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  Discovery Gaming Community Rules & Requests Rules
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Poll - POBs and Mining Areas

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Poll: Do you want a POB rule that forbids the construction of POBs closer than 15k from the edge of a mining area?
You do not have permission to vote in this poll.
Yes
58.75%
47 58.75%
No
41.25%
33 41.25%
Total 80 vote(s) 100%
* You voted for this item. [Show Results]

Pages (6): « Previous 1 2 3 4 5 6 Next »
Poll - POBs and Mining Areas
Offline Sombs
05-02-2018, 06:22 PM,
#21
Three orange cats in a mech
Posts: 6,838
Threads: 503
Joined: Feb 2014

(05-02-2018, 06:05 PM)Wesker Wrote:
(05-02-2018, 05:31 PM)Sciamach Wrote: Dear gods this must be some kind of record. First it was me and jack, but now it's me, Jack, and Lyth all agreeing on something...

Someone double check that the sky isn't turning red and/or falling on us all pls

The sky turned red the day I returned.

Pun 100% intended.

Also my opinion on this should be obvious.

Does that mean your opinion is no so you can siege something?




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Offline Lythrilux
05-02-2018, 06:32 PM,
#22
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

(05-02-2018, 06:17 PM)Omicega Wrote: I'm voting no just to be different

the absolute madman

[Image: Lythrilux.gif]
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Offline Karlotta
05-02-2018, 08:21 PM,
#23
Banned
Posts: 2,756
Threads: 85
Joined: Sep 2016

Voted yes, and there should also be house laws or rules that encourage positive-impact base construction as described here for example.

User was banned for: https://discoverygc.com/forums/showthrea...tid=200950
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Offline Altejago
05-02-2018, 08:46 PM,
#24
Resident Trucker
Posts: 1,798
Threads: 125
Joined: Aug 2010

Everytime I leave for extended times and come back, people are still complaining and arguing (Under the guise of a "discussion) about the same old thing.

If I wanted re-runs, I'd watch the entire Friends discography over again for the (how many times have I seen this argument discussion) time.

No POB in mining fields. Leaves the ability for the greedy to escape the whims of the needy.

For those who lack the ability to decipher analogies, miners hide in base leaving pirates to do the *three word four second kills* resulting in sodium chloride being spread around the forums as a representation of my first sentence.

[Image: KUoTN2f.png]
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Offline Hammerhead
05-02-2018, 08:54 PM,
#25
Member
Posts: 91
Threads: 16
Joined: Aug 2017

Voted no.
Should remain as it is with individual houses setting the rules. Gives a variety of activities and interplay. There are enough server rules that do the job.

DiscoGC is pretty much the last Freelancer game standing and is crawling to its ultimate demise. It might take some years but it will die. There are times when in-game less than 12 players are on, rarely two in the same systems. No mining can take place unless one cheats, or uses the Hege that takes 4x the time to mine 5000k of ore.

Illegal PoB's that are erected temporarily will not go away. Put a server mining station 7k's from the centre of the fields that cannot store or sell ore, so enables individual miners to drop-mine if they prefer it. Enables a greater variety of piracy actions (pick-pocket, swoop in and steal, force the running miner to pay a levy or the ore gets destroyed etc).

"In view of such harmony in the cosmos which I, with my limited human mind, am able to recognize, there are yet people who say there is no God. But what really makes me angry is that they quote me for the support of such views." Einstein
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Offline Durandal
05-02-2018, 08:57 PM,
#26
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

Not just yes, I want it to be 20k.
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Offline Kosa
05-02-2018, 08:58 PM,
#27
Member
Posts: 378
Threads: 82
Joined: Dec 2011

I would allow a max. core 1 PoB in a mining field. Combined with increasing the price of deploying a fresh new base - to at least 50M $ for deploying core 1. They are now way too cheap and easy to build.

Then:
- The core 1 can be destroyed with the cooperation of only 2-3 people even when shielded and supplied. Unshielded ones don't stand a chance
- You are still able to create them, avoiding a possible stream of abuses and reports
- Even though you have the chance to do it, you won't overuse it because of high costs of plain core 1 construction

What do you think?

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Offline Karlotta
05-02-2018, 09:01 PM, (This post was last modified: 05-02-2018, 09:02 PM by Karlotta.)
#28
Banned
Posts: 2,756
Threads: 85
Joined: Sep 2016

For those saying they don'T want more rules... maybe it should be pointed out that this would simply change "cant advance beyond core 2" to "cant be built", which is not an addition, but a change which arguably makes things simpler than what we have now.

And even making is "cant advance beyond core 1" will not solve the drama, as was shown in Paddy's late endeavor and rage quit.

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Offline Karlotta
05-02-2018, 09:05 PM,
#29
Banned
Posts: 2,756
Threads: 85
Joined: Sep 2016

(05-02-2018, 08:57 PM)Durandal Wrote: Not just yes, I want it to be 20k.

#metoo

Unless they put a gold field with high bonus for IMG 15k from Eldorado Station and 7 k from the race track.

Then I want 15k.

But I'd take that field 20k from Eldorado too.

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Offline Kazinsal
05-02-2018, 09:09 PM,
#30
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

I agree with this one. I still do think we need something of an economic rebalance still since mining commodities continue to be the number one way to make money with the next way down being one half to one third of the profit per unit, but this would be a start.

Retired, permanently.
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