• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 180 181 182 183 184 … 198 Next »
Just how far does your ZOI go?

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): « Previous 1 2 3
Just how far does your ZOI go?
Offline Dusty Lens
06-18-2008, 08:29 PM,
#21
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

Sorry! Was my bad! A Battlecruiser, Cruiser, Orca and Bretonian Gunboat (And a rather slow Havoc II) were camping Ouray waiting for me to come by so as to make my ship look like less of a ship than it did previously.

As I was rather confidant that they'd not be able to catch me I led them on a merry chase to Tau-45 in hopes that my guard system buddies would rip the "bored" capfiends in twain. Sadly, it wasn't to be as Tau-45 apparently sucks the big suck as a guard system.

I was on the line with Tenacity at the time, when I had to excuse myself to puzzle over what I was going to do with a small fleet of caps in Tau-45, given that he has an indie Xeno himself I can understand why he was miffed.

On that token though, I often use Virginia as a shortcut between Texas and California. It's a risky road to take for the lone Xeno, but one that's often netted me a tasty smuggler!

This whole adventure did inspire this picture though!

[Image: poster10784373.jpg]
Reply  
Offline Cosmos
06-18-2008, 09:51 PM,
#22
Member
Posts: 1,208
Threads: 60
Joined: Apr 2008

hey dusty that motto is frikin brilliant Rofl!

[Image: .png]
[22:50:33] ☆ҳ̸̲Ҳ̸ҳEternal†Nightmareҳ̸̲Ҳ̸ҳ☆(illi): i cyber with leather torps (smoking)
  Reply  
Offline Dantrithor
06-18-2008, 09:52 PM,
#23
Member
Posts: 582
Threads: 29
Joined: Mar 2008

Sad but true, Dusty Lens, i have seen that as "eddie", even when i used exclusively the light fighter, dozens of times. Evne battleships following a single fighter..

[Image: dantri2.png]
  Reply  
Offline Thexare
06-18-2008, 09:55 PM,
#24
Ominously Humming
Posts: 3,821
Threads: 340
Joined: Apr 2008

' Wrote:On that token though, I often use Virginia as a shortcut between Texas and California. It's a risky road to take for the lone Xeno, but one that's often netted me a tasty smuggler!
Um, Dusty... there's a direct jump hole between Texas and California, my Hacker uses it all the time. I can't see how Virginia would be a shortcut.
Reply  
Offline Tenacity
06-18-2008, 09:58 PM,
#25
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:Um, Dusty... there's a direct jump hole between Texas and California, my Hacker uses it all the time. I can't see how Virginia would be a shortcut.

Was just about to say this.


To comment on the battleships chasing fighters issue... Can we please send liberty off to war against rheinland already?

The only reason you have a dozen caps chasing after fighters and transports is because all those capship pilots are bored out of their frikken minds, so the instant some kind of pvp opportunity comes along - however dull and ridiculous it might be - they jump at it and dont give up.

If the liberty lawfuls had something to do other than sit around harassing traders all day, perhaps this wouldnt be such a problem.

[Image: Tenacity.gif]
Reply  
Offline Equinox
06-18-2008, 10:23 PM, (This post was last modified: 06-18-2008, 10:23 PM by Equinox.)
#26
Member
Posts: 1,066
Threads: 14
Joined: May 2007

' Wrote:Was just about to say this.
To comment on the battleships chasing fighters issue... Can we please send liberty off to war against rheinland already?

The only reason you have a dozen caps chasing after fighters and transports is because all those capship pilots are bored out of their frikken minds, so the instant some kind of pvp opportunity comes along - however dull and ridiculous it might be - they jump at it and dont give up.

If the liberty lawfuls had something to do other than sit around harassing traders all day, perhaps this wouldnt be such a problem.

Not really solving the problem though is it? redirecting the indie cap whores to Rheinland, you don't like it so why expect RM to like it?.

[Image: avatardo2.png][Image: 8898078.png][Image: avatardo2.png]
  Reply  
Offline Dusty Lens
06-18-2008, 10:35 PM,
#27
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:Um, Dusty... there's a direct jump hole between Texas and California, my Hacker uses it all the time. I can't see how Virginia would be a shortcut.

The jumphole from Texas to California starts in the middle of nowhere and ends in the middle of nowhere.

The Virginia passage starts close to a tradelane and ends close to a tradelane. It's just the matter of the middle part, what with the shooting and the screaming and the onoez 298 guardians with guardian guns and the battleship.

The point being that the short dangerous road can be utilized to zip ahead of the slow plodding guy using the long safe road.
Reply  
Offline Tenacity
06-18-2008, 10:46 PM,
#28
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:Not really solving the problem though is it? redirecting the indie cap whores to Rheinland, you don't like it so why expect RM to like it?.

because rheinland has their own capships to deal with them.


[Image: Tenacity.gif]
Reply  
Offline Varyag
06-18-2008, 10:47 PM,
#29
Member
Posts: 1,336
Threads: 23
Joined: Dec 2007

Ha ha dusty I remeber that last night. They got tired of chaseing me and switched to you.

Tag you're it!

[Image: RHShroom2.png]
"I looked up and all I saw was green death"
Reply  
Pages (3): « Previous 1 2 3


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode