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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.90.2 Bug Reports

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4.90.2 Bug Reports
Offline Zeb
10-03-2018, 11:47 PM, (This post was last modified: 10-03-2018, 11:49 PM by Zeb.)
#141
Member
Posts: 107
Threads: 6
Joined: Sep 2013

====================
Type: Sound Effects
Bug: Unioner Cruiser Turret missing sound
====================

The Unioner Cruiser Turret's are completely silent when firing.
Offline Karlotta
10-04-2018, 11:33 AM,
#142
Banned
Posts: 2,756
Threads: 85
Joined: Sep 2016

====================
Type: Equipment
Bug: Jump Drive mk2 disappeared when I tried to put two of them on the same ship
====================

I lost a Jump Drive 2 through an apparent bug. It's possible that the bug was caused by a server crash, or that it was the bug that crashed the server just now.

I wanted to put the JD2 from the POB "Sabah Research Section" on the Argus cruiser =CR=FV-Hyperion which already had one JD2, so I could transfer the second one later. Previously I was able to put a JD4 and a JD3 on the same ship simultaneously because they have more than one "equipment type 1" slot.

The voice said "mounted", but instead of appearing in the second "type 1" slot, it just disappeared. When tried selling it back to the base to see if I could get it back that way, the server crashed. Now that the server is back up, I have only one JD2.

User was banned for: https://discoverygc.com/forums/showthrea...tid=200950
Time left: (Permanent)
Offline Sand-Viper
10-04-2018, 02:52 PM,
#143
Member
Posts: 1,954
Threads: 104
Joined: Nov 2007

====================
Type: Equipment
Bug: Class 6 Edge Worlds and Gaian Engines
====================

These engines (intended for Heavy Transports) charge up as quickly as fighter engines when entering cruise.

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Offline Chronicron
10-05-2018, 11:51 PM,
#144
Assuming direct control
Posts: 1,465
Threads: 132
Joined: Aug 2017

====================
Type: Hardpoints
Bug: Labraid's and Morph's guns are oriented wrong
====================

I believe this is not how the guns should be oriented on a heavy and a light fighter. Both ships can't fire their right guns to the right, aswell as their left guns to the left, however, they can fire them backwards.

[Image: uXIwfFB.png]
 
Offline xiphos
10-06-2018, 11:31 AM, (This post was last modified: 10-06-2018, 11:44 AM by xiphos.)
#145
Farmerking! | Wikibaron!
Posts: 955
Threads: 23
Joined: Dec 2010

====================
Type: Infocard
Bug: Kamisu Base, Honshu.
====================

Kamisu moved to a new location in Honshu in one of the latest Updates it seems. Planet Hikari didn't. But the Infocard still say: "Kamisu Base is a small outpost the Farmers Alliance recently established in orbit of the Hikari planetoid"

Either move the Planet to the Base again or remove the Hikari info. The latter seems to be the easiest way.

Edit: It's Planet Hikari. Not Hikone. Fixed

[Image: gusWCDQ.png]

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Offline Erik-Kieber
10-10-2018, 10:38 AM,
#146
Member
Posts: 206
Threads: 6
Joined: Oct 2017

====================
Type: Equipment
Bug:Hornet cruise disruptor explodes in your face (stuck in barrel)
====================

When you fire the cd it stays at the ship and basically explode in the barrel

On target you clearly see the white of the missile right side of my ship
Without use of a target yet same result

This player is no longer playing


[Image: SZTPRek.gif]

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Online The Lane Hackers
10-11-2018, 08:59 AM, (This post was last modified: 10-16-2018, 07:37 PM by The Lane Hackers.)
#147
Member
Posts: 426
Threads: 63
Joined: Dec 2008

====================
Type: Systems
Bug: Docking sequence of The Nonsense Factory in Galileo is broken
====================

Hitting dock with the station, on a non-snub would take you ~10 minutes of docking sequence, wandering around until it finds a proper spot. Tested a couple of times.

The Lane Hackers

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Offline Aazalot
10-11-2018, 03:05 PM, (This post was last modified: 10-11-2018, 03:09 PM by Aazalot.)
#148
OSI
Posts: 1,102
Threads: 119
Joined: May 2009

====================
Type:Systems
Bug: Can't Use Jump Hole from 53-37
====================

When clicking dock it comes up with "dock in use entering queue" but no Player/NPCs are present. Went to check this bug after another player was having issues to see if it was just him. (see below)
Offline Erik-Kieber
10-11-2018, 03:06 PM, (This post was last modified: 10-12-2018, 09:11 AM by Erik-Kieber.)
#149
Member
Posts: 206
Threads: 6
Joined: Oct 2017

====================
Type: Systems
Bug: Tau37 jh in tau53 is not letting people trough. Dock in use bug permanent version
====================

So ever since server restart this problem shows up where i want to jump from tau53 into tau37 by the jh and then i get the dock in use bug. Nothing wrong so far, but here is where the problem starts. Where the regular dock in use bug lets you trough in a minute or 2... This one does not, you can wait there for 5 minutes no jump 10 minutes no jump. Even checked by a secondary player by now and he/she had the same result.

*Edit* Server reboot seem to have fixed it

This player is no longer playing


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ApS Faction page - Feedback - Requitment - Roster - Message dumb - Warehouse deliveries

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Offline JorgeRyan
10-14-2018, 11:27 PM,
#150
The Brotherhood
Posts: 1,107
Threads: 64
Joined: Jul 2016

====================
Type: Equipment / Commodity
Bug: Cuitadella Outpost doesn't sell Corsair ID
====================

As it says above really.

[Image: EjUDu1h.png]
Feedback and comm bumping here
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