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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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How do I?...

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How do I?...
Offline Srkad
05-30-2008, 04:02 AM,
#1
Member
Posts: 372
Threads: 48
Joined: May 2008

Hey there, im pretty good at modeling in 3Ds Max but was wondering if there were a tutorial or some such on the creation of freelancer ships. Or how I would go about starting a new one? anyhelp?

Thanks.

Capt.Noobius

[Image: screen112.jpg]
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Offline Tenacity
05-30-2008, 04:08 AM,
#2
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

read the stickies!

[Image: Tenacity.gif]
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Offline Turkish
05-30-2008, 04:11 AM,
#3
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

You know Tenacity, sometimes I notice a propensity for being very not helpful. So lets help the kid out shall we? Okay, good.

Firstly modeling experience gets you a leg up, as for tutorials? Lancersreactor is loaded to the gills with them if you look.

It just takes time and practice really.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
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Offline Tenacity
05-30-2008, 04:16 AM,
#4
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Help those who help themselves?

Honestly, the stickies which tell him how to do exactly what he's asking are right next to the 'new topic' button he had to click to make this post.

I dont condone laziness.

[Image: Tenacity.gif]
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Offline Turkish
05-30-2008, 04:18 AM,
#5
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

Actually you're quite mistaken in your thought that the stickies know all, the stickies in fact do not hold the golden truth to ship editing. Its actually just a loosely collected group of links to resources that are really only useful if you've got the general idea of what you need to to.

Are you sure you read them all correctly, Tenacity?

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
  Reply  
Offline Srkad
05-30-2008, 04:28 AM,
#6
Member
Posts: 372
Threads: 48
Joined: May 2008

I looked at the stickies, I was just seeing if there was a "good one" or "the best one"...thanks for the help Turkish.

[Image: screen112.jpg]
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Offline Jazz
05-30-2008, 04:38 AM,
#7
Member
Posts: 969
Threads: 74
Joined: Jan 2008

you can also petition the mod-gods for help like I did, now look at me, im working on the wilde VHF

Some say that he is allergic to a fungus found only between the toes of Corsairs,
and that he is oblivious to 98% of Liberty Law. All we know is...

He's called the Busdriver!
[Image: JazzNewSiggycopy.png]
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Offline Turkish
05-30-2008, 04:41 AM,
#8
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

You're welcome Noobius, we all need a hand every now and then:)

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
  Reply  
Offline shadowjman
05-30-2008, 04:43 AM, (This post was last modified: 05-30-2008, 04:53 AM by shadowjman.)
#9
Member
Posts: 246
Threads: 10
Joined: Dec 2007

' Wrote:you can also petition the mod-gods for help like I did, now look at me, im working on the wilde VHF

and the mod-gods would be.

Jinx: makes a mean carrier (kusari, order)
Epyon the bored: uber OC lover (outcast BS and GB)
Xing: coalition craft.

there are a few more good modelers but these three are the ones i look at the most. browse the mod section and find the people that makes ships that interest you and get tips from them.

i personally have no talent for modding. my skill lies in video game story line creation.
  Reply  
Offline Tortured_Soul
05-30-2008, 09:01 AM,
#10
Member
Posts: 205
Threads: 14
Joined: May 2007

Ignoring everything that's been said before me;

Designing a ship for Freelancer should be done in the same way as every other model you'll have done up 'till now. Put the design on paper, or sketch one out in Photoshop or paint. Import the schematics, if you want, and then model it.

Once you have your model, textured or no, post up some pictures, assuming you wants to include it in this mod, here and let the community as a whole critique it for you.

Once you've got the modelling and texturing done, you can ask again and we'll help you with the (usually simple) process of importing it into the game.

[Image: signature.png]
Initial Biography ; Running Story
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