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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.90.2 Bug Reports

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4.90.2 Bug Reports
Offline Lythrilux
08-05-2018, 04:48 PM,
#51
Edgy Worlds
Posts: 10,361
Threads: 737
Joined: Jan 2013

====================
Type: Infocard
Bug: The Gas Miners in Sigma-15 don't have an infocard. Just says "Object Unknown".
====================

Closer investigation shows that the infocard number is just missing a zero at the beginning.

Not seeing the bug ingame. -Xalrok

[Image: Lythrilux.gif]
Offline TheShooter36
08-05-2018, 07:51 PM,
#52
Guardian of Oaths
Posts: 1,970
Threads: 228
Joined: Jul 2014

====================
Type: Ship Stats (choose one)
Bug: Celestra have 6 turrets and 0 guns while infocard states it should have 3 guns and 6 turrets, as well as a secondary CD only slot in addition to Torp/CD slot.
====================

1 2

Offline Emperor Tekagi
08-05-2018, 08:34 PM, (This post was last modified: 08-05-2018, 08:39 PM by Emperor Tekagi.)
#53
Niemann's legacy
Posts: 2,852
Threads: 267
Joined: Jun 2015

====================
Type: Ship Stats
Bug: Curiousity killed the cat.. or rather my ship. Tridente displays 8 turret slots. First two slots crash the game when you mount guns.
====================

Edit: That might as well just have been the server starting to die again. - No, not the server. In fact not the way it should be.
Edit 2: Seems to have messed up Tridente in general. Even without 2 more turrets mounted.
Offline Spectre
08-05-2018, 10:32 PM, (This post was last modified: 08-05-2018, 10:33 PM by Spectre.)
#54
CR
Posts: 2,307
Threads: 345
Joined: Jul 2013

====================
Type: Loadouts
Bug: Station Pulses more powerful?
====================

Not sure if it is a bug, but Station pulse turrets seem to be about double power from before the patch. Could be overthought from buffing Hyono and Bayern, but it seems to effect every station with pulses.

Fixed. -Xalrok

#BringBackTheCommonwealth
[Image: mHWFxPI.png]
=CR=------*L|------TFP)
[Image: UuJsIzJ.png]--.--[Image: JBFuYKi.png]---.-[Image: PdU2YZD.png]

A plurality is not a majority, and a majority is not everybody.

Spec's RP Consortium
V-3X | CV-Montu | Fort Murray
Unum pro Omnibus, Omnes pro Uno

Your signature grew too big, I helped downscale it. ~Vex
Your adjustment grew too big, I helped downscale it. ~Spectre
Offline Reno
08-06-2018, 07:44 PM,
#55
Imperio Eliminator
Posts: 404
Threads: 27
Joined: Feb 2008

Hello,

I just logged in my BS MNS-Asturias and there are missing some guns.

i am missing 2 hellbores, 4 OC prims and 4 OC secondaries.

I checked other BS but theres nothing missing.

take your time with this, going on vacation.

Reno



Offline Sciamach
08-06-2018, 09:04 PM, (This post was last modified: 08-06-2018, 09:04 PM by Sciamach.)
#56
Member
Posts: 1,643
Threads: 114
Joined: Jul 2013

(08-06-2018, 07:44 PM)Reno Wrote: Hello,

I just logged in my BS MNS-Asturias and there are missing some guns.

i am missing 2 hellbores, 4 OC prims and 4 OC secondaries.

I checked other BS but theres nothing missing.

take your time with this, going on vacation.

Reno

Firstoff: in future you need to use the formatting for submitting issues like these.

Secondoff: the Ranseur had hardpoint changes done to it- meaning guns equipped on the hardpoints that were changed are likely gone and will need to be re-purchased. Historically, I do not believe staff have made any concessions to victims of this, due to the low cost of the guns involved. If someone can confirm or deny me on this, that'd be great.

[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
Offline Vulkhard Muller
08-07-2018, 07:43 AM,
#57
20yrs & I Only Got This Title
Posts: 2,365
Threads: 422
Joined: Feb 2012

====================
Type: Commodity (choose one)
Bug: Regular Scrap Metal is Mineable in Thuringia
====================

its a decent rate of mining and all nothing bad, just not sure if it is intentional.
Confirmed IDs:
Congress
Junker


Sent me a Comm? Haven't received a reply in a reasonable time span? Sorry! Post here and I'll get back to you asap!
Offline Antonio
08-07-2018, 09:34 AM,
#58
PvP = RP
Posts: 3,191
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

====================
Type: Ship Stats
Bug: Tridente is still bugged
====================

Tridente's shield is turned off now, tested in Conn and I take direct hull damage immediately. No success, it acts as if the shield doesn't exist yet it's mounted. Rebuying another shield or mounting/unmounting didn't solve the issue.

https://imgur.com/a/GWf8yVS

Fixed. -Xalrok

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
Offline Tomas.
08-08-2018, 05:03 AM,
#59
Member
Posts: 99
Threads: 12
Joined: Mar 2015

====================
Type: Ship Stats
Bug: Tridente: incorrect heavy placement
====================

As stated. They were supposed to be in the 1 and 2 slots on the menu as stated here, the two slots between the front sponsons, while still providing Tridente with usable gun arcs to the sides and behind; instead they are located on either side of the cockpit on the top center of the ship.

Those are slots 1 & 2. ~ Durandal

[Image: Sdf1s9q.png]
Offline Cælumaresh
08-08-2018, 08:16 PM,
#60
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

====================
Type: Ship models / textures
Bug: Invisible tanto
====================

[Image: ST7rjDr.jpg]

https://i.imgur.com/ST7rjDr.jpg
 
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