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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.90.1 Bug Reports

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4.90.1 Bug Reports
Online Emperor Tekagi
04-01-2018, 04:37 PM,
#161
Niemann's legacy
Posts: 2,843
Threads: 267
Joined: Jun 2015

====================
Type: Equipment
Bug: Gave the new Hornet CD a try. It works just as intended but only like every 5-6 shots. The other CDs get stuck after maybe 50m flight and remain on spot until they explode.

Edit: This seemingly happens only when you: a) stand still, b) only impulse speed. On engine kill or full thrust speed none of the CDs suddenly got stuck.
====================

Me watching the daily drama turn into yet another Disco-doomsday discussion:
[Image: vkVqwbl.jpg]



Offline Lusitano
04-06-2018, 09:47 PM,
#162
Storm Chaser
Posts: 1,805
Threads: 192
Joined: Feb 2011

====================
Type: Systems
Bug: can't dock
====================

This

Fixed. -Xalrok
Offline JorgeRyan
04-08-2018, 08:16 AM,
#163
The Brotherhood
Posts: 1,024
Threads: 64
Joined: Jul 2016

====================
Type: Equipment
Bug: Missing techcells
====================

A lot of Class 6 guns( Scythe, Arequbus, some other gallic ones I think), Xeno & Gaian GB turrets, and some pulse weapons (falcon, dragunov) seem to be missing their techcells and thus give 100% compatibility with everything (assuming no other should-be conflicts of course). Some of this is based off the Mactan Network, but I think since that take details from server files, then that means the files are done wrong...?

[Image: EjUDu1h.png]
Feedback and comm bumping here
Offline DarkAngel430
04-08-2018, 11:27 AM,
#164
Member
Posts: 48
Threads: 2
Joined: Jul 2014

====================
Type: Kempeitai IFF
Bug: Kempeitai still red to KNF and possibly Kempeitai Id card needs updating
====================

Kempeitai should be friendly now that Imperial Kusari Navy have merged with KNF. Nansei Research Facility is red and everything else having to do with the faction is also enemy.

====================
Type: Imperial Kusari Navy IFF
Bug:Imperial Kusari Navy still red to KNF and possibly Id card needs updating
====================

In 'player status' > REPUTATION (in the game) they still appear although we know they merged with KNF.

We can't delete NPC factions. -Xalrok
Offline Nodoka Hanamura
04-11-2018, 08:24 AM,
#165
Exuberant Lilith
Posts: 1,586
Threads: 185
Joined: Jul 2016

====================
Type: Sellpoints
Bug: Predator Missiles can not be bought from New Haven.
====================

[Image: NodokaDisco.gif]
Offline Kazinsal
04-12-2018, 05:31 AM,
#166
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

====================
Type: Ship
Bug: The Sunburst spontaneously loses its shield when logging in. Not every time, but often enough that you're out a chunk of money because you suddenly have no shield. This is likely not a good thing to have happen on the /restart Beginner ship.
====================

Fixed in the upcoming patch. -Xalrok

Retired, permanently.
Offline ronillon
04-13-2018, 04:35 PM,
#167
Copper Storage Depot
Posts: 563
Threads: 19
Joined: Oct 2012

====================
Type: Infocard
Bug: Universal Armor Upgrade infocard still states its Mk VIII
====================

After the removal of lesser AUs, the remaining one still states it is MK8. I guess it is probably an oversight.

[+]Infocard 500799
Code:
<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Universal Armor Upgrade</TEXT><PARA/><TEXT> </TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>Spaceship armor upgrade is an essential piece of equipment for anyone heading in distant dangerous areas of Sirius sector. The Mk VIII uses the best alloys on the market and the newest hull reinforcement technologies. Additionally, it comes with shockwave-resistant, durable iridium struts placed in the cargo hold. Those take up some extra space and make the price very high, as iridium is difficult to process. In terms of protection, this type of armor rivals the weaker Capital Armor upgrades. Multiplies base armor by 2.5; occupies 20 cargo space.</TEXT><PARA/><TEXT> </TEXT><PARA/><POP/></RDL>
It was left for flavour, like how there isn't a Havoc Mk I in-game. -Xalrok





[+]Signature:
►BattleZones
►Ore Mining
►Sci Data Anomaly "Mining"
►Sci Data Rewards
►POB
►POB Rules
►Bretonia ►Gallia ►Kusari ►Liberty ►Rheinland | ►Model/Name/Move
►MultiMonitor Setup - noBorderWindow
►BBCode
Offline ronillon
04-13-2018, 04:36 PM,
#168
Copper Storage Depot
Posts: 563
Threads: 19
Joined: Oct 2012

====================
Type: Ship Stats / Equipment
Bug: After removal of lesser AUs, Arrow and Hayabusa have problem with cargo.
====================

Arrow and Hayabusa have only 20 cargo space. Which means, that now they can choose between:
a) mount AU (requires 20 cargo)
b) mount CODE weapons (requires 1 cargo) and have some spare cargo space for mission loot etc.

Fixed. -Xalrok





[+]Signature:
►BattleZones
►Ore Mining
►Sci Data Anomaly "Mining"
►Sci Data Rewards
►POB
►POB Rules
►Bretonia ►Gallia ►Kusari ►Liberty ►Rheinland | ►Model/Name/Move
►MultiMonitor Setup - noBorderWindow
►BBCode
Offline ronillon
04-13-2018, 04:46 PM,
#169
Copper Storage Depot
Posts: 563
Threads: 19
Joined: Oct 2012

====================
Type: Commands
Bug: /drawcash and possibly other commands related to them
====================

I have made fresh character (no restart) and wanted to buy (it does not matter) so I tried to withdraw money from my bank ship:

Code:
[13.04.2018 12:09:17] /drawcash MyBankShip ******** 100000
[13.04.2018 12:09:17] ERR insufficient time online
So a I waited a bit..... more than 1 hour, then tried again.
Code:
[13.04.2018 13:26:33] /drawcash MyBankShip ******** 100000
[13.04.2018 13:26:33] ERR insufficient time online
Then I switched ships to do something else. Then tried again.
Code:
[13.04.2018 13:28:19] /drawcash MyBankShip ******** 100000
[13.04.2018 13:28:19] 2018-04-13 13:28:54 SMT : You have drawn 100.000 credits from MyBankShip

It looks like you have to wait 10 minutes and then relog in order to be able to withdraw cash from your other char.
Im not 100% about the 10 minute wait, but Im pretty sure that you did not have to relog in the past.

It should be fixed now, turns out I accidentally made the drawcash command check the online time not of the character the money was coming from, but of the character running the command. Sorry about that. ~Alex





[+]Signature:
►BattleZones
►Ore Mining
►Sci Data Anomaly "Mining"
►Sci Data Rewards
►POB
►POB Rules
►Bretonia ►Gallia ►Kusari ►Liberty ►Rheinland | ►Model/Name/Move
►MultiMonitor Setup - noBorderWindow
►BBCode
Offline Pepe
04-14-2018, 06:13 PM, (This post was last modified: 04-14-2018, 06:24 PM by Pepe.)
#170
Moderately rare
Posts: 1,958
Threads: 111
Joined: Apr 2011

====================
Type: Equipment
Bug: No sellpoint for Eclipse for Council and other enemies of Le King
====================

Only Royal Police planets are selling Eclipse (and other Gallic civilian ships) and bases owned by Gallic Metal Service.

Fixed. -Xalrok
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