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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.91 Bug Reports

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4.91 Bug Reports
Offline Pepe
07-19-2019, 08:08 PM,
#351
Moderately rare
Posts: 1,958
Threads: 111
Joined: Apr 2011

(06-12-2019, 09:28 PM)Pepe Wrote: ====================
Type: Ship Stats / Equipment (choose one)
Bug: Class 4 bomber hardpoints have wrong angles with bombs
====================

I checked 2 ships so far and both shoot bombs at wrong angle.

1. Eclipse shoots a bit up, because hardpoint are at front wings, on surfaces directed a bit up. Not possible to hit a ship now, except point blanc.
2. Challenger angle for hardpoint class 4 is on side, making bombs go away in unpredictable direction.

Those hardpoints were fine when were supporting guns that can move in 2 axis. For bombs they are bad. Suggestions:

- make bombs barrels move in 2 axis like other interceptor hardpoint guns
- return bombs to class 1 hardpoints, where they were shooting straight
- redo all the class 4 hardpoints on all bombers

Thanks. Devs are awful. I mean awesome.

Will look at the class 4 hardpoints on bombers and SHFs tonight, thanks for the heads up. ~Kazinsal

I hope this is not something hard to unbug, as weeks are passing by and poor bombs are still having fun going where they want. I also checked more bomber models:

All Bergelmir, Cougar, Panther, Sekhmet, Fafnir are very bade.

Not that miserable: Kaichou, Steelhead, Umibozu.

Bearable: Praetorian.

I could check more, but trusted bombs would be looked at by experts before I could do it on my level.

[Image: 3tN2x9Z.png]
Online The Lane Hackers
07-22-2019, 12:08 PM, (This post was last modified: 07-22-2019, 12:37 PM by The Lane Hackers.)
#352
Member
Posts: 426
Threads: 63
Joined: Dec 2008

====================
Type: Equipment
Bug: Engine Name Problem
====================

The bad implementation of LH engines last year caused a number of minor issues. We just discovered the most recent one which surprisingly affects even the original Liberty engines.

The following is the current full title of the Liberty XV- Series engines and the LH XV- Series engine.

Liberty XV- Series
LH XV- Series
Class 1
XV-330 Focused Plasma Array Mk IXV-330 Engine Mk I
Class 2
XV-440 Focused Plasma Array Mk IXV-440 Engine Mk I
Class 3
XV-440 Focused Plasma Array Mk IXV-440 Engine Mk I
Class 3
XV-580 Focused Plasma Array Mk IXV-580 Engine Mk I
Class 4
XV-640 Focused Plasma Array Mk IXV-640 Engine Mk I
Class 5
XV-690 Focused Plasma Array Mk IXV-690 Engine Mk I
Class 6
XV-690 Focused Plasma Array Mk IIN/A

And this is how it should be changed into (restoring original title of Liberty XV- engines and implementing the correct title in the LH engines):

Liberty XV- Series
LH XV- Series
Class 1
XV-330 Focused Plasma Mk IXV-330 Focused Plasma Array Mk I
Class 2
XV-440 Focused Plasma Mk IXV-440 Focused Plasma Array Mk I
Class 3
XV-440 Focused Plasma Mk IXV-440 Focused Plasma Array Mk I
Class 3
XV-580 Focused Plasma Mk IXV-580 Focused Plasma Array Mk I[
Class 4
XV-640 Focused Plasma Mk IXV-640 Focused Plasma Array Mk I
Class 5
XV-690 Focused Plasma Mk IXV-690 Focused Plasma Array Mk I
Class 6
XV-690 Focused Plasma Mk IIN/A




====================
Type: Equipment
Bug: Heavy Bomber shields
====================

All heavy bombers allow freighter shields on their shield slot. Transgressor heavy bomber however can only mount up to HF shields.

Edit: We have talked to Durandal about this and confirmed that this indeed an oversight.

.

Fixed. -Xalrok
 
Offline Vendetta
07-22-2019, 12:21 PM,
#353
Technocrat Overlord
Posts: 2,689
Threads: 230
Joined: Sep 2013

(05-27-2019, 12:16 PM)Vendetta Wrote:
(05-07-2019, 03:26 AM)Spectre Wrote: ====================
Type: Equipment
Bug: Cruisers with Battlecruiser engines
====================

A/)-ACV-Ixion and A/)-ACV-Cepheus, both SRP ships from the same request (https://discoverygc.com/forums/showthrea...tid=167500) were given the same engine as the Eidolon Wraith. However, this has caused their thrust speeds to match the parent ship, locking them at 120 m/s max instead of the usual 130 m/s max.

https://youtu.be/RPNUBVG3PFo - Ixion

https://youtu.be/mhTYrxNJ4-8 - Cepheus

This still has not been fixed.

====================
Type: Infocard/Equipment
Bug: Auxesia's Battleship Primary and Secondary turrets are using incorrect names and infocards. The Auxesia 2.00 is missing from the station.
====================

Pretty much explained above. One of our weapons is missing and some have been improperly labelled. Our engines on our cruisers are also still bugged and need to be fixed. Its been a couple months now. I'd like to have functioning things please.

