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  Discovery Gaming Community Discovery General Server Events Official Event Archive
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[Official Event] - Running the Gauntlet [Draw]

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[Official Event] - Running the Gauntlet [Draw]
Offline Lythrilux
12-02-2018, 12:31 AM,
#111
Edgy Worlds
Posts: 10,356
Threads: 737
Joined: Jan 2013

It genuinely looked like more of our Torps were hitting in that round than before. How could I tell? Wesker wasn't complaining every minute that his Novas weren't tracking anymore Big Grin

[Image: Lythrilux.gif]
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Offline Antonio
12-02-2018, 12:31 AM,
#112
PvP = RP
Posts: 3,194
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Joined: Nov 2009
Staff roles: Systems Lead

BAF did next to nothing to increase their chances of winning the event. No CDing the novas, no using pulse loadouts to drain the core of bombers. I don't know what tactic you changed in the last wave, but it doesn't come even close to the fact that half the time Novas didn't track which is basically half the DPS lost. The 2nd most efficient weapon after the Nova was the Scorcher and Scorchers weren't providing enough damage as we saw in the 2nd wave, so we were forced to use Novas. It's crazy to see that someone who did nothing will get rewarded for it and I'm disappointed in the random 4th cruiser being brought in to force a tie. No one even considered how much the server lag hindered this event, let alone the fact that if BAF did any of the 2 tactics above GRN would have no chance.

Why are we rewarding incompetence? I might as well stop trying to balance every single event and play for my enjoyment while encouraging others to do the same, so future events could look like 40 vs 5 against Gallia. I too would like to log Bretonia sometimes but it's impossible if we want to allow people to have a somewhat balanced event in the first place. Everyone's looking only for their own benefit and how it fits them rather than trying to make it enjoyable for everyone else, why am I and a small minority of others even bothering then? You'll see that happening somewhere in the future where devs will have to literally beg players to join the Gallic side. That goes double for this event where those that did join didn't get rewarded for doing a thankless and tedious job such as shooting NPCs for over 3 hours. Sad but true.

Kudos for the organizing and the concept, keep it up. I hope the torpedo bug can be fixed somehow because it hindered the potential of this event a lot.

Edit: Also very happy to see the server full again, we're gonna have to increase the max amount of slots in the future.

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
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Offline Enkidu
12-02-2018, 12:32 AM, (This post was last modified: 12-02-2018, 12:33 AM by Enkidu.)
#113
UN| Unioners
Posts: 4,082
Threads: 378
Joined: Apr 2013

(12-02-2018, 12:31 AM)Antonio Wrote: BAF did next to nothing to increase their chances of winning the event. No CDing the novas, no using pulse loadouts to drain the core of bombers. I don't know what tactic you changed in the last wave, but it doesn't come even close to the fact that half the time Novas didn't track which is basically half the DPS lost. The 2nd most efficient weapon after the Nova was the Scorcher and Scorchers weren't providing enough damage as we saw in the 2nd wave, so we were forced to use Novas. It's crazy to see that someone who did nothing will get rewarded for it and I'm disappointed in the random 4th cruiser being brought in to force a tie. No one even considered how much the server lag hindered this event, let alone the fact that if BAF did any of the 2 tactics above GRN would have no chance.

Why are we rewarding incompetence? I might as well stop trying to balance every single event and play for my enjoyment while encouraging others to do the same, so future events could look like 40 vs 5 against Gallia. I too would like to log Bretonia sometimes but it's impossible if we want to allow people to have a somewhat balanced event in the first place. Everyone's looking only for their own benefit and how it fits them rather than trying to make it enjoyable for everyone else, why am I and a small minority of others even bothering then? You'll see that happening somewhere in the future where devs will have to literally beg players to join the Gallic side. Sad but true.

Kudos for the organizing and the concept, keep it up. I hope the torpedo bug can be fixed somehow because it hindered the potential of this event a lot.


We -madly- targeted novas. We had serious bugs which made that practically impossible. What you're ascribing to incompetence was very clearly bugs. We kept constantly targeting novas and they didn't track the torpedoes.

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Offline Antonio
12-02-2018, 12:34 AM,
#114
PvP = RP
Posts: 3,194
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Joined: Nov 2009
Staff roles: Systems Lead

If you did it, you only did it in the 3rd wave, and you only did it on half the torpedoes because the other half didn't track at all. As I've said, it doesn't come even close to the fact that so many novas didn't track or stood still before exploding in the spot.

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
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Offline Enkidu
12-02-2018, 12:34 AM, (This post was last modified: 12-02-2018, 12:35 AM by Enkidu.)
#115
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Joined: Apr 2013

(12-02-2018, 12:34 AM)Antonio Wrote: If you did it, you only did it in the 3rd wave, and you only did it on half the torpedoes because the other half didn't track at all. As I've said, it doesn't come even close to the fact that so many novas didn't track or stood still before exploding in the spot.

The wave where we all together did the most nova-targeting was the wave we lost the most ships. It's in the DSAce.

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
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Offline Zeb
12-02-2018, 12:37 AM,
#116
Member
Posts: 107
Threads: 6
Joined: Sep 2013

It was great seeing 100+ players online like in the old days. Kudos to Gallia side for still trying their best even though it was unbalanced.
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Offline ASimpleMan
12-02-2018, 12:38 AM,
#117
Member
Posts: 292
Threads: 10
Joined: Jun 2016

Hell I couldn't fire CD's. The damn glitches

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Cuttingham's Bio : Cuttingham's Logs
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Offline Kazinsal
12-02-2018, 12:41 AM,
#118
Wizard
Posts: 4,541
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(12-02-2018, 12:24 AM)Riehl Wrote: The final and best strategy was getting a team of people with heavy CMs to drop a field of heavy CMs directly around the cruiser several seconds before incoming salvos to throw torpedoes off, combined with dispersion CDing of bombers from the front, not the rear. To avoid scorcher camping, we'd let torps in whenever somebody was loitering right next to the ship so they evaporated. We also had a team of fighters deshielding particularly annoying bombers.

That's absolutely goddamned brilliant.

I really hope we see that kind of tactics development in the next event.

Retired, permanently.
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Offline Kaze
12-02-2018, 12:44 AM,
#119
Killing is business
Posts: 2,070
Threads: 156
Joined: Sep 2011
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I think you can thank @Gagadug for the whole CM dispersion tactic.

<3

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[08:11 PM] Dusty Lens said: Well in that case. NUUUUUUUUUUUUUUUUUUUUKE & #SAVAGE & #STORIES
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Offline Enkidu
12-02-2018, 12:45 AM, (This post was last modified: 12-02-2018, 12:48 AM by Enkidu.)
#120
UN| Unioners
Posts: 4,082
Threads: 378
Joined: Apr 2013

(12-02-2018, 12:44 AM)Kaze Wrote:
I think you can thank @Gagadug for the whole CM dispersion tactic.

<3

Sure can - thank you Gaga : D


(12-02-2018, 12:41 AM)Kazinsal Wrote: That's absolutely goddamned brilliant.

I really hope we see that kind of tactics development in the next event.


Yeah, I was absolutely blown away by how ingenious everyone was. And how hard everyone -tried-, on both sides, and how compliant each massive team was to working together, instead of arguing.

[Image: XTF1d6x.png]
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Information | Recruitment | Message Dump |
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