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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.90.1 Bug Reports

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4.90.1 Bug Reports
Offline DarkTails
01-30-2018, 10:06 AM,
#71
Goddess of Boop
Posts: 1,769
Threads: 115
Joined: Aug 2016

====================
Type: Ship powercore with ID
Bug: Gallic Royal Intelligence ID allows up to cruisers but gives 10% core on Gallic Gunboat
====================

So I just set up a GRI Gunboat, but upon undocking the powercore was nerfed to 10% with GRN gunboat primaries, GB FWG, sentinel CM and train CD. Since the ID allows up to cruisers, this should probably be looked at. I'm taking a shot in the dark that this may also affect GRI cruisers/battlecruisers.

Fixed? Looks like Gallic Engines weren't part of the GRI techcell.
Offline Shelco
01-30-2018, 03:07 PM,
#72
Rheinland Damage Control
Posts: 2,186
Threads: 219
Joined: Nov 2015

====================
Type:Effects
Bug: The Cockpit view of the Elbe is the same as a Liberty Dreadnought.
====================

Click!

Fixed. -Xalrok

[Image: aQKeM98.png]
Offline Karita
02-01-2018, 02:18 AM, (This post was last modified: 02-01-2018, 02:51 AM by Karita.)
#73
Member
Posts: 39
Threads: 10
Joined: May 2017

====================
Type: Ship Stats
Bug: New Outcast Battle Transport Model data bugged?
====================

If you use the F2 Goto maneuver with the new Outcast Battle Transport, it constantly wiggles up and down like it's avoiding something, instead of just flying a straight line. Happens regardless of proximity to asteroid fields or obstacles.

EDIT: My mistake (sun) , I guess this is well-known. I don't own anything larger than a cruiser, and none of the other transports I own have this issue.

Not a bug that can be fixed.
Offline The League
02-01-2018, 02:21 AM,
#74
Member
Posts: 206
Threads: 46
Joined: Dec 2017

(02-01-2018, 02:18 AM)Karita Wrote: ====================
Type: Ship Stats
Bug: New Outcast Battle Transport Model data bugged?
====================

If you use the F2 Goto maneuver with the new Outcast Battle Transport, it constantly wiggles up and down like it's avoiding something, instead of just flying a straight line. Happens regardless of proximity to asteroid fields or obstacles.

That's a case of "sufficiently large ship". This happens to caps too. Okay, it happens to caps a lot.

(01-15-2018, 08:58 AM)The League Wrote: As long as your questions, comments, or concerns are presented, they will be addressed.
If you believe that you have been wronged by one of our guys, contact us for it to be redressed.
If you are a hot chick, kindly show up to our parties undressed.
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Offline Kyoi
02-01-2018, 03:24 PM, (This post was last modified: 02-01-2018, 03:26 PM by Kyoi.)
#75
Member
Posts: 199
Threads: 14
Joined: Nov 2014

====================
Type: Ship hitbox
Bug: Chameleon HF hitbox has holes as well as areas where 0 dmg is taken
====================

https://www.youtube.com/watch?v=16G9tylXhBs

(07-12-2018, 05:54 PM)Sciamach Wrote: Outcast slavery is actually far better for the victim than the corporate slavery and crime-less imprisonment of the Houses down in places like Liberty Rheinland and Bretonia
Offline Titan*
02-01-2018, 03:26 PM,
#76
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

====================
Type: Ship
Bug: Rogue Destroyer Fuse
====================

It seems CollisionGroup using Battleship Fuse instead of Cruiser.

Fixed. -Xalrok
Offline Shiki
02-02-2018, 04:51 PM,
#77
UwU
Posts: 2,754
Threads: 121
Joined: May 2015

====================
Type: Commodity
Bug: Battlecruiser Shounan-Tou is still not selling Nomad power cell.
====================

It's a key commodity for wild cloaks to refill. Please put it in there

Temporary Admin fix applied. ~Skorak

[Image: loyolabully.gif]
[Image: Q5rd5YU.png]
Offline Slavik
02-04-2018, 12:14 AM, (This post was last modified: 02-04-2018, 01:13 PM by Slavik. Edit Reason: added second one )
#78
Member
Posts: 929
Threads: 65
Joined: Aug 2007

====================
Type: Infocard
Bug: Birmingham station, Manchester last sentence missing a word
====================
" Aside from mining Hydrocarbon deposits, Birmingham has been selected by the BMM to produce MOX fuel for the war effort against Gallia, using uranium mined largely *from* depleted fields in New London.

From is not in there

====================
Type: Infocard
Bug: Description mentions battleship that aint there anymore
====================

"However, as the war turned favorable for Liberty in the Hudson system, it has petitioned Planetform to resume the terraforming efforts. Battleship Alma has been stationed near the planet to secure the operation from further Rheinland agression, and preparations are underway by Planetform to initiate stage one terraforming on Atka. "

Suggestion:
"However, as the war turned favorable for Liberty in the Hudson system, it has petitioned Planetform to resume the terraforming efforts. Battleship Alma had been stationed near the planet to secure the operation from further Rheinland agression but has since been replaced by a Bounty Hunter guild presence in the form of Manitoba station.Preparations are underway by Planetform to initiate stage one terraforming on Atka.
Offline Neraxon
02-04-2018, 06:47 PM,
#79
Member
Posts: 518
Threads: 49
Joined: Apr 2016

====================
Type: Systems / Equipment / Commodity (choose one)
Bug: Shipwreck: Leander & Mosley, Cant tractor the Loot in.
====================
I went to Kansas to map the system, tried to get the Solaris from one of the wrecks. but i couldnt tractor it in. The Beam didnt stop and even when I tried to jetison diffrent stuff , that i brought with me , i couldnt tractor it in again.

[Image: aXlZguI.jpg]
Offline Valeria_Benitez
02-06-2018, 06:46 PM,
#80
Member
Posts: 95
Threads: 6
Joined: Jan 2010

====================
Type: Equipment
Bug: List the thing that is wrong. Keep it short
- Wrong firing sound
====================
The corsair photon cannon "Salamanca (class 8)" has the neutron cannon firing sound when it should have the photon cannon sound. For reference, the "Angelito III" corsair photon cannon has the correct firing sound. Please can we assign the Angelito III sound to the Salamanca class 8 photon cannon? (so that it sounds like a photon cannon)

Thank you for your consideration

Fixed.


====================
Type: Transition scripts
Bug: When using a non-english game client, the transition scripts are black-screened
====================

When using a non-english client, the transition scripts (like launching, landing, walking into a bar, entering the commodity/equipment trader screen, etc) are black-screened.

Thank you for your consideration for that too!

We can't support non-English versions of Freelancer. -Xalrok

Valeria Benitez

[Image: 3bAki.png]
Signature made by the awesome micson128
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