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Shorten givecash / ask cash

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Shorten givecash / ask cash
Offline Skorak
04-19-2018, 06:16 PM,
#1
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

Paying a Freelancer or any mercenary in the heat of battle is tough.

/gc - givecash
and
/gct - givecasht

would speed that up immensely.

Another idea might be to allow the merc to /askcash NAME AMOUNT
to which the player can /pay

Just my small idea I got when I read Spazzy talking about his drone adventures.

Edit: Just realised that this would also help pirates.

Trader receives this message:
Dread.Pirate.Roberts asks you to pay 2.000.000 credits. Type /pay within the next 60 seconds to pay.
of course no other /askcash command will run on the player. Otherwise you could accidentally pay someone a billion.

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
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Offline Laz
04-19-2018, 06:20 PM,
#2
(Sorta) Retired Code Monkey
Posts: 1,905
Threads: 106
Joined: Jan 2014

Simple enough, will make the change later today when I submit what I am currently working on.

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Offline Corile
04-19-2018, 06:29 PM,
#3
C::iemka pl
Posts: 3,248
Threads: 267
Joined: Apr 2014

actually hhc had that under command /tax

i'd say though that perhaps setting it to multiply the amount immediately by 100 000 would be more helpful with that entire 'heat of battle' thing




Reflections on the Revolution in Gallia
Custodi // High City of Heraklion // The Cult of Archangels
Log Filter // Post Creator // Manhattan
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Offline OldMiner
04-19-2018, 06:43 PM,
#4
Member
Posts: 57
Threads: 10
Joined: Jun 2015

Disagree that pirates are granted a shortcut to beg for credits. Cuts out the player dialogue and interaction.
In a multiplayer system who is the pirate talking to? The pirate must engage in full dialogue. Currently too many are rude with minimal dialogue before they open fire. My experience has shown that 1 in evry 2 pirate uncounters, the pirate fires first before he states his demands.

I can understand the shortcut need in battle between friends but not in any other scenerio.
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Offline Skorak
04-19-2018, 07:05 PM,
#5
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

They still have to rp. This merely moves /givecash to the pirate.

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
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Offline OldMiner
04-19-2018, 09:03 PM,
#6
Member
Posts: 57
Threads: 10
Joined: Jun 2015

But that is just it. Very few do not RP before firing. Often they fire missiles first before the RP. Some say it is just to attract your attention but being crippled by fire does not give the trader/miner much room left to negotiate.
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Offline Kazinsal
04-19-2018, 09:20 PM,
#7
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

If pirates are firing missiles before they RP, they are not complying with the rules and you as a player are obligated to submit a rule violation report for the good of the community.

If pirates are firing TCDs at you when you try to cruise away after seeing them, you are doing the whole "surviving a piracy encounter" thing wrong.

Retired, permanently.
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Offline OldMiner
04-19-2018, 09:25 PM,
#8
Member
Posts: 57
Threads: 10
Joined: Jun 2015

Negative on cruising away after seeing a pirate. When loaded I woud rather pay than loose the load.
The next pirate that does fire first before RP will be reported. Thanks for the advice.
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Offline Skorak
04-19-2018, 09:36 PM,
#9
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

Cruise disruptors do make your ship go "incoming missile". Because they're cruise disrupting low damage missiles

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
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Offline ronillon
04-19-2018, 09:45 PM,
#10
Copper Storage Depot
Posts: 563
Threads: 19
Joined: Oct 2012

Shorter aliases are good, could we maybe have:

/dc
and
/sc
too? (/drawcash /showcash)

About the ask and pay function? I dont know, seems abuseable and not worth the time to code.





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