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  Discovery Gaming Community Discovery General News and Announcements
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4.89.2 Final - Battlegrounds

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4.89.2 Final - Battlegrounds
Offline diamond1
10-16-2017, 04:48 AM, (This post was last modified: 10-16-2017, 04:50 AM by diamond1.)
#21
Member
Posts: 923
Threads: 21
Joined: Nov 2015

(10-16-2017, 01:36 AM)nOmnomnOm Wrote:
(10-16-2017, 12:35 AM)Domino.Harvy Wrote: - Added Jump Drive Batteries

They cost 10,000 per unit and this mean: "Bye non-stop blind jumps" ± 5 millions fo one jump. Confused

Wait wait that price is RIDICULOUS
You devs have gone too far with that price. Seriously.
if we're going by old standards, you need approximately 7 million worth of mox, in new york, to enable one jump. now that it's 10 million with two jumps it's not that big of a deal, especially with a faster jump.

on another note, i think the splash screen needs adjustments. The contest was too short for anyone to really do submissions so there could have been better opportunities. and the pixels are very visible so it's bothering me. other than that, i like the update.

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Offline kookee2k2
10-16-2017, 05:23 AM,
#22
Member
Posts: 18
Threads: 5
Joined: Jun 2014

I don't think I enjoy the French voices. I don't know the language so I don't know what the NPC's are doing and why.

Twitter: @kookee2k2
Steam: Kookee!
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Offline sindroms
10-16-2017, 05:39 AM,
#23
Member
Posts: 9,435
Threads: 985
Joined: Feb 2008

(10-16-2017, 04:48 AM)diamond1 Wrote:
(10-16-2017, 01:36 AM)nOmnomnOm Wrote:
(10-16-2017, 12:35 AM)Domino.Harvy Wrote: - Added Jump Drive Batteries

They cost 10,000 per unit and this mean: "Bye non-stop blind jumps" ± 5 millions fo one jump. Confused

Wait wait that price is RIDICULOUS
You devs have gone too far with that price. Seriously.
if we're going by old standards, you need approximately 7 million worth of mox, in new york, to enable one jump. now that it's 10 million with two jumps it's not that big of a deal, especially with a faster jump.

on another note, i think the splash screen needs adjustments. The contest was too short for anyone to really do submissions so there could have been better opportunities. and the pixels are very visible so it's bothering me. other than that, i like the update.

That is not the only change that was done to the JDs.
It will be updated after the server restart and the patchnotes will be added to the JD thread.
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Offline SnakThree
10-16-2017, 05:39 AM,
#24
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

Very curious how to proceed with all non-ageira docking rings popping up left and right.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline Reddy
10-16-2017, 05:40 AM,
#25
Man-At-Arms
Posts: 1,127
Threads: 18
Joined: Sep 2016

waiting for the ship balance changes. i'm excited for it (sun)
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Offline Foxglove
10-16-2017, 07:04 AM,
#26
Actually Sombra
Posts: 2,461
Threads: 169
Joined: Dec 2015

Wasn't Swallow's Outcast armorted transport supposed to be added?
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Offline sasapinjic
10-16-2017, 07:25 AM,
#27
Member
Posts: 1,693
Threads: 32
Joined: Apr 2015

Sutinga replaced?
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Offline Durandal
10-16-2017, 07:26 AM,
#28
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

(10-16-2017, 07:25 AM)sasapinjic Wrote: Sutinga replaced?

Where on earth did you get this idea?
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Offline Backo
10-16-2017, 07:57 AM,
#29
Basilica Combat Patrol
Posts: 3,594
Threads: 123
Joined: Feb 2009

Did you finally add Sparrow's OC-AT or should I be very angery right now?

Republic of the Sword and Sun
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Offline Tabris
10-16-2017, 08:02 AM,
#30
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

I think a number of ships are to come in a 'Ships Pack' that will be updated into the mod once they got their list done. So be patient folks on ships. :S And perhaps put down the pitchforks? :S
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