• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Real Life Discussion
« Previous 1 … 8 9 10 11 12 … 245 Next »
Kusari Events

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Kusari Events
Offline Hawkee
05-08-2019, 10:32 PM,
#1
Banned
Posts: 226
Threads: 50
Joined: Dec 2018

Hi guys i am curious is there any way to make some events, like conquest in Kusari between KNF and BD?

that would be good for factions and for more activity in Kusari. Big Grin

User was banned for: https://discoverygc.com/forums/showthrea...pid2329965
Time left: (Permanent)
Reply  
Offline Sombs
05-08-2019, 10:38 PM,
#2
Three orange cats in a mech
Posts: 6,806
Threads: 502
Joined: Feb 2014

You can host PvP events yourself, if you want. I wrote a guide for that here.

Alternative player-driven events can be anything. You can, for example, launch NEMP strikes or use Jump Hole Generators, or if you have too much money, you can set up kill boards for IDs that can hunt each other anyway, or fund a trading event.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode