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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.90.2 Bug Reports

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4.90.2 Bug Reports
Offline Kalhmera
09-10-2018, 01:49 AM,
#111
Sadistic Tentacle
Posts: 3,205
Threads: 546
Joined: Nov 2015

====================
Type: Weapon/Zoner BS Turret
Bug: The Turrets now sound like Cruiser/Battlecruiser Cerb weapons
====================

Sounds were re-pathed so we can change capital ship guns independently of fighter guns. We have plans to eventually create unique sounds for these weapons, but if you'd rather not wait, you may change any sound file to any audio you wish on your own client by replacing the sound file with your desired sound with the same name.

Edit: Sound was reassigned. -Aristaan

[Image: iytffEd.png]
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
Amenhotep SRP Thread | Amenhotep Captains Log | Jean Holiday Dossier & Logs | Vermont History


Offline TheSauron
09-10-2018, 05:43 PM,
#112
Local Gaian
Posts: 2,467
Threads: 358
Joined: Aug 2013

====================
Type: Effects
Bug: Neko's rear lights float in space.
====================

Screenshot.


One MD Admiral
Offline Karlotta
09-13-2018, 03:45 PM, (This post was last modified: 09-13-2018, 03:49 PM by Karlotta.)
#113
Banned
Posts: 2,756
Threads: 85
Joined: Sep 2016

====================
Type: Equipment
Bug: Armor Upgrade disappears
====================

Bought armor upgrade for a Pytho bomber, the voice said "mounted", the credits were gone, but there was no armor upgrade on the ship after that. This happened twice on the same bomber =CR=Spartan-5 (So I effectively lost 10 mil), but did not happen while making another identical bomber =CR=Spartan-4 before that.

This sounds like lag or a corrupted character, not something dev-side. - Durandal

User was banned for: https://discoverygc.com/forums/showthrea...tid=200950
Time left: (Permanent)
Offline StDH
09-16-2018, 10:59 AM,
#114
Member
Posts: 548
Threads: 100
Joined: Aug 2017

====================
Type: Infocard
Bug: Prototype Engine II claims to be I
====================
Proof: X

Fixed. ~Kazinsal

~The eyes that only see prey. An instinct to act on~
~The bloodlust and it’s just, Not enough... Not enough.~
~But that’s the chain of command, And now we know we must not hide~
 
Offline StDH
09-16-2018, 11:37 AM,
#115
Member
Posts: 548
Threads: 100
Joined: Aug 2017

====================
Type: Station / Undocking
Bug: Stuck in Genoa base
====================

When you undock from Genoa Base in Omicron Tau, you get bugged in the station and your entire screen is covered with station's texture. (Happens to Ranseur and Sarissa, don't know about others)
You can either use /stuck or dock again to fix it

~The eyes that only see prey. An instinct to act on~
~The bloodlust and it’s just, Not enough... Not enough.~
~But that’s the chain of command, And now we know we must not hide~
 
Offline Aristaan
09-16-2018, 09:00 PM,
#116
Unbalanced
Posts: 551
Threads: 88
Joined: Jan 2016

====================
Type: Systems
Bug: Sector 5/6-C Gas cloud far too dense
====================

As listed above, snubcraft cant even fly through it anymore.

Evidence

Fixed. -Xalrok
Offline Titan*
09-17-2018, 08:49 PM,
#117
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

====================
Type: Effects / Equipment
Bug: Broken Siege Turret Effects
====================

screenshot

Removal of force ori broke the weapon effect now it looks like its firing from turret base not barrel and also muzzleflash doesnt fit anymore, i fixed this weapon when i was on the team. Every battleship can hit pobs even from 800-900m with all siege turrets. Removal of force ori is pointless
Offline Spectre
09-18-2018, 06:48 AM,
#118
CR
Posts: 2,307
Threads: 345
Joined: Jul 2013

====================
Type: Icon
Bug: Broken Icon when docked on Thebes
====================

Whenever a ship with an Order ID (the indie one, not the official one), the icon breaks into this whenever docked on the Battleship Thebes in Omicron Mu. It doesn't break on any other base, including Taba right next to it.

Fixed. -Xalrok

#BringBackTheCommonwealth
[Image: mHWFxPI.png]
=CR=------*L|------TFP)
[Image: UuJsIzJ.png]--.--[Image: JBFuYKi.png]---.-[Image: PdU2YZD.png]

A plurality is not a majority, and a majority is not everybody.

Spec's RP Consortium
V-3X | CV-Montu | Fort Murray
Unum pro Omnibus, Omnes pro Uno

Your signature grew too big, I helped downscale it. ~Vex
Your adjustment grew too big, I helped downscale it. ~Spectre
Offline Aristaan
09-21-2018, 07:32 AM,
#119
Unbalanced
Posts: 551
Threads: 88
Joined: Jan 2016

====================
Type: Effects
Bug: Feuerballs are missing firing flash particles.
====================

Evidence
Offline JorgeRyan
09-22-2018, 09:37 AM,
#120
The Brotherhood
Posts: 1,105
Threads: 64
Joined: Jul 2016

====================
Type: Equipment
Bug: The BDM engines still are not available for sale, and have borked XML/names stuff
====================

The entries in market_misc.ini are still missing a comma, and after I fixed that, when I went in game, I saw this. That's the fighter engine equipped, and I assume the un-named class 4 engine is the GB version? Which has no name or infocard

Fixed. -Xalrok

[Image: EjUDu1h.png]
Feedback and comm bumping here
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