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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.91 Bug Reports

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Pages (49): « Previous 1 … 24 25 26 27 28 … 49 Next »
4.91 Bug Reports
Offline Couden
05-01-2019, 10:29 AM,
#251
Guardian of Tempest
Posts: 2,046
Threads: 162
Joined: Aug 2017

====================
Type: base
Bug: Katz is missing guns.
https://media.discordapp.net/attachments...height=702
====================

Fixed. -Xalrok

[Image: 3XTkESZ.png]

Offline xiphos
05-03-2019, 09:18 AM,
#252
Farmerking! | Wikibaron!
Posts: 955
Threads: 23
Joined: Dec 2010

====================
Type: Commodity
Bug: Beryllium Ore field in Cambridge and its dropping rate
====================

I got 1 Unit Bery Ore out of 15-20 Rocks in Cambridge. The field still appears in the NavMap and the Companion because it still drops something. Even if it is a horrible drop rate. Is the field supposed to be disabled or not?

Fixed. -Xalrok

[Image: gusWCDQ.png]

Discovery Wikipedia • Wiki Subforum • Tutorials • Tutorial Database • Unofficial Faction Database
Offline Dino
05-04-2019, 05:21 PM,
#253
Retired
Posts: 1,832
Threads: 91
Joined: Mar 2011

====================
Type: Equipment
Bug: Gaian Destroyer turrets sold only on Red Station.
====================

Yeah, that's about it. Would be nice to have a sellpoint on Torshavn.

Fixed. -Xalrok
Offline Miaou
05-04-2019, 05:21 PM,
#254
Cat Pilot
Posts: 1,642
Threads: 131
Joined: Mar 2009

More reposting. This time with examples!

====================
Type: Equipment (Nomad Weapons)
Bug: Nomad Equipment Cargo Requirements
====================

Noticed that some Nomadic equipment, namely the Battlecruiser weaponry, takes up what looks to be double or triple the cargo space from other weapons of the same type. This makes mounting equipment/having cargo/having armour extremely difficult.

Code:
dsy_no_bc_primary (Nom BC Secondary)
Volume 20

dsy_gabc_heavy01 (Gallic BC Primary)
volume 5

Literally 4x the requirement needed for a secondary compared to a primary.
 
Offline Capt. Henry Morgan
05-04-2019, 10:12 PM,
#255
Natio Octavarium
Posts: 1,739
Threads: 160
Joined: Feb 2008

====================
Type: Systems
Bug: Planet Borneo displays as Hyeres Wreck
====================

[Image: IE9LDd4.jpg]


Fixed. -Xalrok
Offline Aristaan
05-05-2019, 07:20 AM, (This post was last modified: 05-06-2019, 04:47 AM by Aristaan.)
#256
Unbalanced
Posts: 551
Threads: 88
Joined: Jan 2016

====================
Type: Infocard, Effects, Equipment, Ship stats
Bug: Angurvadal weapon assignment, hitbox, and engine trail effects broken/missing, infocard unassigned for information
====================

Weapon assignment does not properly make intended nightmare silo slots heavy slots, missing secondary turret on bottom front mount, and top rear secondary turret does not turn.

Hitbox only includes middle section, and front and rear sections have no collision.

Engine trail effect missing.

infocard shows stats instead of ship information.

Cargo quantity incorrect - Needs to be 1800.

See here.

Reason the Trail effect isnt working

Edit: Talk to me for Rear Secondary turret turning error - compiling issue, fix available.

Fixed. -Xalrok
Offline Spectre
05-07-2019, 03:26 AM,
#257
CR
Posts: 2,307
Threads: 345
Joined: Jul 2013

====================
Type: Equipment
Bug: Cruisers with Battlecruiser engines
====================

A/)-ACV-Ixion and A/)-ACV-Cepheus, both SRP ships from the same request (https://discoverygc.com/forums/showthrea...tid=167500) were given the same engine as the Eidolon Wraith. However, this has caused their thrust speeds to match the parent ship, locking them at 120 m/s max instead of the usual 130 m/s max.

https://youtu.be/RPNUBVG3PFo - Ixion

https://youtu.be/mhTYrxNJ4-8 - Cepheus

Fixed. -Xalrok

#BringBackTheCommonwealth
[Image: mHWFxPI.png]
=CR=------*L|------TFP)
[Image: UuJsIzJ.png]--.--[Image: JBFuYKi.png]---.-[Image: PdU2YZD.png]

A plurality is not a majority, and a majority is not everybody.

Spec's RP Consortium
V-3X | CV-Montu | Fort Murray
Unum pro Omnibus, Omnes pro Uno

Your signature grew too big, I helped downscale it. ~Vex
Your adjustment grew too big, I helped downscale it. ~Spectre
Offline NoMe
05-09-2019, 12:00 AM, (This post was last modified: 05-09-2019, 12:03 AM by NoMe.)
#258
Savage
Posts: 2,006
Threads: 355
Joined: Jun 2011

====================
Type: Equipment
Bug: GRN ID in Gallic brigands base(Planet Marne in champagne)
====================

There is the GRN ID for sale instead of the ID Gallic brigands

Fixed. -Xalrok
Offline Wildkins
05-09-2019, 05:30 PM,
#259
Freeport 3
Posts: 1,943
Threads: 175
Joined: Feb 2013

====================
Type: Infocard
Bug: Bret GB Forward Gun Infocard Syntax
====================

[Image: wssZj7w.png]

Issue is as-above. Something's not closed properly.

Looks like a server-side infocard override had a runaway </TEXT>, I should really be XML-validating those too... Anyway, this one should appear fixed at next server restart. ~Alex
Edit: Ran my validation script against all server-side infocard overrides, looks like this was the only one, bar one marginal case that I suspect may be a feature of the FL infocard TRA format I did not know about when I wrote the script. ~Alex

RP Feedback
Offline Neraxon
05-09-2019, 09:58 PM,
#260
Member
Posts: 518
Threads: 49
Joined: Apr 2016

====================
Type: Ship Equipment
Bug: Totally bugged weapons
====================

The "Invincible" Bretonian Cap, seems like to have a problem with the weapons you mount on since the last patch.
The amount of weapons mounted on the ship and the amount of weapons you can choose on the botom left on your weapon menu and also the weapon placement in that menue and in the ship itself seem to be bugged.

https://i.imgur.com/6m3dDHJ.png weapon menu part1
https://i.imgur.com/F2gQ2rw.png weapon menu part2

https://i.imgur.com/46BA6XE.png loadout part1
https://i.imgur.com/CNCpave.png loadout part2
https://i.imgur.com/5NnHnwr.png loadout part3
https://i.imgur.com/RakUrmr.png loadout part4

The Invincible class had its hardpoints adjusted in a recent patch. Please unmount and remount your equipment. ~Kazinsal

[Image: aXlZguI.jpg]
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