06:58 PM,
#5
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

' Wrote:Hard thing to get a scrrenshot of, Dab. I think that rules should be spelled out just for people looking for that cheap loophole...

/signed

Since there's no easy way to show cruise, unless you're running FRAPS all the time or catch them admitting to it, you're sunk...

[Image: SCRAgenderheuristics.png]
  Reply  
Offline Dab
05-25-2008, 07:01 PM,
#6
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

The screenshots are easy to get. Get a screen of the person getting closer to you while your at 200 m/s. Take a second screen showing the distance between the two of you is smaller. Only way for a capship to get closer to you while your thrusting is to cruise. So if he is closer in the 2nd SS than in the first, he had to cruise.

[Image: DFinal.png]
Reply  
Offline sovereign
05-25-2008, 07:05 PM,
#7
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

That can work, but if that works there's a REALLY easy way to lie and get someone you don't like sanctioned. Actually, I can think of two now.

[Image: SCRAgenderheuristics.png]
  Reply  
Offline timmychen
05-25-2008, 07:08 PM,
#8
Member
Posts: 695
Threads: 31
Joined: Feb 2008

' Wrote:The screenshots are easy to get. Get a screen of the person getting closer to you while your at 200 m/s. Take a second screen showing the distance between the two of you is smaller. Only way for a capship to get closer to you while your thrusting is to cruise. So if he is closer in the 2nd SS than in the first, he had to cruise.

Tried that, took about 3 or 4 consecutive screenshots while my speed was flipping between 199 and 200. No sanction.
  Reply  
Offline Tenacity
05-25-2008, 07:31 PM,
#9
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

I dont much like the "on any of his/her characters" part of the rule either, and if so I'm guilty of breaking it when dying in pvp.

Now, mind you, I DONT re-engage in the same system on any of my characters after dying or engaging cruise; But several times when my pirate bloodsail died in new york in a large-ish brawl, I'd switch to my junker to observe the rest of the fight and pick up some loot from the dead in the process.

I'd like to think that I'm well within the rules as long as I do not engage and do not 'hold a grudge' (the two characters are entirely different ships/people in RP afterall), but the rules would say otherwise.

[Image: Tenacity.gif]
Reply  
Offline Dab
05-25-2008, 07:33 PM,
#10
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

' Wrote:I dont much like the "on any of his/her characters" part of the rule either, and if so I'm guilty of breaking it when dying in pvp.

Now, mind you, I DONT re-engage in the same system on any of my characters after dying or engaging cruise; But several times when my pirate bloodsail died in new york in a large-ish brawl, I'd switch to my junker to observe the rest of the fight and pick up some loot from the dead in the process.

I'd like to think that I'm well within the rules as long as I do not engage and do not 'hold a grudge' (the two characters are entirely different ships/people in RP afterall), but the rules would say otherwise.
Your supposed to leave the system if you die, so technically you are breaking the rules.

And Sovereign, yes it can be abused, but its the only way to prove it without FRAPS/Gamecam. With or without the rule revision.

[Image: DFinal.png]
Reply  
Pages (3): 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
2 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode