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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery 4.80 features, bugs & suggestions

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Discovery 4.80 features, bugs & suggestions
Offline marauder
06-25-2006, 08:12 PM,
#131
Member
Posts: 1,950
Threads: 42
Joined: Nov 2005

Bug with the starblazer.

Info card says it's got a CD mount when it doesn't.

Either the info card or the ship is wrong.
 
Offline kiggles
06-25-2006, 09:15 PM, (This post was last modified: 07-03-2006, 07:35 PM by kiggles.)
#132
Member
Posts: 436
Threads: 13
Joined: Feb 2006

The info card for the Werewolf says it is a Wolfhound.

Kiggles :cool:

I've been mildly miffed by one-shot weapons since their implementation, oh so long ago. I remember the days when fights were a matter of who could aim better, rather than who could aim a single shot. - Virus
 
Offline gezza999
07-03-2006, 07:24 PM,
#133
Member
Posts: 935
Threads: 33
Joined: Mar 2006

The NPC Corsair Osirises have Corsair Battleship weapons (like they should). They only fire once at a time though, and the corsair turrets are fastfire turrets. :crazy:

This is my signature.
 
Offline Nightfall
07-11-2006, 09:29 AM,
#134
Member
Posts: 2,291
Threads: 58
Joined: Mar 2006

One thing I've noticed:

The Taiidan Bomber - should it be so agile?
I mean, it's moving like a Light Fighter!!! :wacko:

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[Image: I_like_it_shiny_by_ravenwoodarts.gif] [Image: duque-de-corsica.png] [Image: ghosts-of-razgriz-tr-bk-2.png] [Image: outcast-pilot-3.png] [Image: raving-outcast.png] [Image: jolly_roger_a1a.gif]
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov
The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
 
Offline msmith619
07-11-2006, 07:22 PM,
#135
Member
Posts: 108
Threads: 20
Joined: Apr 2006

I bought a Kusari battleship. Moving through asteroids is an imposibility, I tried going to Toledo, and hour and 45 minutes to get there.
My suggestion:
Could the Kusari bs "fins" and "spines" retract when it goes into cruise speed? It would still be a large target and bounce but not get hung up all the time like I was doing.
BabyDoc

BabyDoc: Large Train
DragonKnight: Liberty Assault Frigate
Shadowen: Albatross Frigate
[MiD]The_Enforcer[Ace]: Rheinland bomber
[DJC]The_Kraken: Heugenot Cruiser

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Offline Korrd
07-11-2006, 08:58 PM,
#136
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

That is not possible. Or quite difficult to accomplish...

What can be done is to exclude the fins of the hit-box. That would make the asteroids go through the fins...


(OT: wow. the new Firefox 2 checks the spelling as you write... That would be useful to some people here who has terrible grammar :))

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Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
 
Offline Kane
07-11-2006, 11:24 PM,
#137
Member
Posts: 1,232
Threads: 67
Joined: Aug 2005

Just a quick question here...

Is it possible to get a list of what is going to be included in the next version so far, or what is planned on being included?

This is the real true story of rock and roll; it was not about anything more then, how to live your life, as a gangster, in sartorial splendor, and turning the world into a place where normality would never return again...- Malcolm McLaren
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Offline Teaboy
07-12-2006, 12:13 AM,
#138
Member
Posts: 237
Threads: 23
Joined: Jun 2006

faction tags pls! :/
Offline Arron_Smith
07-17-2006, 03:01 PM,
#139
Member
Posts: 11
Threads: 5
Joined: Jul 2006

I dont no if this could work, it might be able to though. Maybe make the bases (Or just a few non-critical ones) in systems destructible? Then have a respawn time for them to come back.

It would make raiding systems more interesting if you could RP that you're moving to attack an enemies shipyard etc.

Just my idea :)

[RM]Arron - Captain of Rheinland combat cruiser
[RM]Steiner - Rheinland heavy battleship
Rendar - Freelance trader

--------------------------------------------------------------------------
Rheinland may have gone through a rough time, but with people like us watching it's frontier, it'll soon be in control of it's own destiny once again
 
Offline The_Laser
07-17-2006, 07:49 PM,
#140
Member
Posts: 36
Threads: 4
Joined: Jun 2006

im sorry if this is mentioned before but 14 pages are hard form me to read fully but the armoured transport seems a bit outclassed by alot of other no transports (heavy lifter etc). i would like to propose it be made more agile, slightly better hull armoured and a 50-100 (or more) cargo increase. it just seems that considering most of the NPC factions use it it should be better (agility most of all)

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My Characters:


The_Laser => A freelancer, exploring the universe and joining in whith anything happening

PS Very good mod people, well done
 
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