• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Welcome Help & Support
« Previous 1 … 85 86 87 88 89 … 496 Next »
List of admin commands/Super Admin commands?

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

List of admin commands/Super Admin commands?
Offline DannyDelicious
05-22-2017, 09:45 PM,
#1
Banned
Posts: 177
Threads: 6
Joined: Apr 2017

I like messing about on a private server I setup to break some NPCs. For some reason ".aifollow" doesn't work. I was wondering if anyone had a list of commands added by Alley

User was banned for: https://discoverygc.com/forums/showthrea...tid=191789
Time left: (Permanent)
Reply  
Offline Hannibal
05-22-2017, 10:15 PM,
#2
Still a Pyromaniac
Posts: 875
Threads: 79
Joined: Oct 2012

NPC Fleet In-Game FLHook Commands
Adding Alley's post here to centralize stuff

The NPC spawning has been moved to a separate flhook plugin, called alley.dll. You can now spawn ships of a specific type, and if desired a complete fleet. They also now have randomly generated code names as well. If you want to add new types or fleets, see alley_npc.cfg in flhook_plugins. It is all based on archtypes, loadouts and iffs.

Spawn specific number of AI NPC
Code:
.aicreate <amount> <type>
Create a single type of npc x times

Fleet List
Code:
.fleetlist
List the available fleets - Keep in mind, this is not 100% up to date, as you will find a few more fleets in the npc.cfg

Spawn AI Fleet
Code:
.aifleet <name>
Name of the fleet, see .fleetlist or npc.cfg

AI Come
Code:
.aicome
Makes the AI come to your current location - One thing of note, when you type this in, some of the fleets will not attack and will just continue to try to move to your position, similar to the below

AI Follow
Code:
.aifollow
Makes the AI follow you till death

AI Evade
Code:
.aievade
Make the AI enter evasive mode

Destroy Fleet
Code:
.aidestroy <0 or 1>
0 = no loot, 1 = loot dropped upon destruction

If you want to add a new type on the live server, unload the plugin, edit the cfg and reload the plugin.
Reply  
Offline sindroms
05-22-2017, 10:20 PM,
#3
Member
Posts: 9,437
Threads: 985
Joined: Feb 2008

The flhook files responsible for this plugin are not up to date in the client installs.
Certain aicontrol commands will not work.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Reply  
Offline DannyDelicious
05-22-2017, 10:50 PM,
#4
Banned
Posts: 177
Threads: 6
Joined: Apr 2017

Ah thanks for quick replies, any chance it'll be made public in future updates?

User was banned for: https://discoverygc.com/forums/showthrea...tid=191789
Time left: (Permanent)
Reply  
Offline Alex.
05-22-2017, 10:56 PM,
#5
Developer
Posts: 3,935
Threads: 145
Joined: Aug 2009
Staff roles: Server Manager
Coding Dev
Moderator

Most of the code is public in https://github.com/zibbizor/FLHook (up to... I'm estimating about a year ago) - I'm not sure how up to date the compiled DLLs in there are though (certainly more out of date than the source files), you should build it from source. Note that some of the commands listed above are commented out in there.

PS: wrong forum

FLHook suggestions
All other dev queries
Please only PM me through the forums for things that need to be private like anticheat etc.
[Image: dI8iG0a.png]
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode