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  Discovery Gaming Community Rules & Requests Rules
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CHanging the HUD

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CHanging the HUD
Offline sn!p3r
06-23-2008, 01:19 PM,
#21
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Posts: 903
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Joined: Sep 2007

Isn't there that red flashing icon in the corner that shows if a missile is coming, followed by the Incoming missile and the annoying noises??
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Offline Dantrithor
06-23-2008, 03:39 PM,
#22
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Posts: 582
Threads: 29
Joined: Mar 2008

There is. An intermitent Beep which reproduces faster as distance gets closer, until impact.

And annoying noises? Have you flied in Falcon 4.0? That WAS annoying! But neccesary.

[Image: dantri2.png]
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Offline Nikolaus
06-23-2008, 04:03 PM,
#23
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Posts: 51
Threads: 8
Joined: Jul 2007

I think he means a beep when HE has missile lock on someone else.
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Offline Boss
06-23-2008, 04:09 PM,
#24
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Posts: 5,125
Threads: 101
Joined: Jan 2008

Okay, people. I happen to have four different HUD mods on my comp, they came with 88Flak. They work just fine with Disco, but I haven't used them in a while.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Robert.Fitzgerald
06-23-2008, 04:10 PM,
#25
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Posts: 1,727
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The way I see it, colour/texture changes are FINE.

Moving the icons and windows around: NOT FINE.

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Akumabito
06-23-2008, 05:01 PM,
#26
Unregistered
 

It seems to me it shouldn't matter what the changes are, colors, crosshairs or position.

The metric should be whether you get an advantage over someone who is using the stock GUI. If you are then it's cheating.
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Offline Robert.Fitzgerald
06-23-2008, 05:05 PM,
#27
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Posts: 1,727
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Joined: Feb 2008

Well, for example, changing the HUD colours (of the windows, not the crosshairs) to be like the inside of a Wrath should not be counted as cheating. While it might look different, the windows aren't effected via position nor transparency, and the crosshair remains the same.

[Image: GatewaySig.png]
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Offline Othman
06-23-2008, 05:08 PM,
#28
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Posts: 2,011
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Joined: May 2007

' Wrote:The way I see it, colour/texture changes are FINE.

Moving the icons and windows around: NOT FINE.
I am just looking for a colour/texture change, nothing else really.

On the uncharted lagoons of anguish, I sail with a canoe made of my sins.
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Akumabito
06-23-2008, 05:15 PM,
#29
Unregistered
 

It's changing the crosshairs that I would be concerned with. Obviously changing the colors of the HUD windows is not going to do anything that would make combat easier, but I have found in the past that changing the crosshair or the aiming cross for the targeted ship does help track them better, especially when you have a sea of red. Also some colors work a lot better than red for spotting the aimpoint in some space backgrounds.
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Offline Colonel Z.e.r.o.
06-23-2008, 06:53 PM,
#30
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Posts: 1,065
Threads: 111
Joined: Dec 2007

' Wrote:A color change is basically a texture swap, nothing really changes. A HUD re-arrangement, however, can change the way you can fight in PvP, giving you an advantage (even if small) over those not using that HUD change. Most of them were designed for that purpose, if I recall. So, color change should be fine, rearrangement not so fine.

I now have an urge to finish the pink flower texture and mod that texture onto the HUD. If I can't have my flower-power Sabre, I can at least have this.
May I ask how this can be accomplished?

[Image: Blood__Gold_250_no_feather.png]
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