Fixed. The 2.00s need an appropriate effect. -Xalrok

Currently unable to consistently be present in the Community due to life constraints.

Youtube
------
[Image: rherh3.png]
Offline Gray_Mouser
07-22-2019, 03:09 PM,
#354
Member
Posts: 37
Threads: 2
Joined: Jun 2019

====================
Type: Commodity
Bug: Incorrect Price
====================

According to the mining thread Uncut Diamonds should be bought for the following price at
PRIMARY - Gallia - Champagne - Planet Marne - The Council - $14583

But it is still only 250 there.

Complaints in the mining thread seemingly are completely ignored.
https://discoverygc.com/forums/showthrea...pid2094281
https://discoverygc.com/forums/showthrea...pid2098076

Maybe because players post misleading information:
https://discoverygc.com/forums/showthrea...pid2098084
Or was that really in the bug report as well. I remember only a complaint about another
commodity at Marne though but hoped that all would be checked and fixed together at once.

Fixed. -Xalrok
Offline ~Chio
07-23-2019, 07:41 AM, (This post was last modified: 07-23-2019, 07:42 AM by ~Chio.)
#355
God of Quake
Posts: 354
Threads: 39
Joined: Jul 2018

(07-17-2019, 08:57 PM)JC8 Wrote: ====================
Type:Infocard
Bug: Maquis ID lines are broken.
====================

As said above, here what i mean.
Offline NoMe
07-23-2019, 07:55 AM,
#356
Savage
Posts: 2,006
Threads: 355
Joined: Jun 2011

@Gray_Mouser

i don't have followed the price and bug report, maybe it is not fixed again? i don't know how much it take of time*holidays ?*
Offline NoMe
07-25-2019, 11:48 AM, (This post was last modified: 07-25-2019, 12:04 PM by NoMe.)
#357
Savage
Posts: 2,006
Threads: 355
Joined: Jun 2011

====================
Type: Equipment
Bug: cloaking Device MK3 disappeared
====================

https://discoverygc.com/forums/showthrea...tid=171712

Probably due to a change in the heavy tanker cm slot. i think to have reviewed all my T
Offline teschy
07-25-2019, 12:16 PM,
#358
20yrs & I Only Got This Title
Posts: 2,471
Threads: 24
Joined: Jan 2007

====================
Type: Infocard
Bug: Wrong Base NPC titles
====================

The vendors and bartender on Planet Anaheim still have California Minor in their title.

[+]Spoiler
[Image: Desktop_Screenshot_2019.07.22_-_19.17.58.77.png]
Fixed. -Xalrok
Offline Save My Soul
07-26-2019, 12:05 AM, (This post was last modified: 09-02-2019, 01:48 PM by Save My Soul. Edit Reason: Eh-h... Still, yes. )
#359
Kittens & Hatred
Posts: 578
Threads: 40
Joined: Feb 2013

Gosh, please... Here we go again.

(07-08-2019, 03:15 PM)Save My Soul Wrote: ====================
Type: Equipment
Bug: Gallic battlecruiser "strabismus" (and his friends)
====================

When Obstinate primary turrets (№ 11-12) are turned back they stop asymmetrically. Trifle, of course, but this ship whole consists of such trifles, eh.

[EDIT-09.07]
Wanna refill? More surprises inside, mhm~ Based on a true forgotten story. Long story short, turrets mounted on the sides just swapped for some reason. Those that should've been mounted on the right side are on the left and vv. But, lewl, the Council "Obstinate" is totes fine. Why I start thinking about conspiracies, nah-nah... More screenshots with comparison under spoiler. So you could fix it just by taking Council one as a template, maybe (dunno rly). Give this ship a lil love, plox!

[+]That is actually what I am talking about.
Well, everything is wrong with this thing! The most miserable battlecruiser in game, sob. Sad
[Image: obstinate-strabismus.png]

[EDIT-09.07]
Cursor is back and up:
[Image: ga-bc-hardpoints-overview-01.png]. [Image: co-bc-hardpoints-overview-01.png]

Cursor is back and slightly down:
[Image: ga-bc-hardpoints-overview-02.png]. [Image: co-bc-hardpoints-overview-02.png]

Cursor is up and slightly left:
[Image: ga-bc-hardpoints-overview-03.png]. [Image: co-bc-hardpoints-overview-03.png]

Cursor is up and slightly left:
[Image: ga-bc-hardpoints-overview-04.png]. [Image: co-bc-hardpoints-overview-04.png]

[17.08] The problem solved by Durandal. Finally! Thanks. Nah, nah... N't, sir!

Fixed. -Xalrok Nay.

[Image: sig-gitto-gudo-da-da.png]
 
Offline SnakThree
07-27-2019, 01:20 PM,
#360
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

====================
Type: Technerf
Bug: Outcasts have 100% with Liberty Civilian tech
====================

At some point, without any announcement, OC IDs received 100% with Liberty Civilian Tech. Either a bug. Or abuse of power.

Fixed. -Xalrok

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
 
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