Okay, people. I happen to have four different HUD mods on my comp, they came with 88Flak. They work just fine with Disco, but I haven't used them in a while.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Well, for example, changing the HUD colours (of the windows, not the crosshairs) to be like the inside of a Wrath should not be counted as cheating. While it might look different, the windows aren't effected via position nor transparency, and the crosshair remains the same.
It's changing the crosshairs that I would be concerned with. Obviously changing the colors of the HUD windows is not going to do anything that would make combat easier, but I have found in the past that changing the crosshair or the aiming cross for the targeted ship does help track them better, especially when you have a sea of red. Also some colors work a lot better than red for spotting the aimpoint in some space backgrounds.
' Wrote:A color change is basically a texture swap, nothing really changes. A HUD re-arrangement, however, can change the way you can fight in PvP, giving you an advantage (even if small) over those not using that HUD change. Most of them were designed for that purpose, if I recall. So, color change should be fine, rearrangement not so fine.
I now have an urge to finish the pink flower texture and mod that texture onto the HUD. If I can't have my flower-power Sabre, I can at least have this.