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  Discovery Gaming Community Discovery General News and Announcements
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Notice: Experimental changes to Jump Drives - rev 1

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Notice: Experimental changes to Jump Drives - rev 1
Offline Foxglove
10-12-2017, 02:07 PM,
#31
Actually Sombra
Posts: 2,461
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2 jumps means two jumps. Your fuel is enough to charge the jump drive two times and jump.
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Offline St.Denis
10-12-2017, 02:07 PM,
#32
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(10-12-2017, 02:05 PM)nOmnomnOm Wrote: 3. JumpDrives of all kinds are intended for two jumps per full charge.

In order to encourage offensive usage, all jumpdrives are now capable to make two jumps per full charge. This also includes the 4 series jumpdrive which is now capable of jumping other players more comfortably due to its increased jump bubble of 1000 meters.
The charge time for all drives, except for the IV Series, have remained the same. The IV series now takes roughly 3,5min.


Can we have clarity please on what 2 Jumps means....

2 Jumps means more than 1 and less than 3

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
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Offline Thyrzul
10-12-2017, 02:07 PM,
#33
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(10-12-2017, 02:05 PM)nOmnomnOm Wrote: Can we have clarity please on what 2 Jumps means....

It means one jump plus one jump.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline nOmnomnOm
10-12-2017, 02:08 PM,
#34
Probation
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I also want to know if you removed completely all traders from jumping or is it possible for a trader with 1000 or 1500 cargo to jump?

[Image: zBEqQfl.jpg?1]
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Offline Thyrzul
10-12-2017, 02:09 PM,
#35
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(10-12-2017, 02:08 PM)nOmnomnOm Wrote: I also want to know if you removed completely all traders from jumping or is it possible for a trader with 1000 or 1500 cargo to jump?

Quote:1. JumpDrives of all kinds have had their volume removed.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline nOmnomnOm
10-12-2017, 02:09 PM,
#36
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(10-12-2017, 02:09 PM)Thyrzul Wrote:
(10-12-2017, 02:08 PM)nOmnomnOm Wrote: I also want to know if you removed completely all traders from jumping or is it possible for a trader with 1000 or 1500 cargo to jump?

Quote:1. JumpDrives of all kinds have had their volume removed.

what does that have to do with the question?
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Offline Thyrzul
10-12-2017, 02:12 PM,
#37
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I thought you misunderstood that point of the OP, but then I don't know where you got that traders were removed from using jumpdrives.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Online sindroms
10-12-2017, 02:14 PM,
#38
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(10-12-2017, 02:05 PM)nOmnomnOm Wrote: but still... 3.5 mins for a charge is horrendously long if you have lots of people waiting. I understand that you want that time in order to kill a cap trying to run away but i suggest reducing it to 2 mins.
NPCs are annoying when Jumping. They bump you the wrong way and you have to charge all over again.

Moving while charging does not stop the charge process.
You are thinking of scanning.

Your bubble has been doubled. You do not need to sit together during charge.
3.5 minutes is not a lot, if you consider that you do not need to keep dropping fuel into space.



But by all means, feel free to not use the feature, it is up to you. People who can get their head around the usage will find the change a good one.
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Offline nOmnomnOm
10-12-2017, 02:14 PM,
#39
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From the patch notes. I wanted to add it becasue of the OP saying it is open for discussion on it.

[Image: zBEqQfl.jpg?1]
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Offline nOmnomnOm
10-12-2017, 02:15 PM,
#40
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(10-12-2017, 02:14 PM)sindroms Wrote: But by all means, feel free to not use the feature, it is up to you. People who can get their head around the usage will find the change a good one.

"deal with it or dont use it. I know best"

okay
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